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trezor-firmware/tests/buttons.py

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import time
from typing import Iterator, Tuple
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Coords = Tuple[int, int]
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DISPLAY_WIDTH = 240
DISPLAY_HEIGHT = 240
def grid(dim: int, grid_cells: int, cell: int) -> int:
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step = dim // grid_cells
ofs = step // 2
return cell * step + ofs
LEFT = grid(DISPLAY_WIDTH, 3, 0)
MID = grid(DISPLAY_WIDTH, 3, 1)
RIGHT = grid(DISPLAY_WIDTH, 3, 2)
TOP = grid(DISPLAY_HEIGHT, 4, 0)
BOTTOM = grid(DISPLAY_HEIGHT, 4, 3)
OK = (RIGHT, BOTTOM)
CANCEL = (LEFT, BOTTOM)
INFO = (MID, BOTTOM)
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CORNER_BUTTON = (215, 25)
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CONFIRM_WORD = (MID, TOP)
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TOP_ROW = (MID, TOP)
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RESET_MINUS = (LEFT, grid(DISPLAY_HEIGHT, 5, 1))
RESET_PLUS = (RIGHT, grid(DISPLAY_HEIGHT, 5, 1))
RESET_WORD_CHECK = [
(MID, grid(DISPLAY_HEIGHT, 5, 2)),
(MID, grid(DISPLAY_HEIGHT, 5, 3)),
(MID, grid(DISPLAY_HEIGHT, 5, 4)),
]
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BUTTON_LETTERS_BIP39 = ("abc", "def", "ghi", "jkl", "mno", "pqr", "stu", "vwx", "yz")
BUTTON_LETTERS_SLIP39 = ("ab", "cd", "ef", "ghij", "klm", "nopq", "rs", "tuv", "wxyz")
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# fmt: off
PASSPHRASE_LOWERCASE = (" ", "abc", "def", "ghi", "jkl", "mno", "pqrs", "tuv", "wxyz", "*#")
PASSPHRASE_UPPERCASE = (" ", "ABC", "DEF", "GHI", "JKL", "MNO", "PQRS", "TUV", "WXYZ", "*#")
PASSPHRASE_DIGITS = ("1", "2", "3", "4", "5", "6", "7", "8", "9", "0")
PASSPHRASE_SPECIAL = ("_<>", ".:@", "/|\\", "!()", "+%&", "-[]", "?{}", ",'`", ";\"~", "$^=")
# fmt: on
def get_passphrase_choices(char: str) -> tuple[str, ...]:
if char in " *#":
return PASSPHRASE_LOWERCASE
if char.islower():
return PASSPHRASE_LOWERCASE
elif char.isupper():
return PASSPHRASE_UPPERCASE
elif char.isdigit():
return PASSPHRASE_DIGITS
else:
return PASSPHRASE_SPECIAL
def passphrase(char: str) -> Tuple[Coords, int]:
choices = get_passphrase_choices(char)
idx = next(i for i, letters in enumerate(choices) if char in letters)
click_amount = choices[idx].index(char) + 1
return pin_passphrase_index(idx), click_amount
def pin_passphrase_index(idx: int) -> Coords:
if idx == 9:
idx = 10 # last digit is in the middle
return pin_passphrase_grid(idx)
def pin_passphrase_grid(idx: int) -> Coords:
grid_x = idx % 3
grid_y = idx // 3 + 1 # first line is empty
return grid35(grid_x, grid_y)
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def grid35(x: int, y: int) -> Coords:
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return grid(DISPLAY_WIDTH, 3, x), grid(DISPLAY_HEIGHT, 5, y)
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def grid34(x: int, y: int) -> Coords:
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return grid(DISPLAY_WIDTH, 3, x), grid(DISPLAY_HEIGHT, 4, y)
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def _grid34_from_index(idx: int) -> Coords:
grid_x = idx % 3
grid_y = idx // 3 + 1 # first line is empty
return grid34(grid_x, grid_y)
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def type_word(word: str, is_slip39: bool = False) -> Iterator[Coords]:
if is_slip39:
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yield from _type_word_slip39(word)
else:
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yield from _type_word_bip39(word)
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def _type_word_slip39(word: str) -> Iterator[Coords]:
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for l in word:
idx = next(i for i, letters in enumerate(BUTTON_LETTERS_SLIP39) if l in letters)
yield _grid34_from_index(idx)
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def _type_word_bip39(word: str) -> Iterator[Coords]:
coords_prev: Coords | None = None
for letter in word:
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time.sleep(0.1) # not being so quick to miss something
coords, amount = _letter_coords_and_amount(letter)
# If the button is the same as for the previous letter,
# waiting a second before pressing it again.
if coords == coords_prev:
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time.sleep(1.1)
coords_prev = coords
for _ in range(amount):
yield coords
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def _letter_coords_and_amount(letter: str) -> Tuple[Coords, int]:
idx = next(i for i, letters in enumerate(BUTTON_LETTERS_BIP39) if letter in letters)
click_amount = BUTTON_LETTERS_BIP39[idx].index(letter) + 1
return _grid34_from_index(idx), click_amount