2019-08-08 09:12:17 +00:00
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# Build instructions for Emulator (Unix port)
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First clone, initialize submodules and install Pipenv as defined [here](index.md).
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## Dependencies
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Install the required packages, depending on your operating system.
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* __Debian/Ubuntu__:
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```sh
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sudo apt-get install scons libsdl2-dev libsdl2-image-dev
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```
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* __Fedora__:
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```sh
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sudo yum install scons SDL2-devel SDL2_image-devel
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```
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* __OpenSUSE__:
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```sh
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sudo zypper install scons libSDL2-devel libSDL2_image-devel
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```
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* __Arch__:
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```sh
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sudo pacman -S scons sdl2 sdl2_image
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```
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* __NixOS__:
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There is a `shell.nix` file in the root of the project. Just run the following **before** entering the `core` directory:
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```sh
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nix-shell
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```
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* __Mac OS X__:
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```sh
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brew install scons sdl2 sdl2_image pkg-config
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```
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* __Windows__: not supported yet, sorry.
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## Build
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Run the build with:
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```sh
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pipenv run make build_unix
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```
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## Run
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Now you can start the emulator:
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```sh
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2020-01-16 14:14:08 +00:00
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./emu.py
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2019-08-08 09:12:17 +00:00
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```
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The emulator has a number of interesting features all documented in the [Emulator](../emulator/index.md) section.
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## Building for debugging and hacking in Emulator (Unix port)
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Build the debuggable unix binary so you can attach the gdb or lldb.
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This removes optimizations and reduces address space randomization.
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Beware that this will significantly bloat the final binary
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and the firmware runtime memory limit HEAPSIZE may have to be increased.
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```sh
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DEBUG_BUILD=1 make build_unix
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```
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