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trezor-firmware/core/embed/bootloader_ci/bootui.c

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/*
* This file is part of the Trezor project, https://trezor.io/
*
* Copyright (c) SatoshiLabs
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <string.h>
#include "bootui.h"
#include "display.h"
#include "icon_done.h"
#include "icon_fail.h"
#include "icon_install.h"
#include "icon_welcome.h"
#include "icon_wipe.h"
#include "mini_printf.h"
#define BACKLIGHT_NORMAL 150
#define COLOR_BL_BG COLOR_WHITE // background
#define COLOR_BL_FG COLOR_BLACK // foreground
#define COLOR_BL_FAIL RGB16(0xFF, 0x00, 0x00) // red
#define COLOR_BL_DONE RGB16(0x00, 0xAE, 0x0B) // green
#define COLOR_BL_PROCESS RGB16(0x4A, 0x90, 0xE2) // blue
#define COLOR_WELCOME_BG COLOR_WHITE // welcome background
#define COLOR_WELCOME_FG COLOR_BLACK // welcome foreground
// welcome UI
void ui_screen_welcome_third(void) {
display_bar(0, 0, DISPLAY_RESX, DISPLAY_RESY, COLOR_WELCOME_BG);
display_icon((DISPLAY_RESX - 180) / 2, (DISPLAY_RESY - 30) / 2 - 5, 180, 30,
toi_icon_welcome + 12, sizeof(toi_icon_welcome) - 12,
COLOR_WELCOME_FG, COLOR_WELCOME_BG);
display_text_center(120, 220, "Go to trezor.io/start", -1, FONT_NORMAL,
COLOR_WELCOME_FG, COLOR_WELCOME_BG);
}
// install UI
void ui_screen_install_start(void) {
display_bar(0, 0, DISPLAY_RESX, DISPLAY_RESY, COLOR_BL_BG);
display_loader(0, false, -20, COLOR_BL_PROCESS, COLOR_BL_BG, toi_icon_install,
sizeof(toi_icon_install), COLOR_BL_FG);
display_text_center(DISPLAY_RESX / 2, DISPLAY_RESY - 24,
"Installing firmware", -1, FONT_NORMAL, COLOR_BL_FG,
COLOR_BL_BG);
}
void ui_screen_install_progress_erase(int pos, int len) {
display_loader(250 * pos / len, false, -20, COLOR_BL_PROCESS, COLOR_BL_BG,
toi_icon_install, sizeof(toi_icon_install), COLOR_BL_FG);
}
void ui_screen_install_progress_upload(int pos) {
display_loader(pos, false, -20, COLOR_BL_PROCESS, COLOR_BL_BG,
toi_icon_install, sizeof(toi_icon_install), COLOR_BL_FG);
}
// wipe UI
void ui_screen_wipe(void) {
display_bar(0, 0, DISPLAY_RESX, DISPLAY_RESY, COLOR_BL_BG);
display_loader(0, false, -20, COLOR_BL_PROCESS, COLOR_BL_BG, toi_icon_wipe,
sizeof(toi_icon_wipe), COLOR_BL_FG);
display_text_center(DISPLAY_RESX / 2, DISPLAY_RESY - 24, "Wiping device", -1,
FONT_NORMAL, COLOR_BL_FG, COLOR_BL_BG);
}
void ui_screen_wipe_progress(int pos, int len) {
display_loader(1000 * pos / len, false, -20, COLOR_BL_PROCESS, COLOR_BL_BG,
toi_icon_wipe, sizeof(toi_icon_wipe), COLOR_BL_FG);
}
// done UI
void ui_screen_done(int restart_seconds, secbool full_redraw) {
const char *str;
char count_str[24];
if (restart_seconds >= 1) {
mini_snprintf(count_str, sizeof(count_str), "Done! Restarting in %d s",
restart_seconds);
str = count_str;
} else {
str = "Done! Unplug the device.";
}
if (sectrue == full_redraw) {
display_bar(0, 0, DISPLAY_RESX, DISPLAY_RESY, COLOR_BL_BG);
}
display_loader(1000, false, -20, COLOR_BL_DONE, COLOR_BL_BG, toi_icon_done,
sizeof(toi_icon_done), COLOR_BL_FG);
if (secfalse == full_redraw) {
display_bar(0, DISPLAY_RESY - 24 - 18, 240, 23, COLOR_BL_BG);
}
display_text_center(DISPLAY_RESX / 2, DISPLAY_RESY - 24, str, -1, FONT_NORMAL,
COLOR_BL_FG, COLOR_BL_BG);
}
// error UI
void ui_screen_fail(void) {
display_bar(0, 0, DISPLAY_RESX, DISPLAY_RESY, COLOR_BL_BG);
display_loader(1000, false, -20, COLOR_BL_FAIL, COLOR_BL_BG, toi_icon_fail,
sizeof(toi_icon_fail), COLOR_BL_FG);
display_text_center(DISPLAY_RESX / 2, DISPLAY_RESY - 24,
"Failed! Please, reconnect.", -1, FONT_NORMAL,
COLOR_BL_FG, COLOR_BL_BG);
}
// general functions
void ui_fadein(void) { display_fade(0, BACKLIGHT_NORMAL, 1000); }
void ui_fadeout(void) {
display_fade(BACKLIGHT_NORMAL, 0, 500);
display_clear();
}