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synced 2025-01-03 12:00:59 +00:00
add iconcolor to display.loader (not implemented yet)
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@ -150,7 +150,7 @@ static void display_qrcode(uint8_t x, uint8_t y, char *data, int datalen, int sc
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#include "modtrezorui-loader.h"
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static void display_loader(uint16_t progress, uint16_t fgcolor, uint16_t bgcolor, const uint8_t *icon)
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static void display_loader(uint16_t progress, uint16_t fgcolor, uint16_t bgcolor, const uint8_t *icon, uint16_t iconbgcolor)
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{
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set_color_table(fgcolor, bgcolor);
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display_set_window(RESX / 2 - img_loader_size, RESY * 2 / 5 - img_loader_size, img_loader_size * 2, img_loader_size * 2);
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@ -174,7 +174,7 @@ static void display_loader(uint16_t progress, uint16_t fgcolor, uint16_t bgcolor
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a = 999 - (img_loader[my][mx] >> 8);
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}
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// inside of circle - draw glyph
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if (mx + my > (48 * 2) && mx >= img_loader_size - 48 && my >= img_loader_size - 48) {
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if (icon && mx + my > (48 * 2) && mx >= img_loader_size - 48 && my >= img_loader_size - 48) {
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int i = (x - (img_loader_size - 48)) + (y - (img_loader_size - 48)) * 96;
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uint8_t c;
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if (i % 2) {
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@ -338,7 +338,7 @@ static void inflate_callback_loader(uint8_t byte, uint32_t pos, void *userdata)
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out[pos] = byte;
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}
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// def Display.loader(self, progress: int, fgcolor: int, bgcolor: int, icon: bytes=None) -> None
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// def Display.loader(self, progress: int, fgcolor: int, bgcolor: int, icon: bytes=None, iconcolor: int=None) -> None
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STATIC mp_obj_t mod_TrezorUi_Display_loader(size_t n_args, const mp_obj_t *args) {
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mp_int_t progress = mp_obj_get_int(args[1]);
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mp_int_t fgcolor = mp_obj_get_int(args[2]);
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@ -361,13 +361,19 @@ STATIC mp_obj_t mod_TrezorUi_Display_loader(size_t n_args, const mp_obj_t *args)
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}
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uint8_t icondata[96 * 96 /2];
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sinf_inflate(data + 12, inflate_callback_loader, icondata);
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display_loader(progress, fgcolor, bgcolor, icondata);
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uint16_t iconcolor;
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if (n_args > 5) { // icon color provided
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iconcolor = mp_obj_get_int(args[5]);
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} else {
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display_loader(progress, fgcolor, bgcolor, NULL);
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iconcolor = ~bgcolor; // invert
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}
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display_loader(progress, fgcolor, bgcolor, icondata, iconcolor);
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} else {
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display_loader(progress, fgcolor, bgcolor, NULL, 0);
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}
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return mp_const_none;
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}
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STATIC MP_DEFINE_CONST_FUN_OBJ_VAR_BETWEEN(mod_TrezorUi_Display_loader_obj, 4, 5, mod_TrezorUi_Display_loader);
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STATIC MP_DEFINE_CONST_FUN_OBJ_VAR_BETWEEN(mod_TrezorUi_Display_loader_obj, 4, 6, mod_TrezorUi_Display_loader);
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// def Display.orientation(self, degrees: int) -> None
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STATIC mp_obj_t mod_TrezorUi_Display_orientation(mp_obj_t self, mp_obj_t degrees) {
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