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trezor-firmware/core/embed/lib/display.c

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/*
* This file is part of the Trezor project, https://trezor.io/
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*
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* Copyright (c) SatoshiLabs
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
#define _GNU_SOURCE
#include "display.h"
#include "buffers.h"
#include "common.h"
#ifdef USE_DMA2D
#include "dma2d.h"
#endif
#include "fonts/fonts.h"
#include <stdarg.h>
#include <string.h>
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#include "memzero.h"
#include "display_interface.h"
static struct { int x, y; } DISPLAY_OFFSET;
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// common display functions
#define CLAMP(x, min, max) (MIN(MAX((x), (min)), (max)))
static inline void clamp_coords(int x, int y, int w, int h, int *x0, int *y0,
int *x1, int *y1) {
*x0 = CLAMP(x, 0, DISPLAY_RESX);
*y0 = CLAMP(y, 0, DISPLAY_RESY);
*x1 = CLAMP(x + w - 1, -1, DISPLAY_RESX - 1);
*y1 = CLAMP(y + h - 1, -1, DISPLAY_RESY - 1);
}
void display_clear(void) {
#ifdef DISPLAY_EFFICIENT_CLEAR
display_efficient_clear();
#else
const int saved_orientation = display_get_orientation();
display_reset_state();
// set MADCTL first so that we can set the window correctly next
display_orientation(0);
// address the complete frame memory
display_set_window(0, 0, MAX_DISPLAY_RESX - 1, MAX_DISPLAY_RESY - 1);
for (uint32_t i = 0; i < MAX_DISPLAY_RESX * MAX_DISPLAY_RESY; i++) {
// 2 bytes per pixel because we're using RGB 5-6-5 format
PIXELDATA(0x0000);
}
// go back to restricted window
display_set_window(0, 0, DISPLAY_RESX - 1, DISPLAY_RESY - 1);
// if valid, go back to the saved orientation
display_orientation(saved_orientation);
// flag display for refresh
#endif
display_pixeldata_dirty();
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}
void display_bar(int x, int y, int w, int h, uint16_t c) {
x += DISPLAY_OFFSET.x;
y += DISPLAY_OFFSET.y;
int x0 = 0, y0 = 0, x1 = 0, y1 = 0;
clamp_coords(x, y, w, h, &x0, &y0, &x1, &y1);
display_set_window(x0, y0, x1, y1);
for (int i = 0; i < (x1 - x0 + 1) * (y1 - y0 + 1); i++) {
PIXELDATA(c);
}
display_pixeldata_dirty();
}
void display_text_render_buffer(const char *text, int textlen, int font,
buffer_text_t *buffer, int text_offset) {
// determine text length if not provided
if (textlen < 0) {
textlen = strlen(text);
}
int x = 0;
int max_height = font_max_height(font);
int baseline = font_baseline(font);
// render glyphs
font_glyph_iter_t iter = font_glyph_iter_init(font, (uint8_t *)text, textlen);
const uint8_t *g = NULL;
while (font_next_glyph(&iter, &g)) {
const uint8_t w = g[0]; // width
const uint8_t h = g[1]; // height
const uint8_t adv = g[2]; // advance
const uint8_t bearX = g[3]; // bearingX
const uint8_t bearY = g[4]; // bearingY
#if TREZOR_FONT_BPP == 4
uint8_t wa = w + (w & 1);
#else
uint8_t wa = w;
#endif
if (wa && h) {
for (int j = 0; j < h; j++) {
for (int i = 0; i < wa; i++) {
const int a = i + j * wa;
#if TREZOR_FONT_BPP == 1
const uint8_t c = ((g[5 + a / 8] >> (7 - (a % 8) * 1)) & 0x01) * 15;
#elif TREZOR_FONT_BPP == 2
const uint8_t c = ((g[5 + a / 4] >> (6 - (a % 4) * 2)) & 0x03) * 5;
#elif TREZOR_FONT_BPP == 4
const uint8_t c = (g[5 + a / 2] >> ((a % 2) * 4)) & 0x0F;
#elif TREZOR_FONT_BPP == 8
#error Rendering into buffer not supported when using TREZOR_FONT_BPP = 8
// const uint8_t c = g[5 + a / 1] >> 4;
#else
#error Unsupported TREZOR_FONT_BPP value
#endif
int x_pos = text_offset + i + x + bearX;
int y_pos = j + max_height - bearY - baseline;
if (y_pos < 0) continue;
if (x_pos >= BUFFER_PIXELS || x_pos < 0) {
continue;
}
int buffer_pos = x_pos + y_pos * BUFFER_PIXELS;
if (buffer_pos < (sizeof(buffer_text_t) * 2)) {
int b = buffer_pos / 2;
if (buffer_pos % 2) {
buffer->buffer[b] |= c << 4;
} else {
buffer->buffer[b] |= (c);
}
}
}
}
}
x += adv;
}
}
#ifdef FRAMEBUFFER
static void display_text_render(int x, int y, const char *text, int textlen,
int font, uint16_t fgcolor, uint16_t bgcolor) {
// determine text length if not provided
if (textlen < 0) {
textlen = strlen(text);
}
int total_adv = 0;
uint32_t *fb = display_get_fb_addr();
uint16_t colortable[16] = {0};
set_color_table(colortable, fgcolor, bgcolor);
// render glyphs
font_glyph_iter_t iter = font_glyph_iter_init(font, (uint8_t *)text, textlen);
const uint8_t *g = NULL;
while (font_next_glyph(&iter, &g)) {
const uint8_t w = g[0]; // width
const uint8_t h = g[1]; // height
const uint8_t adv = g[2]; // advance
const uint8_t bearX = g[3]; // bearingX
const uint8_t bearY = g[4]; // bearingY
#if TREZOR_FONT_BPP == 4
uint8_t wa = w + (w & 1);
#else
uint8_t wa = w;
#endif
if (w && h) {
for (int j = 0; j < h; j++) {
for (int i = 0; i < wa; i++) {
const int a = i + j * wa;
#if TREZOR_FONT_BPP == 1
const uint8_t c = ((g[5 + a / 8] >> (7 - (a % 8) * 1)) & 0x01) * 15;
#elif TREZOR_FONT_BPP == 2
const uint8_t c = ((g[5 + a / 4] >> (6 - (a % 4) * 2)) & 0x03) * 5;
#elif TREZOR_FONT_BPP == 4
const uint8_t c = (g[5 + a / 2] >> ((a % 2) * 4)) & 0x0F;
#elif TREZOR_FONT_BPP == 8
#error Rendering into buffer not supported when using TREZOR_FONT_BPP = 8
// const uint8_t c = g[5 + a / 1] >> 4;
#else
#error Unsupported TREZOR_FONT_BPP value
#endif
int x_pos = x + i + total_adv + bearX;
int y_pos = y + j - bearY;
if (y_pos < 0) continue;
if (x_pos >= DISPLAY_FRAMEBUFFER_WIDTH || x_pos < 0 ||
y_pos >= DISPLAY_FRAMEBUFFER_HEIGHT || y_pos < 0) {
continue;
}
display_pixel((uint8_t *)fb, x_pos, y_pos, colortable[c]);
}
}
}
total_adv += adv;
}
display_pixeldata_dirty();
}
#else
static void display_text_render(int x, int y, const char *text, int textlen,
int font, uint16_t fgcolor, uint16_t bgcolor) {
// determine text length if not provided
if (textlen < 0) {
textlen = strlen(text);
}
uint16_t colortable[16] = {0};
set_color_table(colortable, fgcolor, bgcolor);
// render glyphs
font_glyph_iter_t iter = font_glyph_iter_init(font, (uint8_t *)text, textlen);
const uint8_t *g = NULL;
while (font_next_glyph(&iter, &g)) {
const uint8_t w = g[0]; // width
const uint8_t h = g[1]; // height
const uint8_t adv = g[2]; // advance
const uint8_t bearX = g[3]; // bearingX
const uint8_t bearY = g[4]; // bearingY
#if TREZOR_FONT_BPP == 4
uint8_t wa = w + (w & 1);
#else
uint8_t wa = w;
#endif
if (wa && h) {
const int sx = x + bearX;
const int sy = y - bearY;
int x0 = 0, y0 = 0, x1 = 0, y1 = 0;
clamp_coords(sx, sy, w, h, &x0, &y0, &x1, &y1);
display_set_window(x0, y0, x1, y1);
for (int j = y0; j <= y1; j++) {
for (int i = x0; i <= x1; i++) {
const int rx = i - sx;
const int ry = j - sy;
const int a = rx + ry * wa;
#if TREZOR_FONT_BPP == 1
const uint8_t c = ((g[5 + a / 8] >> (7 - (a % 8) * 1)) & 0x01) * 15;
#elif TREZOR_FONT_BPP == 2
const uint8_t c = ((g[5 + a / 4] >> (6 - (a % 4) * 2)) & 0x03) * 5;
#elif TREZOR_FONT_BPP == 4
const uint8_t c = (g[5 + a / 2] >> ((a % 2) * 4)) & 0x0F;
#elif TREZOR_FONT_BPP == 8
const uint8_t c = g[5 + a / 1] >> 4;
#else
#error Unsupported TREZOR_FONT_BPP value
#endif
PIXELDATA(colortable[c]);
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}
}
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}
x += adv;
}
display_pixeldata_dirty();
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}
#endif
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void display_text(int x, int y, const char *text, int textlen, int font,
uint16_t fgcolor, uint16_t bgcolor) {
x += DISPLAY_OFFSET.x;
y += DISPLAY_OFFSET.y;
display_text_render(x, y, text, textlen, font, fgcolor, bgcolor);
}
void display_text_center(int x, int y, const char *text, int textlen, int font,
uint16_t fgcolor, uint16_t bgcolor) {
x += DISPLAY_OFFSET.x;
y += DISPLAY_OFFSET.y;
int w = font_text_width(font, text, textlen);
display_text_render(x - w / 2, y, text, textlen, font, fgcolor, bgcolor);
}
void display_text_right(int x, int y, const char *text, int textlen, int font,
uint16_t fgcolor, uint16_t bgcolor) {
x += DISPLAY_OFFSET.x;
y += DISPLAY_OFFSET.y;
int w = font_text_width(font, text, textlen);
display_text_render(x - w, y, text, textlen, font, fgcolor, bgcolor);
}
#ifdef TREZOR_PRODTEST
#include "qr-code-generator/qrcodegen.h"
#define QR_MAX_VERSION 9
void display_qrcode(int x, int y, const char *data, uint8_t scale) {
if (scale < 1 || scale > 10) return;
uint8_t codedata[qrcodegen_BUFFER_LEN_FOR_VERSION(QR_MAX_VERSION)] = {0};
uint8_t tempdata[qrcodegen_BUFFER_LEN_FOR_VERSION(QR_MAX_VERSION)] = {0};
int side = 0;
if (qrcodegen_encodeText(data, tempdata, codedata, qrcodegen_Ecc_MEDIUM,
qrcodegen_VERSION_MIN, QR_MAX_VERSION,
qrcodegen_Mask_AUTO, true)) {
side = qrcodegen_getSize(codedata);
}
x += DISPLAY_OFFSET.x - (side + 2) * scale / 2;
y += DISPLAY_OFFSET.y - (side + 2) * scale / 2;
int x0 = 0, y0 = 0, x1 = 0, y1 = 0;
clamp_coords(x, y, (side + 2) * scale, (side + 2) * scale, &x0, &y0, &x1,
&y1);
display_set_window(x0, y0, x1, y1);
for (int j = y0; j <= y1; j++) {
for (int i = x0; i <= x1; i++) {
int rx = (i - x) / scale - 1;
int ry = (j - y) / scale - 1;
// 1px border
if (rx < 0 || ry < 0 || rx >= side || ry >= side) {
PIXELDATA(0xFFFF);
continue;
}
if (qrcodegen_getModule(codedata, rx, ry)) {
PIXELDATA(0x0000);
} else {
PIXELDATA(0xFFFF);
}
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}
}
display_pixeldata_dirty();
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}
#endif
void display_offset(int set_xy[2], int *get_x, int *get_y) {
if (set_xy) {
DISPLAY_OFFSET.x = set_xy[0];
DISPLAY_OFFSET.y = set_xy[1];
}
*get_x = DISPLAY_OFFSET.x;
*get_y = DISPLAY_OFFSET.y;
}