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trezor-firmware/core/embed/lib/gfx_draw.c

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/*
* This file is part of the Trezor project, https://trezor.io/
*
* Copyright (c) SatoshiLabs
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <trezor_model.h>
#include <trezor_rtl.h>
#include "display.h"
#include "fonts/fonts.h"
#include "gfx_draw.h"
typedef struct {
int16_t dst_x;
int16_t dst_y;
int16_t src_x;
int16_t src_y;
int16_t width;
int16_t height;
} gfx_clip_t;
static inline gfx_clip_t gfx_clip(gfx_rect_t dst, const gfx_bitmap_t* bitmap) {
int16_t dst_x = dst.x0;
int16_t dst_y = dst.y0;
int16_t src_x = 0;
int16_t src_y = 0;
if (bitmap != NULL) {
src_x += bitmap->offset.x;
src_y += bitmap->offset.y;
// Normalize negative x-offset of bitmap
if (src_x < 0) {
dst_x -= src_x;
src_x = 0;
}
// Normalize negative y-offset of src bitmap
if (src_y < 0) {
dst_y -= src_y;
src_y = 0;
}
}
// Normalize negative top-left of destination rectangle
if (dst_x < 0) {
src_x -= dst_x;
dst_x = 0;
}
if (dst_y < 0) {
src_y -= dst_y;
dst_y = 0;
}
// Calculate dimension of effective rectangle
int16_t width = MIN(DISPLAY_RESX, dst.x1) - dst_x;
int16_t height = MIN(DISPLAY_RESY, dst.y1) - dst_y;
if (bitmap != NULL) {
width = MIN(width, bitmap->size.x - src_x);
height = MIN(height, bitmap->size.y - src_y);
}
gfx_clip_t clip = {
.dst_x = dst_x,
.dst_y = dst_y,
.src_x = src_x,
.src_y = src_y,
.width = width,
.height = height,
};
return clip;
}
void gfx_clear(void) {
gfx_bitblt_t bb = {
// Destination bitmap
.height = DISPLAY_RESY,
.width = DISPLAY_RESX,
.dst_row = NULL,
.dst_x = 0,
.dst_y = 0,
.dst_stride = 0,
// Source bitmap
.src_fg = 0,
.src_alpha = 255,
};
display_fill(&bb);
}
void gfx_draw_bar(gfx_rect_t rect, gfx_color_t color) {
gfx_clip_t clip = gfx_clip(rect, NULL);
if (clip.width <= 0 || clip.height <= 0) {
return;
}
gfx_bitblt_t bb = {
// Destination bitmap
.height = clip.height,
.width = clip.width,
.dst_row = NULL,
.dst_x = clip.dst_x,
.dst_y = clip.dst_y,
.dst_stride = 0,
// Source bitmap
.src_fg = color,
.src_alpha = 255,
};
display_fill(&bb);
}
void gfx_draw_bitmap(gfx_rect_t rect, const gfx_bitmap_t* bitmap) {
gfx_clip_t clip = gfx_clip(rect, bitmap);
if (clip.width <= 0 || clip.height <= 0) {
return;
}
gfx_bitblt_t bb = {
// Destination bitmap
.height = clip.height,
.width = clip.width,
.dst_row = NULL,
.dst_x = clip.dst_x,
.dst_y = clip.dst_y,
.dst_stride = 0,
// Source bitmap
.src_row = (uint8_t*)bitmap->ptr + bitmap->stride * clip.src_y,
.src_x = clip.src_x,
.src_y = clip.src_y,
.src_stride = bitmap->stride,
.src_fg = bitmap->fg_color,
.src_bg = bitmap->bg_color,
.src_alpha = 255,
};
// Currently, we use `gfx_draw_bitmap` exclusively for text rendering.
// Therefore, we are including the variant of `display_copy_xxx()` that is
// specifically needed for drawing glyphs in the format we are using
// to save some space in the flash memory.
#if TREZOR_FONT_BPP == 1
if (bitmap->format == GFX_FORMAT_MONO1P) {
display_copy_mono1p(&bb);
}
#endif
#if TREZOR_FONT_BPP == 4
if (bitmap->format == GFX_FORMAT_MONO4) {
display_copy_mono4(&bb);
}
#endif
}
#if TREZOR_FONT_BPP == 1
#define GLYPH_FORMAT GFX_FORMAT_MONO1P
#define GLYPH_STRIDE(w) (((w) + 7) / 8)
#elif TREZOR_FONT_BPP == 2
#error Unsupported TREZOR_FONT_BPP value
#define GLYPH_FORMAT GFX_FORMAT_MONO2
#define GLYPH_STRIDE(w) (((w) + 3) / 4)
#elif TREZOR_FONT_BPP == 4
#define GLYPH_FORMAT GFX_FORMAT_MONO4
#define GLYPH_STRIDE(w) (((w) + 1) / 2)
#elif TREZOR_FONT_BPP == 8
#error Unsupported TREZOR_FONT_BPP value
#define GLYPH_FORMAT GFX_FORMAT_MONO8
#define GLYPH_STRIDE(w) (w)
#else
#error Unsupported TREZOR_FONT_BPP value
#endif
#define GLYPH_WIDTH(g) ((g)[0])
#define GLYPH_HEIGHT(g) ((g)[1])
#define GLYPH_ADVANCE(g) ((g)[2])
#define GLYPH_BEARING_X(g) ((g)[3])
#define GLYPH_BEARING_Y(g) ((g)[4])
#define GLYPH_DATA(g) ((void*)&(g)[5])
void gfx_draw_text(gfx_offset_t pos, const char* text, size_t maxlen,
const gfx_text_attr_t* attr, gfx_text_align_t align) {
if (text == NULL) {
return;
}
if (align == GFX_ALIGN_CENTER) {
int w = font_text_width(attr->font, text, maxlen);
pos = gfx_offset(pos.x - w / 2, pos.y);
}
gfx_bitmap_t bitmap = {
.format = GLYPH_FORMAT,
.fg_color = attr->fg_color,
.bg_color = attr->bg_color,
};
int max_height = font_max_height(attr->font);
int baseline = font_baseline(attr->font);
for (int i = 0; i < maxlen; i++) {
uint8_t ch = (uint8_t)text[i];
if (ch == 0 || pos.x >= DISPLAY_RESX) {
break;
}
const uint8_t* glyph = font_get_glyph(attr->font, ch);
if (glyph == NULL) {
continue;
}
bitmap.ptr = GLYPH_DATA(glyph);
bitmap.stride = GLYPH_STRIDE(GLYPH_WIDTH(glyph));
bitmap.size.x = GLYPH_WIDTH(glyph);
bitmap.size.y = GLYPH_HEIGHT(glyph);
bitmap.offset.x = -GLYPH_BEARING_X(glyph);
bitmap.offset.y = -(max_height - baseline - GLYPH_BEARING_Y(glyph));
gfx_draw_bitmap(gfx_rect(pos.x, pos.y, DISPLAY_RESX, DISPLAY_RESY),
&bitmap);
pos.x += GLYPH_ADVANCE(glyph);
}
}
#ifdef TREZOR_PRODTEST
#include "qr-code-generator/qrcodegen.h"
#define QR_MAX_VERSION 9
void gfx_draw_qrcode(gfx_offset_t offset, uint8_t scale, const char* data) {
if (scale < 1 || scale > 10) return;
int x = offset.x;
int y = offset.y;
uint8_t codedata[qrcodegen_BUFFER_LEN_FOR_VERSION(QR_MAX_VERSION)] = {0};
uint8_t tempdata[qrcodegen_BUFFER_LEN_FOR_VERSION(QR_MAX_VERSION)] = {0};
int side = 0;
if (qrcodegen_encodeText(data, tempdata, codedata, qrcodegen_Ecc_MEDIUM,
qrcodegen_VERSION_MIN, QR_MAX_VERSION,
qrcodegen_Mask_AUTO, true)) {
side = qrcodegen_getSize(codedata);
}
// Calculate border size (1 extra modules around the QR code)
int border_side = ((side + 2) * scale);
// Calculate border left-top corner
x -= border_side / 2;
y -= border_side / 2;
// Fill the backround (including the border) with white color
gfx_rect_t border_rect = gfx_rect_wh(x, y, border_side, border_side);
gfx_draw_bar(border_rect, COLOR_WHITE);
// Center QR code inside the border
x += scale;
y += scale;
// Draw black modules
for (int i = 0; i < side; i++) {
for (int j = 0; j < side; j++) {
if (qrcodegen_getModule(codedata, i, j)) {
gfx_rect_t rect =
gfx_rect_wh(x + i * scale, y + j * scale, scale, scale);
gfx_draw_bar(rect, COLOR_BLACK);
}
}
}
}
#endif // TREZOR_PRODTEST