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@ -41,7 +41,9 @@
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// 3100 is needed according to tjpgd docs,
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// 256 because we need non overlapping memory in rust
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// 6 << 10 is for huffman decoding table
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#define JPEG_WORK_SIZE (3100 + 256 + (6 << 10))
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// 1000 bytes reserve, as we discovered that we are running out of memory
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// sometimes
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#define JPEG_WORK_SIZE (3100 + 256 + (6 << 10) + 1000)
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#if defined BOOTLOADER
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#define BUFFER_SECTION __attribute__((section(".buf")))
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