mirror of
https://github.com/trezor/trezor-firmware.git
synced 2024-12-23 06:48:16 +00:00
embed/unix: resize emulator window if no background image found
This commit is contained in:
parent
81e31afc58
commit
081dcdd98f
@ -22,10 +22,21 @@
|
|||||||
#include <SDL2/SDL.h>
|
#include <SDL2/SDL.h>
|
||||||
#include <SDL2/SDL_image.h>
|
#include <SDL2/SDL_image.h>
|
||||||
|
|
||||||
|
#define DISPLAY_EMULATOR_BORDER 16
|
||||||
|
|
||||||
|
#define DISPLAY_TOUCH_OFFSET_X 180
|
||||||
|
#define DISPLAY_TOUCH_OFFSET_Y 120
|
||||||
|
|
||||||
|
#define WINDOW_WIDTH 600
|
||||||
|
#define WINDOW_HEIGHT 800
|
||||||
|
|
||||||
static SDL_Renderer *RENDERER;
|
static SDL_Renderer *RENDERER;
|
||||||
static SDL_Surface *BUFFER;
|
static SDL_Surface *BUFFER;
|
||||||
static SDL_Texture *TEXTURE, *BACKGROUND;
|
static SDL_Texture *TEXTURE, *BACKGROUND;
|
||||||
|
|
||||||
|
int sdl_display_res_x = DISPLAY_RESX, sdl_display_res_y = DISPLAY_RESX;
|
||||||
|
int sdl_touch_offset_x, sdl_touch_offset_y;
|
||||||
|
|
||||||
static struct {
|
static struct {
|
||||||
struct {
|
struct {
|
||||||
uint16_t x, y;
|
uint16_t x, y;
|
||||||
@ -83,6 +94,12 @@ void display_init(void)
|
|||||||
BACKGROUND = IMG_LoadTexture(RENDERER, "../embed/unix/background.jpg");
|
BACKGROUND = IMG_LoadTexture(RENDERER, "../embed/unix/background.jpg");
|
||||||
if (BACKGROUND) {
|
if (BACKGROUND) {
|
||||||
SDL_SetTextureBlendMode(BACKGROUND, SDL_BLENDMODE_NONE);
|
SDL_SetTextureBlendMode(BACKGROUND, SDL_BLENDMODE_NONE);
|
||||||
|
sdl_touch_offset_x = DISPLAY_TOUCH_OFFSET_X;
|
||||||
|
sdl_touch_offset_y = DISPLAY_TOUCH_OFFSET_Y;
|
||||||
|
} else {
|
||||||
|
SDL_SetWindowSize(win, DISPLAY_RESX + 2 * DISPLAY_EMULATOR_BORDER, DISPLAY_RESY + 2 * DISPLAY_EMULATOR_BORDER);
|
||||||
|
sdl_touch_offset_x = DISPLAY_EMULATOR_BORDER;
|
||||||
|
sdl_touch_offset_y = DISPLAY_EMULATOR_BORDER;
|
||||||
}
|
}
|
||||||
DISPLAY_BACKLIGHT = 0;
|
DISPLAY_BACKLIGHT = 0;
|
||||||
DISPLAY_ORIENTATION = 0;
|
DISPLAY_ORIENTATION = 0;
|
||||||
@ -115,8 +132,13 @@ void display_refresh(void)
|
|||||||
SDL_UpdateTexture(TEXTURE, NULL, BUFFER->pixels, BUFFER->pitch);
|
SDL_UpdateTexture(TEXTURE, NULL, BUFFER->pixels, BUFFER->pitch);
|
||||||
#define BACKLIGHT_NORMAL 150
|
#define BACKLIGHT_NORMAL 150
|
||||||
SDL_SetTextureAlphaMod(TEXTURE, MIN(255, 255 * DISPLAY_BACKLIGHT / BACKLIGHT_NORMAL));
|
SDL_SetTextureAlphaMod(TEXTURE, MIN(255, 255 * DISPLAY_BACKLIGHT / BACKLIGHT_NORMAL));
|
||||||
|
if (BACKGROUND) {
|
||||||
const SDL_Rect r = {DISPLAY_TOUCH_OFFSET_X, DISPLAY_TOUCH_OFFSET_Y, DISPLAY_RESX, DISPLAY_RESY};
|
const SDL_Rect r = {DISPLAY_TOUCH_OFFSET_X, DISPLAY_TOUCH_OFFSET_Y, DISPLAY_RESX, DISPLAY_RESY};
|
||||||
SDL_RenderCopyEx(RENDERER, TEXTURE, NULL, &r, DISPLAY_ORIENTATION, NULL, 0);
|
SDL_RenderCopyEx(RENDERER, TEXTURE, NULL, &r, DISPLAY_ORIENTATION, NULL, 0);
|
||||||
|
} else {
|
||||||
|
const SDL_Rect r = {DISPLAY_EMULATOR_BORDER, DISPLAY_EMULATOR_BORDER, DISPLAY_RESX, DISPLAY_RESY};
|
||||||
|
SDL_RenderCopyEx(RENDERER, TEXTURE, NULL, &r, DISPLAY_ORIENTATION, NULL, 0);
|
||||||
|
}
|
||||||
SDL_RenderPresent(RENDERER);
|
SDL_RenderPresent(RENDERER);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
@ -32,7 +32,6 @@
|
|||||||
#include "trezor-qrenc/qr_encode.h"
|
#include "trezor-qrenc/qr_encode.h"
|
||||||
|
|
||||||
#include "common.h"
|
#include "common.h"
|
||||||
#include "options.h"
|
|
||||||
#include "display.h"
|
#include "display.h"
|
||||||
|
|
||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
@ -1,23 +0,0 @@
|
|||||||
/*
|
|
||||||
* This file is part of the TREZOR project, https://trezor.io/
|
|
||||||
*
|
|
||||||
* Copyright (c) SatoshiLabs
|
|
||||||
*
|
|
||||||
* This program is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU General Public License as published by
|
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
|
||||||
* (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU General Public License
|
|
||||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#ifndef __OPTIONS_H__
|
|
||||||
#define __OPTIONS_H__
|
|
||||||
|
|
||||||
#endif
|
|
@ -1,32 +0,0 @@
|
|||||||
/*
|
|
||||||
* This file is part of the TREZOR project, https://trezor.io/
|
|
||||||
*
|
|
||||||
* Copyright (c) SatoshiLabs
|
|
||||||
*
|
|
||||||
* This program is free software: you can redistribute it and/or modify
|
|
||||||
* it under the terms of the GNU General Public License as published by
|
|
||||||
* the Free Software Foundation, either version 3 of the License, or
|
|
||||||
* (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This program is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
* GNU General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU General Public License
|
|
||||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
||||||
*/
|
|
||||||
|
|
||||||
#ifndef __OPTIONS_H__
|
|
||||||
#define __OPTIONS_H__
|
|
||||||
|
|
||||||
#define DISPLAY_RESX 240
|
|
||||||
#define DISPLAY_RESY 240
|
|
||||||
|
|
||||||
#define DISPLAY_TOUCH_OFFSET_X 180
|
|
||||||
#define DISPLAY_TOUCH_OFFSET_Y 120
|
|
||||||
|
|
||||||
#define WINDOW_WIDTH 600
|
|
||||||
#define WINDOW_HEIGHT 800
|
|
||||||
|
|
||||||
#endif
|
|
@ -22,10 +22,12 @@
|
|||||||
#include <SDL2/SDL.h>
|
#include <SDL2/SDL.h>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#include "options.h"
|
|
||||||
#include "touch.h"
|
#include "touch.h"
|
||||||
|
|
||||||
void __shutdown(void);
|
extern int sdl_display_res_x, sdl_display_res_y;
|
||||||
|
extern int sdl_touch_offset_x, sdl_touch_offset_y;
|
||||||
|
|
||||||
|
extern void __shutdown(void);
|
||||||
|
|
||||||
uint32_t touch_read(void)
|
uint32_t touch_read(void)
|
||||||
{
|
{
|
||||||
@ -38,9 +40,9 @@ uint32_t touch_read(void)
|
|||||||
case SDL_MOUSEBUTTONDOWN:
|
case SDL_MOUSEBUTTONDOWN:
|
||||||
case SDL_MOUSEMOTION:
|
case SDL_MOUSEMOTION:
|
||||||
case SDL_MOUSEBUTTONUP:
|
case SDL_MOUSEBUTTONUP:
|
||||||
x = event.button.x - DISPLAY_TOUCH_OFFSET_X;
|
x = event.button.x - sdl_touch_offset_x;
|
||||||
y = event.button.y - DISPLAY_TOUCH_OFFSET_Y;
|
y = event.button.y - sdl_touch_offset_y;
|
||||||
if (x < 0 || y < 0 || x >= DISPLAY_RESX || y >= DISPLAY_RESY) break;
|
if (x < 0 || y < 0 || x >= sdl_display_res_x || y >= sdl_display_res_y) break;
|
||||||
switch (event.type) {
|
switch (event.type) {
|
||||||
case SDL_MOUSEBUTTONDOWN:
|
case SDL_MOUSEBUTTONDOWN:
|
||||||
return TOUCH_START | touch_pack_xy(x, y);
|
return TOUCH_START | touch_pack_xy(x, y);
|
||||||
|
Loading…
Reference in New Issue
Block a user