Makes emulator usable in containers
@ -67,7 +67,7 @@ void oledInit(void) {
exit(1);
}
renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
renderer = SDL_CreateRenderer(window, -1, 0);
if (!renderer) {
fprintf(stderr, "Failed to create renderer: %s\n", SDL_GetError());