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fixup! feat(core): unify RustLayout, implement single global layout
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@ -499,7 +499,7 @@ class ProgressLayout:
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self.layout.request_complete_repaint()
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painted = self.layout.paint()
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backlight_fade(BacklightLevels.NONE)
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backlight_fade(BacklightLevels.NORMAL)
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if painted:
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refresh()
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