mirror of
https://github.com/trezor/trezor-firmware.git
synced 2024-12-23 06:48:16 +00:00
modtrezorui: rename variables
This commit is contained in:
parent
135294b5e8
commit
4b301cd288
@ -111,7 +111,7 @@ void display_set_orientation(int degrees)
|
|||||||
|
|
||||||
void display_set_backlight(int val)
|
void display_set_backlight(int val)
|
||||||
{
|
{
|
||||||
__HAL_TIM_SetCompare(&TIM1_Handle, TIM_CHANNEL_1, LED_PWM_TIM_PERIOD * BACKLIGHT / 255);
|
__HAL_TIM_SetCompare(&TIM1_Handle, TIM_CHANNEL_1, LED_PWM_TIM_PERIOD * val / 255);
|
||||||
}
|
}
|
||||||
|
|
||||||
void display_init(void) {
|
void display_init(void) {
|
||||||
|
@ -52,7 +52,7 @@ void display_init(void)
|
|||||||
SDL_DestroyWindow(win);
|
SDL_DestroyWindow(win);
|
||||||
SDL_Quit();
|
SDL_Quit();
|
||||||
}
|
}
|
||||||
SDL_SetRenderDrawColor(RENDERER, BACKLIGHT, BACKLIGHT, BACKLIGHT, 255);
|
SDL_SetRenderDrawColor(RENDERER, DISPLAY_BACKLIGHT, DISPLAY_BACKLIGHT, DISPLAY_BACKLIGHT, 255);
|
||||||
SDL_RenderClear(RENDERER);
|
SDL_RenderClear(RENDERER);
|
||||||
BUFFER = SDL_CreateRGBSurface(0, DISPLAY_RESX, DISPLAY_RESY, 16, 0xF800, 0x07E0, 0x001F, 0x0000);
|
BUFFER = SDL_CreateRGBSurface(0, DISPLAY_RESX, DISPLAY_RESY, 16, 0xF800, 0x07E0, 0x001F, 0x0000);
|
||||||
TEXTURE = SDL_CreateTexture(RENDERER, SDL_PIXELFORMAT_RGB565, SDL_TEXTUREACCESS_STREAMING, DISPLAY_RESX, DISPLAY_RESY);
|
TEXTURE = SDL_CreateTexture(RENDERER, SDL_PIXELFORMAT_RGB565, SDL_TEXTUREACCESS_STREAMING, DISPLAY_RESX, DISPLAY_RESY);
|
||||||
@ -77,7 +77,7 @@ void display_refresh(void)
|
|||||||
SDL_RenderClear(RENDERER);
|
SDL_RenderClear(RENDERER);
|
||||||
SDL_UpdateTexture(TEXTURE, NULL, BUFFER->pixels, BUFFER->pitch);
|
SDL_UpdateTexture(TEXTURE, NULL, BUFFER->pixels, BUFFER->pitch);
|
||||||
const SDL_Rect r = {DISPLAY_BORDER, DISPLAY_BORDER, DISPLAY_RESX, DISPLAY_RESY};
|
const SDL_Rect r = {DISPLAY_BORDER, DISPLAY_BORDER, DISPLAY_RESX, DISPLAY_RESY};
|
||||||
SDL_RenderCopyEx(RENDERER, TEXTURE, NULL, &r, ORIENTATION, NULL, 0);
|
SDL_RenderCopyEx(RENDERER, TEXTURE, NULL, &r, DISPLAY_ORIENTATION, NULL, 0);
|
||||||
SDL_RenderPresent(RENDERER);
|
SDL_RenderPresent(RENDERER);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
@ -16,9 +16,9 @@
|
|||||||
#include "display.h"
|
#include "display.h"
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
|
||||||
static int BACKLIGHT = 0;
|
static int DISPLAY_BACKLIGHT = 0;
|
||||||
static int ORIENTATION = 0;
|
static int DISPLAY_ORIENTATION = 0;
|
||||||
static int OFFSET[2] = {0, 0};
|
static int DISPLAY_OFFSET[2] = {0, 0};
|
||||||
|
|
||||||
#if defined STM32_HAL_H
|
#if defined STM32_HAL_H
|
||||||
#include "display-stmhal.h"
|
#include "display-stmhal.h"
|
||||||
@ -59,8 +59,8 @@ void display_clear(void)
|
|||||||
|
|
||||||
void display_bar(int x, int y, int w, int h, uint16_t c)
|
void display_bar(int x, int y, int w, int h, uint16_t c)
|
||||||
{
|
{
|
||||||
x += OFFSET[0];
|
x += DISPLAY_OFFSET[0];
|
||||||
y += OFFSET[1];
|
y += DISPLAY_OFFSET[1];
|
||||||
int x0, y0, x1, y1;
|
int x0, y0, x1, y1;
|
||||||
clamp_coords(x, y, w, h, &x0, &y0, &x1, &y1);
|
clamp_coords(x, y, w, h, &x0, &y0, &x1, &y1);
|
||||||
display_set_window(x0, y0, x1, y1);
|
display_set_window(x0, y0, x1, y1);
|
||||||
@ -72,7 +72,7 @@ void display_bar(int x, int y, int w, int h, uint16_t c)
|
|||||||
|
|
||||||
#define CORNER_RADIUS 16
|
#define CORNER_RADIUS 16
|
||||||
|
|
||||||
static const uint8_t cornertable[CORNER_RADIUS*CORNER_RADIUS] = {
|
static const uint8_t cornertable[CORNER_RADIUS * CORNER_RADIUS] = {
|
||||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 5, 9, 12, 14, 15,
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 5, 9, 12, 14, 15,
|
||||||
0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 15, 15, 15, 15, 15, 15,
|
0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 15, 15, 15, 15, 15, 15,
|
||||||
0, 0, 0, 0, 0, 0, 0, 8, 15, 15, 15, 15, 15, 15, 15, 15,
|
0, 0, 0, 0, 0, 0, 0, 8, 15, 15, 15, 15, 15, 15, 15, 15,
|
||||||
@ -100,8 +100,8 @@ void display_bar_radius(int x, int y, int w, int h, uint16_t c, uint16_t b, uint
|
|||||||
}
|
}
|
||||||
uint16_t colortable[16];
|
uint16_t colortable[16];
|
||||||
set_color_table(colortable, c, b);
|
set_color_table(colortable, c, b);
|
||||||
x += OFFSET[0];
|
x += DISPLAY_OFFSET[0];
|
||||||
y += OFFSET[1];
|
y += DISPLAY_OFFSET[1];
|
||||||
int x0, y0, x1, y1;
|
int x0, y0, x1, y1;
|
||||||
clamp_coords(x, y, w, h, &x0, &y0, &x1, &y1);
|
clamp_coords(x, y, w, h, &x0, &y0, &x1, &y1);
|
||||||
display_set_window(x0, y0, x1, y1);
|
display_set_window(x0, y0, x1, y1);
|
||||||
@ -152,8 +152,8 @@ static void inflate_callback_image(uint8_t byte, uint32_t pos, void *userdata)
|
|||||||
|
|
||||||
void display_image(int x, int y, int w, int h, const void *data, int datalen)
|
void display_image(int x, int y, int w, int h, const void *data, int datalen)
|
||||||
{
|
{
|
||||||
x += OFFSET[0];
|
x += DISPLAY_OFFSET[0];
|
||||||
y += OFFSET[1];
|
y += DISPLAY_OFFSET[1];
|
||||||
int x0, y0, x1, y1;
|
int x0, y0, x1, y1;
|
||||||
clamp_coords(x, y, w, h, &x0, &y0, &x1, &y1);
|
clamp_coords(x, y, w, h, &x0, &y0, &x1, &y1);
|
||||||
display_set_window(x0, y0, x1, y1);
|
display_set_window(x0, y0, x1, y1);
|
||||||
@ -186,8 +186,8 @@ static void inflate_callback_icon(uint8_t byte, uint32_t pos, void *userdata)
|
|||||||
|
|
||||||
void display_icon(int x, int y, int w, int h, const void *data, int datalen, uint16_t fgcolor, uint16_t bgcolor)
|
void display_icon(int x, int y, int w, int h, const void *data, int datalen, uint16_t fgcolor, uint16_t bgcolor)
|
||||||
{
|
{
|
||||||
x += OFFSET[0];
|
x += DISPLAY_OFFSET[0];
|
||||||
y += OFFSET[1];
|
y += DISPLAY_OFFSET[1];
|
||||||
x &= ~1; // cannot draw at odd coordinate
|
x &= ~1; // cannot draw at odd coordinate
|
||||||
int x0, y0, x1, y1;
|
int x0, y0, x1, y1;
|
||||||
clamp_coords(x, y, w, h, &x0, &y0, &x1, &y1);
|
clamp_coords(x, y, w, h, &x0, &y0, &x1, &y1);
|
||||||
@ -298,8 +298,8 @@ void display_text(int x, int y, const char *text, int textlen, uint8_t font, uin
|
|||||||
textlen = strlen(text);
|
textlen = strlen(text);
|
||||||
}
|
}
|
||||||
|
|
||||||
int px = x + OFFSET[0];
|
int px = x + DISPLAY_OFFSET[0];
|
||||||
y += OFFSET[1];
|
y += DISPLAY_OFFSET[1];
|
||||||
// render glyphs
|
// render glyphs
|
||||||
for (int i = 0; i < textlen; i++) {
|
for (int i = 0; i < textlen; i++) {
|
||||||
const uint8_t *g = get_glyph(font, (uint8_t)text[i]);
|
const uint8_t *g = get_glyph(font, (uint8_t)text[i]);
|
||||||
@ -368,8 +368,8 @@ void display_qrcode(int x, int y, const char *data, int datalen, uint8_t scale)
|
|||||||
if (scale < 1 || scale > 10) return;
|
if (scale < 1 || scale > 10) return;
|
||||||
uint8_t bitdata[QR_MAX_BITDATA];
|
uint8_t bitdata[QR_MAX_BITDATA];
|
||||||
int side = qr_encode(QR_LEVEL_M, 0, data, datalen, bitdata);
|
int side = qr_encode(QR_LEVEL_M, 0, data, datalen, bitdata);
|
||||||
x += OFFSET[0];
|
x += DISPLAY_OFFSET[0];
|
||||||
y += OFFSET[1];
|
y += DISPLAY_OFFSET[1];
|
||||||
int x0, y0, x1, y1;
|
int x0, y0, x1, y1;
|
||||||
clamp_coords(x, y, side * scale, side * scale, &x0, &y0, &x1, &y1);
|
clamp_coords(x, y, side * scale, side * scale, &x0, &y0, &x1, &y1);
|
||||||
display_set_window(x0, y0, x1, y1);
|
display_set_window(x0, y0, x1, y1);
|
||||||
@ -462,28 +462,28 @@ void display_loader(uint16_t progress, int yoffset, uint16_t fgcolor, uint16_t b
|
|||||||
int *display_offset(int xy[2])
|
int *display_offset(int xy[2])
|
||||||
{
|
{
|
||||||
if (xy) {
|
if (xy) {
|
||||||
OFFSET[0] = xy[0];
|
DISPLAY_OFFSET[0] = xy[0];
|
||||||
OFFSET[1] = xy[1];
|
DISPLAY_OFFSET[1] = xy[1];
|
||||||
}
|
}
|
||||||
return OFFSET;
|
return DISPLAY_OFFSET;
|
||||||
}
|
}
|
||||||
|
|
||||||
int display_orientation(int degrees)
|
int display_orientation(int degrees)
|
||||||
{
|
{
|
||||||
if (degrees != ORIENTATION) {
|
if (degrees != DISPLAY_ORIENTATION) {
|
||||||
if (degrees == 0 || degrees == 90 || degrees == 180 || degrees == 270) {
|
if (degrees == 0 || degrees == 90 || degrees == 180 || degrees == 270) {
|
||||||
ORIENTATION = degrees;
|
DISPLAY_ORIENTATION = degrees;
|
||||||
display_set_orientation(degrees);
|
display_set_orientation(degrees);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return ORIENTATION;
|
return DISPLAY_ORIENTATION;
|
||||||
}
|
}
|
||||||
|
|
||||||
int display_backlight(int val)
|
int display_backlight(int val)
|
||||||
{
|
{
|
||||||
if (BACKLIGHT != val && val >= 0 && val <= 255) {
|
if (DISPLAY_BACKLIGHT != val && val >= 0 && val <= 255) {
|
||||||
BACKLIGHT = val;
|
DISPLAY_BACKLIGHT = val;
|
||||||
display_set_backlight(val);
|
display_set_backlight(val);
|
||||||
}
|
}
|
||||||
return BACKLIGHT;
|
return DISPLAY_BACKLIGHT;
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user