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tests with UI and minor changes in scroll component

This commit is contained in:
chren 2016-06-14 16:55:10 +02:00 committed by Pavol Rusnak
parent be01cee8d3
commit 53a6132ed8
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GPG Key ID: 91F3B339B9A02A3D
4 changed files with 53 additions and 5 deletions

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@ -0,0 +1,43 @@
from trezor import ui
from trezor import loop
from trezor import res
from trezor.ui.scroll import Scroll
def layout_send_tx():
# paint background black
ui.display.bar(0, 0, 240, 240, ui.BLACK)
# top header bar
# ui.display.bar(0, 0, 240, 48, ui.PM_BLUE, ui.BLACK, 4)
ui.display.icon(10, 9, res.load('apps/playground_chren/res/arrow-up2.toig'), ui.BLACK, ui.PM_BLUE)
ui.display.text(40, 28, 'Sending coins', ui.BOLD, ui.PM_BLUE, ui.BLACK)
# content
ui.display.bar(0, 42, 240, 198, ui.BLACK)
ui.display.text(10, 70, 'Amount:', ui.BOLD, ui.GREY, ui.BLACK)
ui.display.text(10, 100, '0.0000341 BTC', ui.MONO, ui.WHITE, ui.BLACK)
ui.display.text(10, 130, 'To address:', ui.BOLD, ui.GREY, ui.BLACK)
ui.display.text(10, 160, '1NDpZ2wyFekVezssS', ui.MONO, ui.WHITE, ui.BLACK)
ui.display.text(10, 185, 'Xv2tmQgmxcoHMUJ7u', ui.MONO, ui.WHITE, ui.BLACK)
scroll = Scroll(page=0, totale_lines=20, lines_per_page=4)
scroll.render()
# swipe down indicator
def func_top(foreground):
ui.display.bar(102, 214, 36, 4, foreground, ui.BLACK, 2)
def func_middle(foreground):
ui.display.bar(106, 222, 28, 4, foreground, ui.BLACK, 2)
def func_bottom(foreground):
ui.display.bar(110, 230, 20, 4, foreground, ui.BLACK, 2)
animation_top = ui.animate_pulse(func_top, ui.PM_BLUE, ui.PM_DARK_BLUE, speed=300000, delay=0)
animation_middle = ui.animate_pulse(func_middle, ui.PM_BLUE, ui.PM_DARK_BLUE, speed=300000, delay=200000)
animation_bottom = ui.animate_pulse(func_bottom, ui.PM_BLUE, ui.PM_DARK_BLUE, speed=300000, delay=400000)
yield loop.Wait([animation_top, animation_middle, animation_bottom])

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@ -37,6 +37,11 @@ BLUE_GRAY = rgbcolor(0x60, 0x7D, 0x8B)
BLACK = rgbcolor(0x00, 0x00, 0x00)
WHITE = rgbcolor(0xFF, 0xFF, 0xFF)
# password manager palette
PM_DARK_BLUE = rgbcolor(0x1A, 0x29, 0x42)
PM_BLUE = rgbcolor(0x34, 0x98, 0xdb)
MONO = const(0)
NORMAL = const(1)
BOLD = const(2)

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@ -10,7 +10,7 @@ class Scroll():
self.lines_per_page = lines_per_page
def render(self):
count = len(self.totale_lines) // self.lines_per_page
count = self.totale_lines // self.lines_per_page
padding = 20
screen_height = const(220)
cursor = 8
@ -18,13 +18,13 @@ class Scroll():
if count * padding > screen_height:
padding = screen_height // count
x = 220
y = (10 + (screen_height // 2)) - ((count // 2) * padding)
x = 230
y = ((screen_height // 2)) - ((count // 2) * padding)
for i in range(0, count):
if (i != self.page):
ui.display.bar(x, y + i * padding, cursor, cursor, ui.GREY)
ui.display.bar(x, y + self.page * padding, cursor, cursor, ui.WHITE)
ui.display.bar(x, y + i * padding, cursor, cursor, ui.GREY, ui.BLACK, 4)
ui.display.bar(x, y + self.page * padding, cursor, cursor, ui.WHITE, ui.BLACK, 4)
def wait(self):
while True: