mirror of
https://github.com/trezor/trezor-firmware.git
synced 2024-11-27 01:48:17 +00:00
add touch event rotation, msg dispatcher, wallet app
This commit is contained in:
parent
b34b8e6959
commit
3677b8142b
@ -1,15 +1,11 @@
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# Every application is supposed to have two entry points:
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from trezor.dispatcher import register
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#
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from trezor.messages.Initialize import Initialize
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# boot() is called during device boot time and it should prepare
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# all global things necessary to run.
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#
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def dispatch(message):
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# dispatch() is called once event subscribed in boot() is received.
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from .layout_homescreen import layout_homescreen
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return layout_homescreen(message)
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def dispatch():
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# Callback for HID messages
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print("Dispatch homescreen")
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def boot():
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def boot():
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# Initilize app on boot time.
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register(Initialize, dispatch)
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# This should hookup HID message types dispatcher() wants to receive.
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print("Boot homescreen")
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@ -1,30 +1,45 @@
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from trezor import ui
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from trezor import ui
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from trezor.ui.swipe import Swipe
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from trezor.ui.swipe import Swipe
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from trezor import loop
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from trezor.utils import unimport_gen
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from trezor.res import loadres
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from trezor.res import loadres
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from trezor import dispatcher
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from trezor import loop
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from trezor import msg
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def swipe_to_change_orientation():
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def swipe_to_rotate():
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while True:
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while True:
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degrees = yield from Swipe().wait()
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degrees = yield from Swipe(absolute=True).wait()
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ui.display.orientation(degrees)
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ui.display.orientation(degrees)
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def layout_homescreen():
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def animate_logo():
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print("Homescreen layout!")
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def func(foreground):
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def func(foreground):
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ui.display.icon(0, 0, loadres('apps/homescreen/res/trezor.toig'), foreground, ui.BLACK)
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ui.display.icon(0, 0, loadres('apps/homescreen/res/trezor.toig'), foreground, ui.BLACK)
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yield from ui.animate_pulse(func, ui.WHITE, ui.GREY, speed=400000)
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orientation = swipe_to_change_orientation()
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animation = ui.animate_pulse(func, ui.WHITE, ui.GREY, speed=400000)
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timeout = loop.Sleep(5000 * 1000)
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yield loop.Wait([
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@unimport_gen
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orientation,
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def layout_homescreen(initialize_msg=None):
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animation,
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if initialize_msg is not None:
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timeout
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from trezor.messages.Features import Features
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])
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features = Features()
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features.revision = 'deadbeef'
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from apps import playground
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features.bootloader_hash = 'deadbeef'
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return playground.layout_tap_to_confirm('1BitkeyP2nDd5oa64x7AjvBbbwST54W5Zmx2', 110.126967, 'BTC')
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features.device_id = 'DEADBEEF'
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features.coins = []
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features.imported = False
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features.initialized = True
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features.label = 'My TREZOR'
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features.major_version = 2
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features.minor_version = 0
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features.patch_version = 0
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features.pin_cached = False
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features.pin_protection = True
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features.passphrase_cached = False
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features.passphrase_protection = False
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features.vendor = 'bitcointrezor.com'
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msg.write_msg(features)
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yield loop.Wait([dispatcher.dispatch(),
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swipe_to_rotate(),
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animate_logo()])
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12
src/apps/wallet/__init__.py
Normal file
12
src/apps/wallet/__init__.py
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@ -0,0 +1,12 @@
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from trezor.dispatcher import register
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from trezor.messages.GetPublicKey import GetPublicKey
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def dispatch(message):
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if message.message_type is GetPublicKey:
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from .layout_get_public_key import layout_get_public_key
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return layout_get_public_key(message)
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def boot():
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register(GetPublicKey, dispatch)
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26
src/apps/wallet/layout_get_public_key.py
Normal file
26
src/apps/wallet/layout_get_public_key.py
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@ -0,0 +1,26 @@
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from trezor import msg
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from trezor import ui
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from trezor.ui.button import Button, CONFIRM_BUTTON, CONFIRM_BUTTON_ACTIVE
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from trezor.ui.pin import PinDialog
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from trezor.utils import unimport_gen
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@unimport_gen
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def layout_get_public_key(message):
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confirm = Button((0, 0, 240, 240), 'Export public key?',
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normal_style=CONFIRM_BUTTON,
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active_style=CONFIRM_BUTTON_ACTIVE)
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yield from confirm.wait()
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from trezor.messages.PublicKey import PublicKey
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from trezor.messages.HDNodeType import HDNodeType
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pubkey = PublicKey()
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pubkey.node = HDNodeType()
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pubkey.node.depth = 0
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pubkey.node.child_num = 0
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pubkey.node.fingerprint = 0
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pubkey.node.chain_code = 'deadbeef'
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pubkey.node.public_key = 'deadbeef'
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msg.write_msg(pubkey)
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@ -2,14 +2,14 @@ import trezor.main
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from trezor import msg
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from trezor import msg
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# Load all applications
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# Load all applications
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from apps import homescreen
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from apps import playground
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from apps import playground
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# from apps import wallet
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from apps import homescreen
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from apps import wallet
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# Initialize all applications
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# Initialize all applications
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homescreen.boot()
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playground.boot()
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playground.boot()
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# wallet.boot()
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homescreen.boot()
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wallet.boot()
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# just a demo to show how to register USB ifaces
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# just a demo to show how to register USB ifaces
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msg.setup( [ (1, 0xF53C), (2, 0xF1D0) ] )
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msg.setup( [ (1, 0xF53C), (2, 0xF1D0) ] )
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20
src/trezor/dispatcher.py
Normal file
20
src/trezor/dispatcher.py
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@ -0,0 +1,20 @@
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from . import msg
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from . import layout
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message_handlers = {}
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def register(message_type, handler):
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message_handlers[message_type] = handler
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def unregister(message_type):
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del message_handlers[message_type]
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def dispatch():
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mtypes = message_handlers.keys()
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message = yield from msg.read_msg(*mtypes)
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handler = message_handlers[message.message_type]
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layout.change(handler(message))
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@ -1,44 +1,33 @@
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import sys
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import utime
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import utime
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from . import log
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from . import log
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from . import utils
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from . import utils
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_new_layout = None
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_current_layout = None
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class ChangeLayoutException(Exception):
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def __init__(self, layout):
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self.layout = layout
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def change(layout):
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def change(layout):
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global _new_layout
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raise ChangeLayoutException(layout)
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log.debug(__name__, "Changing layout to %s", layout)
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_new_layout = layout
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yield _current_layout.throw(StopIteration())
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def set_main(main_layout):
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def set_main(main_layout):
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global _new_layout
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layout = main_layout()
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global _current_layout
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_current_layout = main_layout()
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while True:
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while True:
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try:
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try:
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_current_layout = yield from _current_layout
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layout = yield from layout
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except ChangeLayoutException as e:
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layout = e.layout
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except Exception as e:
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except Exception as e:
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sys.print_exception(e)
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log.exception(__name__, e)
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utime.sleep(1) # Don't produce wall of exceptions
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utime.sleep(1) # Don't produce wall of exceptions
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# if _current_layout == main_layout:
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# # Main layout thrown exception, what to do?
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# sys.exit()
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_current_layout = main_layout()
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continue
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if _new_layout != None:
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if not isinstance(layout, utils.type_gen):
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log.info(__name__, "Switching to new layout %s", _new_layout)
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log.info(__name__, 'Switching to main layout %s', main_layout)
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_current_layout = _new_layout
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layout = main_layout()
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_new_layout = None
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elif type(_current_layout) != utils.type_gen:
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log.info(__name__, "Switching to main layout %s", main_layout)
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_current_layout = main_layout()
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else:
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else:
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log.info(__name__, "Switching to proposed layout %s", _current_layout)
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log.info(__name__, 'Switching to proposed layout %s', layout)
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@ -73,31 +73,39 @@ class Wait():
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self.gens = gens
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self.gens = gens
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self.wait_for = wait_for
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self.wait_for = wait_for
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self.exit_others = exit_others
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self.exit_others = exit_others
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self.received = 0
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self.scheduled = []
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self.scheduled = None
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self.finished = []
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self.callback = None
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self.callback = None
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def handle(self, gen):
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def handle(self, gen):
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self.scheduled = [schedule(self._wait(g)) for g in self.gens]
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self.scheduled = [schedule(self._wait(gen)) for gen in self.gens]
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self.callback = gen
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self.callback = gen
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def exit(self):
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for gen in self.scheduled:
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if gen not in self.finished and isinstance(gen, type_gen):
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unschedule(gen)
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unblock(gen)
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gen.close()
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def _wait(self, gen):
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def _wait(self, gen):
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try:
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if isinstance(gen, type_gen):
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if isinstance(gen, type_gen):
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result = yield from gen
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result = yield from gen
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else:
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else:
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result = yield gen
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result = yield gen
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except Exception as exc:
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self._finish(gen, exc)
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else:
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self._finish(gen, result)
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self._finish(gen, result)
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def _finish(self, gen, result):
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def _finish(self, gen, result):
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self.received += 1
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self.finished.append(gen)
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if self.received == self.wait_for:
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if self.wait_for == len(self.finished) or isinstance(result, Exception):
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schedule(self.callback, (gen, result))
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if self.exit_others:
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if self.exit_others:
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for g in self.scheduled:
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self.exit()
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if g is not gen and isinstance(g, type_gen):
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schedule(self.callback, result)
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unschedule(g)
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self.callback = None
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unblock(g)
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g.close()
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def run_forever():
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def run_forever():
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@ -140,6 +148,9 @@ def run_forever():
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continue
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continue
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try:
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try:
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if isinstance(data, Exception):
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result = gen.throw(data)
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else:
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result = gen.send(data)
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result = gen.send(data)
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except StopIteration as e:
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except StopIteration as e:
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log.debug(__name__, '%s finished', gen)
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log.debug(__name__, '%s finished', gen)
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@ -62,3 +62,16 @@ def animate_pulse(func, ca, cb, speed=200000, delay=30000):
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c = blend(ca, cb, y)
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c = blend(ca, cb, y)
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func(c)
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func(c)
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yield loop.Sleep(delay)
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yield loop.Sleep(delay)
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def rotate_coords(pos: tuple) -> tuple:
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r = display.orientation()
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if r == 0:
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return pos
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x, y = pos
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if r == 90:
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return (240 - y, x)
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if r == 180:
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return (240 - x, 240 - y)
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if r == 270:
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return (y, 240 - x)
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@ -1,4 +1,4 @@
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from . import display, in_area
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from . import display, in_area, rotate_coords
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from trezor import ui
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from trezor import ui
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from trezor import loop
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from trezor import loop
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@ -51,13 +51,12 @@ BTN_DIRTY = const(4)
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class Button():
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class Button():
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def __init__(self, area, text, normal_style=None, active_style=None, absolute=False):
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def __init__(self, area, text, normal_style=None, active_style=None):
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self.area = area
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self.area = area
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self.text = text
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self.text = text
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self.normal_style = normal_style or DEFAULT_BUTTON
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self.normal_style = normal_style or DEFAULT_BUTTON
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self.active_style = active_style or DEFAULT_BUTTON_ACTIVE
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self.active_style = active_style or DEFAULT_BUTTON_ACTIVE
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self.absolute = absolute
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self.state = BTN_DIRTY
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self.state = BTN_DIRTY
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def render(self):
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def render(self):
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@ -77,6 +76,8 @@ class Button():
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self.state = state
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self.state = state
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def send(self, event, pos):
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def send(self, event, pos):
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if not self.absolute:
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pos = rotate_coords(pos)
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if event is loop.TOUCH_START:
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if event is loop.TOUCH_START:
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if in_area(pos, self.area):
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if in_area(pos, self.area):
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self.state = BTN_STARTED | BTN_DIRTY | BTN_ACTIVE
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self.state = BTN_STARTED | BTN_DIRTY | BTN_ACTIVE
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@ -91,3 +92,13 @@ class Button():
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self.state = BTN_DIRTY
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self.state = BTN_DIRTY
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if in_area(pos, self.area):
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if in_area(pos, self.area):
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return BTN_CLICKED
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return BTN_CLICKED
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def wait(self):
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while True:
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self.render()
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event, *pos = yield loop.Select(loop.TOUCH_START,
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loop.TOUCH_MOVE,
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loop.TOUCH_END)
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result = self.send(event, pos)
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if result is not None:
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return result
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@ -1,6 +1,6 @@
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import utime
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import utime
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from . import in_area
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from . import in_area, rotate_coords
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from trezor import loop
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from trezor import loop
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@ -16,8 +16,9 @@ SWIPE_RIGHT = const(270)
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class Swipe():
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class Swipe():
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def __init__(self, area=None):
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def __init__(self, area=None, absolute=False):
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self.area = area or (0, 0, 240, 240)
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self.area = area or (0, 0, 240, 240)
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self.absolute = absolute
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self.start_pos = None
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self.start_pos = None
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self.start_time = 0
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self.start_time = 0
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self.end_pos = None
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self.end_pos = None
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@ -25,6 +26,9 @@ class Swipe():
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def send(self, event, pos):
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def send(self, event, pos):
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if not self.absolute:
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pos = rotate_coords(pos)
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if event is loop.TOUCH_START and in_area(pos, self.area):
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if event is loop.TOUCH_START and in_area(pos, self.area):
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self.start_time = utime.time()
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self.start_time = utime.time()
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self.start_pos = pos
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self.start_pos = pos
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