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use display_clear where possible
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parent
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@ -241,7 +241,7 @@ void display_init(void) {
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display_orientation(0);
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display_orientation(0);
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display_backlight(0);
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display_backlight(0);
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// clear buffer
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// clear buffer
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display_bar(0, 0, DISPLAY_RESX, DISPLAY_RESY, 0x0000);
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display_clear();
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display_unsleep();
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display_unsleep();
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}
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}
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