refactor(core/rust/ui): avoid homescreen flicker during workflow restarts

[no changelog]
pull/2682/head
Martin Milata 2 years ago
parent 5b3db7eca1
commit 2a3aabb57e

@ -107,4 +107,5 @@ static void _librust_qstrs(void) {
MP_QSTR_notification;
MP_QSTR_notification_level;
MP_QSTR_bootscreen;
MP_QSTR_skip_first_paint;
}

@ -105,6 +105,16 @@ impl<T> Child<T> {
}
result
}
/// Do not draw on screen until an event requests paint. This is used by
/// homescreens to avoid flickering when workflow restart happens.
pub fn skip_paint(&mut self) {
self.marked_for_paint = false;
}
pub fn will_paint(&self) -> bool {
self.marked_for_paint
}
}
impl<T> Component for Child<T>

@ -62,8 +62,9 @@ use maybe_trace::MaybeTrace;
pub trait ObjComponent: MaybeTrace {
fn obj_place(&mut self, bounds: Rect) -> Rect;
fn obj_event(&mut self, ctx: &mut EventCtx, event: Event) -> Result<Obj, Error>;
fn obj_paint(&mut self);
fn obj_paint(&mut self) -> bool;
fn obj_bounds(&self, sink: &mut dyn FnMut(Rect));
fn obj_skip_paint(&mut self) {}
}
impl<T> ObjComponent for Child<T>
@ -82,13 +83,19 @@ where
}
}
fn obj_paint(&mut self) {
fn obj_paint(&mut self) -> bool {
let will_paint = self.will_paint();
self.paint();
will_paint
}
fn obj_bounds(&self, sink: &mut dyn FnMut(Rect)) {
self.bounds(sink)
}
fn obj_skip_paint(&mut self) {
self.skip_paint()
}
}
/// `LayoutObj` is a GC-allocated object exported to MicroPython, with type
@ -128,6 +135,13 @@ impl LayoutObj {
})
}
pub fn skip_first_paint(&self) {
let mut inner = self.inner.borrow_mut();
// SAFETY: `inner.root` is unique because of the `inner.borrow_mut()`.
unsafe { Gc::as_mut(&mut inner.root) }.obj_skip_paint();
}
/// Timer callback is expected to be a callable object of the following
/// form: `def timer(token: int, deadline_in_ms: int)`.
fn obj_set_timer_fn(&self, timer_fn: Obj) {
@ -175,8 +189,9 @@ impl LayoutObj {
Ok(msg)
}
/// Run a paint pass over the component tree.
fn obj_paint_if_requested(&self) {
/// Run a paint pass over the component tree. Returns true if any component
/// actually requested painting since last invocation of the function.
fn obj_paint_if_requested(&self) -> bool {
let mut inner = self.inner.borrow_mut();
// Place the root component on the screen in case it was previously requested.
@ -186,7 +201,7 @@ impl LayoutObj {
}
// SAFETY: `inner.root` is unique because of the `inner.borrow_mut()`.
unsafe { Gc::as_mut(&mut inner.root) }.obj_paint();
unsafe { Gc::as_mut(&mut inner.root) }.obj_paint()
}
/// Run a tracing pass over the component tree. Passed `callback` is called
@ -440,8 +455,8 @@ extern "C" fn ui_layout_timer(this: Obj, token: Obj) -> Obj {
extern "C" fn ui_layout_paint(this: Obj) -> Obj {
let block = || {
let this: Gc<LayoutObj> = this.try_into()?;
this.obj_paint_if_requested();
Ok(Obj::const_true())
let painted = this.obj_paint_if_requested().into();
Ok(painted)
};
unsafe { util::try_or_raise(block) }
}

@ -1193,9 +1193,13 @@ extern "C" fn new_show_homescreen(n_args: usize, args: *const Obj, kwargs: *mut
kwargs.get(Qstr::MP_QSTR_notification)?.try_into_option()?;
let notification_level: u8 = kwargs.get_or(Qstr::MP_QSTR_notification_level, 0)?;
let hold: bool = kwargs.get(Qstr::MP_QSTR_hold)?.try_into()?;
let skip_first_paint: bool = kwargs.get(Qstr::MP_QSTR_skip_first_paint)?.try_into()?;
let notification = notification.map(|w| (w, notification_level));
let obj = LayoutObj::new(Homescreen::new(label, notification, hold))?;
if skip_first_paint {
obj.skip_first_paint();
}
Ok(obj.into())
};
unsafe { util::try_with_args_and_kwargs(n_args, args, kwargs, block) }
@ -1205,8 +1209,12 @@ extern "C" fn new_show_lockscreen(n_args: usize, args: *const Obj, kwargs: *mut
let block = move |_args: &[Obj], kwargs: &Map| {
let label: StrBuffer = kwargs.get(Qstr::MP_QSTR_label)?.try_into()?;
let bootscreen: bool = kwargs.get(Qstr::MP_QSTR_bootscreen)?.try_into()?;
let skip_first_paint: bool = kwargs.get(Qstr::MP_QSTR_skip_first_paint)?.try_into()?;
let obj = LayoutObj::new(Lockscreen::new(label, bootscreen))?;
if skip_first_paint {
obj.skip_first_paint();
}
Ok(obj.into())
};
unsafe { util::try_with_args_and_kwargs(n_args, args, kwargs, block) }
@ -1217,6 +1225,7 @@ extern "C" fn new_show_busyscreen(n_args: usize, args: *const Obj, kwargs: *mut
let title: StrBuffer = kwargs.get(Qstr::MP_QSTR_title)?.try_into()?;
let description: StrBuffer = kwargs.get(Qstr::MP_QSTR_description)?.try_into()?;
let time_ms: u32 = kwargs.get(Qstr::MP_QSTR_time_ms)?.try_into()?;
let skip_first_paint: bool = kwargs.get(Qstr::MP_QSTR_skip_first_paint)?.try_into()?;
let obj = LayoutObj::new(Frame::new(
title,
@ -1227,6 +1236,9 @@ extern "C" fn new_show_busyscreen(n_args: usize, args: *const Obj, kwargs: *mut
}),
),
))?;
if skip_first_paint {
obj.skip_first_paint();
}
Ok(obj.into())
};
unsafe { util::try_with_args_and_kwargs(n_args, args, kwargs, block) }

@ -48,6 +48,13 @@ class _RustLayout(ui.Layout):
msg = self.layout.request_complete_repaint()
assert msg is None
def _paint(self) -> None:
import storage.cache as storage_cache
painted = self.layout.paint()
if storage_cache.homescreen_shown is not None and painted:
storage_cache.homescreen_shown = None
if __debug__:
def create_tasks(self) -> tuple[loop.AwaitableTask, ...]:
@ -97,7 +104,7 @@ class _RustLayout(ui.Layout):
(io.TOUCH_END, orig_x + 2 * off_x, orig_y + 2 * off_y),
):
msg = self.layout.touch_event(event, x, y)
self.layout.paint()
self._paint()
if msg is not None:
raise ui.Result(msg)
@ -127,11 +134,11 @@ class _RustLayout(ui.Layout):
def create_tasks(self) -> tuple[loop.AwaitableTask, ...]:
return self.handle_timers(), self.handle_input_and_rendering()
def _before_render(self) -> None:
def _first_paint(self) -> None:
# Clear the screen of any leftovers.
ui.backlight_fade(ui.style.BACKLIGHT_DIM)
ui.display.clear()
self.layout.paint()
self._paint()
if __debug__ and self.should_notify_layout_change:
from apps.debug import notify_layout_change
@ -149,7 +156,7 @@ class _RustLayout(ui.Layout):
from trezor import workflow
touch = loop.wait(io.TOUCH)
self._before_render()
self._first_paint()
# self.layout.bounds()
while True:
# Using `yield` instead of `await` to avoid allocations.
@ -160,7 +167,7 @@ class _RustLayout(ui.Layout):
msg = self.layout.touch_event(event, x, y)
if msg is not None:
raise ui.Result(msg)
self.layout.paint()
self._paint()
# self.layout.bounds()
def handle_timers(self) -> loop.Task: # type: ignore [awaitable-is-generator]
@ -170,7 +177,7 @@ class _RustLayout(ui.Layout):
msg = self.layout.timer(token)
if msg is not None:
raise ui.Result(msg)
self.layout.paint()
self._paint()
def page_count(self) -> int:
return self.layout.page_count()

@ -8,7 +8,7 @@ import trezorui2
from . import _RustLayout
if TYPE_CHECKING:
from trezor import io
from trezor import loop
from typing import Any, Tuple
@ -28,6 +28,23 @@ class HomescreenBase(_RustLayout):
storage_cache.homescreen_shown = None
raise
def _first_paint(self) -> None:
from trezor import utils
if storage_cache.homescreen_shown is not self.RENDER_INDICATOR:
super()._first_paint()
storage_cache.homescreen_shown = self.RENDER_INDICATOR
# - RENDER_INDICATOR is set -> USB warning is not displayed
# - RENDER_INDICATOR is not set -> initially homescreen does not display warning
# - usb_checker_task only handles state changes
# Here we need to handle the case when homescreen is started with USB disconnected.
if not utils.usb_data_connected():
msg = self.layout.usb_event(False)
self._paint()
if msg is not None:
raise ui.Result(msg)
# In __debug__ mode, ignore {confirm,swipe,input}_signal.
def create_tasks(self) -> tuple[loop.AwaitableTask, ...]:
return self.handle_timers(), self.handle_input_and_rendering()
@ -51,12 +68,14 @@ class Homescreen(HomescreenBase):
elif notification_is_error:
level = 0
skip = storage_cache.homescreen_shown is self.RENDER_INDICATOR
super().__init__(
layout=trezorui2.show_homescreen(
label=label or "My Trezor",
notification=notification,
notification_level=level,
hold=hold_to_lock,
skip_first_paint=skip,
),
)
@ -89,10 +108,14 @@ class Lockscreen(HomescreenBase):
if bootscreen:
self.BACKLIGHT_LEVEL = ui.BACKLIGHT_NORMAL
skip = (
not bootscreen and storage_cache.homescreen_shown is self.RENDER_INDICATOR
)
super().__init__(
layout=trezorui2.show_lockscreen(
label=label or "My Trezor",
bootscreen=bootscreen,
skip_first_paint=skip,
),
)
@ -107,11 +130,13 @@ class Busyscreen(HomescreenBase):
RENDER_INDICATOR = storage_cache.BUSYSCREEN_ON
def __init__(self, delay_ms: int) -> None:
skip = storage_cache.homescreen_shown is self.RENDER_INDICATOR
super().__init__(
layout=trezorui2.show_busyscreen(
title="PLEASE WAIT",
description="CoinJoin in progress.\n\nDo not disconnect your\nTrezor.",
time_ms=delay_ms,
skip_first_paint=skip,
)
)

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