refactor(core/ui): fix clippy issues

pull/3874/head
Martin Milata 2 months ago
parent b16411631b
commit 53609a85fd

@ -38,7 +38,7 @@ use crate::ui::{
constant,
display::{toif::Toif, LOADER_MAX},
geometry::{Alignment, Alignment2D},
model_mercury::shapes::render_loader,
model_mercury::shapes::{render_loader, LoaderRange},
shape,
shape::render_on_display,
};
@ -130,9 +130,11 @@ impl ModelMercuryFeatures {
inactive_color,
fg_color,
bg_color,
0,
end,
progress >= LOADER_MAX,
if progress >= LOADER_MAX {
LoaderRange::Full
} else {
LoaderRange::FromTo(0, end)
},
target,
);

@ -7,7 +7,7 @@ use crate::{
component::{Component, Event, EventCtx, Pad},
display::{self, toif::Icon, Color, LOADER_MAX},
geometry::{Alignment2D, Offset, Rect},
model_mercury::shapes::render_loader,
model_mercury::shapes::{render_loader, LoaderRange},
shape::{self, Renderer},
util::animation_disabled,
},
@ -231,9 +231,11 @@ impl Component for Loader {
inactive_color,
active_color,
background_color,
start,
end,
progress >= LOADER_MAX,
if progress >= LOADER_MAX {
LoaderRange::Full
} else {
LoaderRange::FromTo(start, end)
},
target,
);

@ -11,7 +11,10 @@ use crate::{
},
display::{self, Font, LOADER_MAX},
geometry::{Insets, Offset, Rect},
model_mercury::{constant, shapes::render_loader},
model_mercury::{
constant,
shapes::{render_loader, LoaderRange},
},
shape,
shape::Renderer,
util::animation_disabled,
@ -116,15 +119,19 @@ impl Component for Progress {
let background_color = theme::BG;
let inactive_color = theme::GREY_EXTRA_DARK;
let (start, end) = if self.indeterminate {
let range = if self.indeterminate {
let start = (self.value - 100) % 1000;
let end = (self.value + 100) % 1000;
let start = ((start as i32 * 8 * shape::PI4 as i32) / 1000) as i16;
let end = ((end as i32 * 8 * shape::PI4 as i32) / 1000) as i16;
(start, end)
LoaderRange::FromTo(start, end)
} else {
let end = ((self.value as i32 * 8 * shape::PI4 as i32) / 1000) as i16;
(0, end)
if self.value >= LOADER_MAX {
LoaderRange::Full
} else {
LoaderRange::FromTo(0, end)
}
};
render_loader(
@ -132,9 +139,7 @@ impl Component for Progress {
inactive_color,
active_color,
background_color,
start,
end,
!self.indeterminate && self.value >= LOADER_MAX,
range,
target,
);

@ -155,7 +155,7 @@ fn new_confirm_action_obj(_args: &[Obj], kwargs: &Map) -> Result<Obj, error::Err
let content_menu = if let Some(verb_cancel) = verb_cancel {
Frame::left_aligned(
"".into(),
VerticalMenu::empty().danger(theme::ICON_CANCEL, verb_cancel.into()),
VerticalMenu::empty().danger(theme::ICON_CANCEL, verb_cancel),
)
} else {
Frame::left_aligned(
@ -172,7 +172,7 @@ fn new_confirm_action_obj(_args: &[Obj], kwargs: &Map) -> Result<Obj, error::Err
if !prompt_screen {
let store = flow_store().add(content_intro)?.add(content_menu)?;
let res = SwipeFlow::new(ConfirmActionSimple::Intro, store)?;
return Ok(LayoutObj::new(res)?.into());
Ok(LayoutObj::new(res)?.into())
} else {
let (prompt, prompt_action) = if hold {
(
@ -205,6 +205,6 @@ fn new_confirm_action_obj(_args: &[Obj], kwargs: &Map) -> Result<Obj, error::Err
.add(content_menu)?
.add(content_confirm)?;
let res = SwipeFlow::new(ConfirmAction::Intro, store)?;
return Ok(LayoutObj::new(res)?.into());
};
Ok(LayoutObj::new(res)?.into())
}
}

@ -1,29 +1,35 @@
use crate::ui::{display::Color, geometry::Point, model_mercury::constant, shape, shape::Renderer};
pub enum LoaderRange {
Full,
FromTo(i16, i16),
}
pub fn render_loader<'s>(
center: Point,
inactive_color: Color,
active_color: Color,
background_color: Color,
start: i16,
end: i16,
full: bool,
range: LoaderRange,
target: &mut impl Renderer<'s>,
) {
shape::Circle::new(center, constant::LOADER_OUTER)
.with_bg(inactive_color)
.render(target);
if full {
shape::Circle::new(center, constant::LOADER_OUTER)
.with_bg(active_color)
.render(target);
} else {
shape::Circle::new(center, constant::LOADER_OUTER)
.with_bg(active_color)
.with_start_angle(start)
.with_end_angle(end)
.render(target);
match range {
LoaderRange::Full => {
shape::Circle::new(center, constant::LOADER_OUTER)
.with_bg(active_color)
.render(target);
}
LoaderRange::FromTo(start, end) => {
shape::Circle::new(center, constant::LOADER_OUTER)
.with_bg(active_color)
.with_start_angle(start)
.with_end_angle(end)
.render(target);
}
}
shape::Circle::new(center, constant::LOADER_INNER + 2)

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