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mirror of https://github.com/trezor/trezor-firmware.git synced 2024-12-31 18:40:56 +00:00

feat(core/ui): T3T1 passphrase keyboard

[no changelog]
This commit is contained in:
obrusvit 2024-05-16 17:10:57 +02:00 committed by Martin Milata
parent f11c2891d8
commit 3f0ab537af
6 changed files with 277 additions and 190 deletions

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@ -1,16 +1,17 @@
use crate::{
strutil::TString,
translations::TR,
ui::{
component::{
base::ComponentExt, text::common::TextBox, Child, Component, Event, EventCtx, Never,
base::ComponentExt, text::common::TextBox, Child, Component, Event, EventCtx, Label,
Maybe, Never, Swipe, SwipeDirection,
},
display,
geometry::{Grid, Offset, Rect},
geometry::{Alignment, Grid, Insets, Offset, Rect},
model_mercury::component::{
button::{Button, ButtonContent, ButtonMsg},
keyboard::common::{paint_pending_marker, render_pending_marker, MultiTapKeyboard},
swipe::{Swipe, SwipeDirection},
theme, ScrollBar,
keyboard::common::{render_pending_marker, MultiTapKeyboard},
theme,
},
shape,
shape::Renderer,
@ -19,57 +20,126 @@ use crate::{
};
use core::cell::Cell;
use num_traits::ToPrimitive;
pub enum PassphraseKeyboardMsg {
Confirmed,
Cancelled,
}
/// Enum keeping track of which keyboard is shown and which comes next. Keep the
/// number of values and the constant PAGE_COUNT in synch.
#[repr(u32)]
#[derive(Copy, Clone, ToPrimitive)]
enum KeyboardLayout {
LettersLower = 0,
LettersUpper = 1,
Numeric = 2,
Special = 3,
}
impl KeyboardLayout {
fn next(self) -> Self {
match self {
Self::LettersLower => Self::LettersUpper,
Self::LettersUpper => Self::Numeric,
Self::Numeric => Self::Special,
Self::Special => Self::LettersLower,
}
}
fn prev(self) -> Self {
match self {
Self::LettersLower => Self::Special,
Self::LettersUpper => Self::LettersLower,
Self::Numeric => Self::LettersUpper,
Self::Special => Self::Numeric,
}
}
}
impl From<KeyboardLayout> for ButtonContent {
/// Used to get content for the "next keyboard" button
fn from(kl: KeyboardLayout) -> Self {
match kl {
KeyboardLayout::LettersLower => ButtonContent::Text("abc".into()),
KeyboardLayout::LettersUpper => ButtonContent::Text("ABC".into()),
KeyboardLayout::Numeric => ButtonContent::Text("123".into()),
KeyboardLayout::Special => ButtonContent::Icon(theme::ICON_ASTERISK),
}
}
}
pub struct PassphraseKeyboard {
page_swipe: Swipe,
input: Child<Input>,
back: Child<Button>,
confirm: Child<Button>,
input_prompt: Child<Label<'static>>,
erase_btn: Child<Maybe<Button>>,
cancel_btn: Child<Maybe<Button>>,
confirm_btn: Child<Maybe<Button>>,
next_btn: Child<Button>,
keys: [Child<Button>; KEY_COUNT],
scrollbar: ScrollBar,
active_layout: KeyboardLayout,
fade: Cell<bool>,
}
const STARTING_PAGE: usize = 1;
const PAGE_COUNT: usize = 4;
const KEY_COUNT: usize = 10;
#[rustfmt::skip]
const KEYBOARD: [[&str; KEY_COUNT]; PAGE_COUNT] = [
["abc", "def", "ghi", "jkl", "mno", "pq", "rst", "uvq", "xyz", " *#"],
["ABC", "DEF", "GHI", "JKL", "MNO", "PQ", "RST", "UVQ", "XYZ", " *#"],
["1", "2", "3", "4", "5", "6", "7", "8", "9", "0"],
[" ", "abc", "def", "ghi", "jkl", "mno", "pqrs", "tuv", "wxyz", "*#"],
[" ", "ABC", "DEF", "GHI", "JKL", "MNO", "PQRS", "TUV", "WXYZ", "*#"],
["_<>", ".:@", "/|\\", "!()", "+%&", "-[]", "?{}", ",'`", ";\"~", "$^="],
];
const MAX_LENGTH: usize = 50;
const INPUT_AREA_HEIGHT: i16 = ScrollBar::DOT_SIZE + 9;
impl PassphraseKeyboard {
pub fn new() -> Self {
let active_layout = KeyboardLayout::LettersLower;
let confirm_btn = Button::with_icon(theme::ICON_CONFIRM)
.styled(theme::button_passphrase_confirm())
.with_radius(15)
.initially_enabled(false);
let confirm_btn = Maybe::hidden(theme::BG, confirm_btn).into_child();
let next_btn = Button::new(active_layout.next().into())
.styled(theme::button_passphrase_next())
.with_text_align(Alignment::Center)
.into_child();
let erase_btn = Button::with_icon(theme::ICON_DELETE)
.styled(theme::button_keyboard_erase())
.with_long_press(theme::ERASE_HOLD_DURATION)
.initially_enabled(false);
let erase_btn = Maybe::hidden(theme::BG, erase_btn).into_child();
let cancel_btn =
Button::with_icon(theme::ICON_CLOSE).styled(theme::button_keyboard_cancel());
let cancel_btn = Maybe::visible(theme::BG, cancel_btn).into_child();
Self {
page_swipe: Swipe::horizontal(),
input: Input::new().into_child(),
confirm: Button::with_icon(theme::ICON_CONFIRM)
.styled(theme::button_confirm())
.into_child(),
back: Button::with_icon_blend(
theme::IMAGE_BG_BACK_BTN,
theme::ICON_BACK,
Offset::new(30, 12),
input_prompt: Label::left_aligned(
TString::from_translation(TR::passphrase__title_enter),
theme::label_keyboard(),
)
.styled(theme::button_reset())
.initially_enabled(false)
.with_long_press(theme::ERASE_HOLD_DURATION)
.into_child(),
keys: KEYBOARD[STARTING_PAGE].map(|text| {
Child::new(Button::new(Self::key_content(text)).styled(theme::button_keyboard()))
erase_btn,
cancel_btn,
confirm_btn,
next_btn,
keys: KEYBOARD[active_layout.to_usize().unwrap()].map(|text| {
Child::new(
Button::new(Self::key_content(text))
.styled(theme::button_keyboard())
.with_text_align(Alignment::Center),
)
}),
scrollbar: ScrollBar::horizontal(),
active_layout,
fade: Cell::new(false),
}
}
@ -77,6 +147,7 @@ impl PassphraseKeyboard {
fn key_text(content: &ButtonContent) -> TString<'static> {
match content {
ButtonContent::Text(text) => *text,
ButtonContent::Icon(theme::ICON_SPECIAL_CHARS_GROUP) => " *#".into(),
ButtonContent::Icon(_) => " ".into(),
ButtonContent::IconAndText(_) => " ".into(),
ButtonContent::Empty => "".into(),
@ -86,25 +157,23 @@ impl PassphraseKeyboard {
fn key_content(text: &'static str) -> ButtonContent {
match text {
" " => ButtonContent::Icon(theme::ICON_SPACE),
" *#" => ButtonContent::Icon(theme::ICON_SPECIAL_CHARS_GROUP),
t => ButtonContent::Text(t.into()),
}
}
fn on_page_swipe(&mut self, ctx: &mut EventCtx, swipe: SwipeDirection) {
// Change the page number.
let key_page = self.scrollbar.active_page;
let key_page = match swipe {
SwipeDirection::Left => (key_page as isize + 1) as usize % PAGE_COUNT,
SwipeDirection::Right => (key_page as isize - 1) as usize % PAGE_COUNT,
_ => key_page,
fn on_page_change(&mut self, ctx: &mut EventCtx, swipe: SwipeDirection) {
// Change the keyboard layout.
self.active_layout = match swipe {
SwipeDirection::Left => self.active_layout.next(),
SwipeDirection::Right => self.active_layout.prev(),
_ => self.active_layout,
};
self.scrollbar.go_to(key_page);
// Clear the pending state.
self.input
.mutate(ctx, |ctx, i| i.multi_tap.clear_pending_state(ctx));
// Update buttons.
self.replace_button_content(ctx, key_page);
// Update keys.
self.replace_keys_contents(ctx);
// Reset backlight to normal level on next paint.
self.fade.set(true);
// So that swipe does not visually enable the input buttons when max length
@ -112,9 +181,12 @@ impl PassphraseKeyboard {
self.update_input_btns_state(ctx);
}
fn replace_button_content(&mut self, ctx: &mut EventCtx, page: usize) {
fn replace_keys_contents(&mut self, ctx: &mut EventCtx) {
self.next_btn.mutate(ctx, |ctx, b| {
b.set_content(ctx, self.active_layout.next().into());
});
for (i, btn) in self.keys.iter_mut().enumerate() {
let text = KEYBOARD[page][i];
let text = KEYBOARD[self.active_layout.to_usize().unwrap()][i];
let content = Self::key_content(text);
btn.mutate(ctx, |ctx, b| b.set_content(ctx, content));
btn.request_complete_repaint(ctx);
@ -123,17 +195,23 @@ impl PassphraseKeyboard {
/// Possibly changing the buttons' state after change of the input.
fn after_edit(&mut self, ctx: &mut EventCtx) {
self.update_back_btn_state(ctx);
self.update_input_btns_state(ctx);
}
// When the input is empty, enable cancel button. Otherwise show erase and
// confirm button.
let is_empty = self.input.inner().textbox.is_empty();
self.erase_btn.mutate(ctx, |ctx, btn| {
btn.show_if(ctx, !is_empty);
btn.inner_mut().enable_if(ctx, !is_empty);
});
self.cancel_btn.mutate(ctx, |ctx, btn| {
btn.show_if(ctx, is_empty);
btn.inner_mut().enable_if(ctx, is_empty);
});
self.confirm_btn.mutate(ctx, |ctx, btn| {
btn.show_if(ctx, !is_empty);
btn.inner_mut().enable_if(ctx, !is_empty);
});
/// When the input is empty, disable the back button.
fn update_back_btn_state(&mut self, ctx: &mut EventCtx) {
if self.input.inner().textbox.is_empty() {
self.back.mutate(ctx, |ctx, b| b.disable(ctx));
} else {
self.back.mutate(ctx, |ctx, b| b.enable(ctx));
}
self.update_input_btns_state(ctx);
}
/// When the input has reached max length, disable all the input buttons.
@ -183,25 +261,32 @@ impl Component for PassphraseKeyboard {
type Msg = PassphraseKeyboardMsg;
fn place(&mut self, bounds: Rect) -> Rect {
const CONFIRM_BTN_WIDTH: i16 = 78;
const INPUT_INSETS: Insets = Insets::new(10, 2, 10, 4);
const CONFIRM_BTN_INSETS: Insets = Insets::new(5, 0, 5, 0);
let bounds = bounds.inset(theme::borders());
let (top_area, key_grid_area) =
bounds.split_bottom(4 * theme::PASSPHRASE_BUTTON_HEIGHT + 3 * theme::BUTTON_SPACING);
let (input_area, confirm_btn_area) = top_area.split_right(CONFIRM_BTN_WIDTH);
let (input_area, key_grid_area) =
bounds.split_bottom(4 * theme::PIN_BUTTON_HEIGHT + 3 * theme::BUTTON_SPACING);
let (input_area, scroll_area) = input_area.split_bottom(INPUT_AREA_HEIGHT);
let (scroll_area, _) = scroll_area.split_top(ScrollBar::DOT_SIZE);
let top_area = top_area.inset(INPUT_INSETS);
let input_area = input_area.inset(INPUT_INSETS);
let confirm_btn_area = confirm_btn_area.inset(CONFIRM_BTN_INSETS);
let key_grid = Grid::new(key_grid_area, 4, 3).with_spacing(theme::BUTTON_SPACING);
let confirm_btn_area = key_grid.cell(11);
let back_btn_area = key_grid.cell(9);
let next_btn_area = key_grid.cell(11);
let erase_cancel_area = key_grid.cell(9);
self.page_swipe.place(bounds);
self.input.place(input_area);
self.confirm.place(confirm_btn_area);
self.back.place(back_btn_area);
self.scrollbar.place(scroll_area);
self.scrollbar
.set_count_and_active_page(PAGE_COUNT, STARTING_PAGE);
self.input_prompt.place(top_area);
// control buttons
self.confirm_btn.place(confirm_btn_area);
self.next_btn.place(next_btn_area);
self.erase_btn.place(erase_cancel_area);
self.cancel_btn.place(erase_cancel_area);
// Place all the character buttons.
for (key, btn) in &mut self.keys.iter_mut().enumerate() {
@ -228,28 +313,29 @@ impl Component for PassphraseKeyboard {
}
if let Some(swipe) = self.page_swipe.event(ctx, event) {
// We have detected a horizontal swipe. Change the keyboard page.
self.on_page_swipe(ctx, swipe);
self.on_page_change(ctx, swipe);
return None;
}
if let Some(ButtonMsg::Clicked) = self.confirm.event(ctx, event) {
if let Some(ButtonMsg::Clicked) = self.next_btn.event(ctx, event) {
self.on_page_change(ctx, SwipeDirection::Left);
}
if let Some(ButtonMsg::Clicked) = self.confirm_btn.event(ctx, event) {
// Confirm button was clicked, we're done.
return Some(PassphraseKeyboardMsg::Confirmed);
}
if let Some(ButtonMsg::Clicked) = self.cancel_btn.event(ctx, event) {
// Cancel button is visible and clicked, cancel
return Some(PassphraseKeyboardMsg::Cancelled);
}
match self.back.event(ctx, event) {
match self.erase_btn.event(ctx, event) {
Some(ButtonMsg::Clicked) => {
// Backspace button was clicked. If we have any content in the textbox, let's
// delete the last character. Otherwise cancel.
return if self.input.inner().textbox.is_empty() {
Some(PassphraseKeyboardMsg::Cancelled)
} else {
self.input.mutate(ctx, |ctx, i| {
i.multi_tap.clear_pending_state(ctx);
i.textbox.delete_last(ctx);
});
self.after_edit(ctx);
None
};
self.input.mutate(ctx, |ctx, i| {
i.multi_tap.clear_pending_state(ctx);
i.textbox.delete_last(ctx);
});
self.after_edit(ctx);
return None;
}
Some(ButtonMsg::LongPressed) => {
self.input.mutate(ctx, |ctx, i| {
@ -288,24 +374,19 @@ impl Component for PassphraseKeyboard {
}
fn paint(&mut self) {
self.input.paint();
self.scrollbar.paint();
self.confirm.paint();
self.back.paint();
for btn in &mut self.keys {
btn.paint();
}
if self.fade.take() {
// Note that this is blocking and takes some time.
display::fade_backlight(theme::BACKLIGHT_NORMAL);
}
todo!("remove when ui-t3t1 done")
}
fn render<'s>(&'s self, target: &mut impl Renderer<'s>) {
self.input.render(target);
self.scrollbar.render(target);
self.confirm.render(target);
self.back.render(target);
self.next_btn.render(target);
self.erase_btn.render(target);
if self.input.inner().textbox.is_empty() {
self.cancel_btn.render(target);
self.input_prompt.render(target);
} else {
self.confirm_btn.render(target);
}
for btn in &self.keys {
btn.render(target);
}
@ -318,9 +399,10 @@ impl Component for PassphraseKeyboard {
#[cfg(feature = "ui_bounds")]
fn bounds(&self, sink: &mut dyn FnMut(Rect)) {
self.input.bounds(sink);
self.scrollbar.bounds(sink);
self.confirm.bounds(sink);
self.back.bounds(sink);
self.input_prompt.bounds(sink);
self.confirm_btn.bounds(sink);
self.erase_btn.bounds(sink);
self.cancel_btn.bounds(sink);
for btn in &self.keys {
btn.bounds(sink)
}
@ -356,43 +438,7 @@ impl Component for Input {
}
fn paint(&mut self) {
let style = theme::label_keyboard();
let text_baseline = self.area.top_left() + Offset::y(style.text_font.text_height())
- Offset::y(style.text_font.text_baseline());
let text = self.textbox.content();
// Preparing the new text to be displayed.
// Possible optimization is to redraw the background only when pending character
// is replaced, or only draw rectangle over the pending character and
// marker.
display::rect_fill(self.area, theme::BG);
// Find out how much text can fit into the textbox.
// Accounting for the pending marker, which draws itself one pixel longer than
// the last character
let available_area_width = self.area.width() - 1;
let text_to_display =
long_line_content_with_ellipsis(text, "...", style.text_font, available_area_width);
display::text_left(
text_baseline,
&text_to_display,
style.text_font,
style.text_color,
style.background_color,
);
// Paint the pending marker.
if self.multi_tap.pending_key().is_some() {
paint_pending_marker(
text_baseline,
&text_to_display,
style.text_font,
style.text_color,
);
}
todo!("remove when ui-t3t1 done");
}
fn render<'s>(&'s self, target: &mut impl Renderer<'s>) {

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@ -66,12 +66,13 @@ impl<'a> PinKeyboard<'a> {
) -> Self {
// Control buttons.
let erase_btn = Button::with_icon(theme::ICON_DELETE)
.styled(theme::button_pin_erase())
.styled(theme::button_keyboard_erase())
.with_long_press(theme::ERASE_HOLD_DURATION)
.initially_enabled(false);
let erase_btn = Maybe::hidden(theme::BG, erase_btn).into_child();
let cancel_btn = Button::with_icon(theme::ICON_CLOSE).styled(theme::button_pin_cancel());
let cancel_btn =
Button::with_icon(theme::ICON_CLOSE).styled(theme::button_keyboard_cancel());
let cancel_btn = Maybe::new(theme::BG, cancel_btn, allow_cancel).into_child();
Self {

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@ -14,6 +14,7 @@ mod error;
mod frame;
#[cfg(feature = "micropython")]
mod homescreen;
#[cfg(feature = "translations")]
mod keyboard;
mod loader;
#[cfg(feature = "translations")]
@ -47,6 +48,7 @@ pub use footer::Footer;
pub use frame::{Frame, FrameMsg};
#[cfg(feature = "micropython")]
pub use homescreen::{check_homescreen_format, Homescreen, HomescreenMsg, Lockscreen};
#[cfg(feature = "translations")]
pub use keyboard::{
bip39::Bip39Input,
mnemonic::{MnemonicInput, MnemonicKeyboard, MnemonicKeyboardMsg},

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@ -3,10 +3,10 @@ use crate::{
strutil::TString,
translations::TR,
ui::{
component::{Component, Event, EventCtx, Paginate, Swipe},
component::{Component, Event, EventCtx, Paginate, Swipe, SwipeDirection},
flow::Swipable,
geometry::{Alignment, Alignment2D, Insets, Offset, Rect},
model_mercury::component::{Footer, SwipeDirection},
model_mercury::component::Footer,
shape,
shape::Renderer,
},

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@ -959,7 +959,7 @@ extern "C" fn new_show_mismatch(n_args: usize, args: *const Obj, kwargs: *mut Ma
title,
Button::cancel_confirm(
Button::with_icon(theme::ICON_BACK),
Button::with_text(button).styled(theme::button_reset()),
Button::with_text(button).styled(theme::button_default()),
true,
),
)

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@ -127,6 +127,14 @@ include_icon!(ICON_PIN_BULLET, "model_mercury/res/pin_bullet6.toif");
include_icon!(ICON_PAGE_NEXT, "model_mercury/res/page-next.toif");
include_icon!(ICON_PAGE_PREV, "model_mercury/res/page-prev.toif");
// Icon for "<space>*#" key on the passphrase keyboard.
include_icon!(
ICON_SPECIAL_CHARS_GROUP,
"model_mercury/res/special_chars_group.toif"
);
// Icon for "next keyboard layout" for special characters
include_icon!(ICON_ASTERISK, "model_mercury/res/asterisk16.toif");
// Large, three-color icons.
pub const WARN_COLOR: Color = ORANGE_LIGHT;
pub const INFO_COLOR: Color = GREY_LIGHT;
@ -405,33 +413,6 @@ pub const fn button_danger() -> ButtonStyleSheet {
}
}
// TODO: delete
pub const fn button_reset() -> ButtonStyleSheet {
ButtonStyleSheet {
normal: &ButtonStyle {
font: Font::BOLD,
text_color: FG,
button_color: YELLOW,
icon_color: GREY_LIGHT,
background_color: BG,
},
active: &ButtonStyle {
font: Font::BOLD,
text_color: FG,
button_color: YELLOW_DARK,
icon_color: GREY_LIGHT,
background_color: BG,
},
disabled: &ButtonStyle {
font: Font::BOLD,
text_color: FG,
button_color: YELLOW,
icon_color: GREY_LIGHT,
background_color: BG,
},
}
}
// used for PIN digit keys and passphrase/recovery letter keys
pub const fn button_keyboard() -> ButtonStyleSheet {
ButtonStyleSheet {
@ -459,33 +440,7 @@ pub const fn button_keyboard() -> ButtonStyleSheet {
}
}
pub const fn button_pin_confirm() -> ButtonStyleSheet {
ButtonStyleSheet {
normal: &ButtonStyle {
font: Font::MONO,
text_color: FG,
button_color: GREEN_DARK,
icon_color: GREEN_LIME,
background_color: BG,
},
active: &ButtonStyle {
font: Font::MONO,
text_color: FG,
button_color: GREEN_LIGHT,
icon_color: GREEN_DARK,
background_color: BG,
},
disabled: &ButtonStyle {
font: Font::MONO,
text_color: GREY_DARK,
button_color: BG,
icon_color: GREY_DARK,
background_color: BG,
},
}
}
pub const fn button_pin_cancel() -> ButtonStyleSheet {
pub const fn button_keyboard_cancel() -> ButtonStyleSheet {
ButtonStyleSheet {
normal: &ButtonStyle {
font: Font::MONO,
@ -512,7 +467,7 @@ pub const fn button_pin_cancel() -> ButtonStyleSheet {
}
}
pub const fn button_pin_erase() -> ButtonStyleSheet {
pub const fn button_keyboard_erase() -> ButtonStyleSheet {
ButtonStyleSheet {
normal: &ButtonStyle {
font: Font::MONO,
@ -539,6 +494,88 @@ pub const fn button_pin_erase() -> ButtonStyleSheet {
}
}
// TODO: merge `button_pin_confirm` and `_passphrase_confirm`. Need to render
// button `.with_radius` correctly
pub const fn button_pin_confirm() -> ButtonStyleSheet {
ButtonStyleSheet {
normal: &ButtonStyle {
font: Font::MONO,
text_color: FG,
button_color: GREEN_DARK,
icon_color: GREEN_LIME,
background_color: BG,
},
active: &ButtonStyle {
font: Font::MONO,
text_color: FG,
button_color: GREEN_LIGHT,
icon_color: GREEN_DARK,
background_color: BG,
},
disabled: &ButtonStyle {
font: Font::MONO,
text_color: GREY_DARK,
button_color: BG,
icon_color: GREY_DARK,
background_color: BG,
},
}
}
pub const fn button_passphrase_confirm() -> ButtonStyleSheet {
ButtonStyleSheet {
normal: &ButtonStyle {
font: Font::DEMIBOLD,
text_color: GREEN_LIME,
button_color: GREEN_LIGHT,
icon_color: GREEN_LIME,
background_color: GREEN_DARK,
},
active: &ButtonStyle {
font: Font::DEMIBOLD,
text_color: GREEN_LIME,
button_color: GREEN_LIGHT,
icon_color: GREEN_DARK,
background_color: GREEN_LIGHT,
},
// not used
disabled: &ButtonStyle {
font: Font::DEMIBOLD,
text_color: BG,
button_color: BG,
icon_color: BG,
background_color: BG,
},
}
}
pub const fn button_passphrase_next() -> ButtonStyleSheet {
ButtonStyleSheet {
normal: &ButtonStyle {
font: Font::DEMIBOLD,
text_color: GREY_LIGHT,
button_color: BG, // TODO: gradient
icon_color: GREY_LIGHT,
background_color: BG,
},
active: &ButtonStyle {
font: Font::DEMIBOLD,
text_color: GREY_LIGHT,
button_color: BG, // TODO: gradient
icon_color: GREY_LIGHT,
background_color: BG,
},
// not used
disabled: &ButtonStyle {
font: Font::DEMIBOLD,
text_color: GREY_LIGHT,
button_color: BG,
icon_color: GREY_LIGHT,
background_color: BG,
},
}
}
pub const fn button_bip39_autocomplete() -> ButtonStyleSheet {
ButtonStyleSheet {
normal: &ButtonStyle {
@ -752,7 +789,8 @@ pub const CORNER_BUTTON_SIDE: i16 = 44;
pub const CORNER_BUTTON_SPACING: i16 = BUTTON_SPACING;
pub const INFO_BUTTON_HEIGHT: i16 = 44;
pub const PIN_BUTTON_HEIGHT: i16 = 52;
pub const MNEMONIC_BUTTON_HEIGHT: i16 = 52;
pub const MNEMONIC_BUTTON_HEIGHT: i16 = 62;
pub const PASSPHRASE_BUTTON_HEIGHT: i16 = 48;
pub const RESULT_PADDING: i16 = 6;
pub const RESULT_FOOTER_START: i16 = 171;
pub const RESULT_FOOTER_HEIGHT: i16 = 62;