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trezor-firmware/core/embed/lib/display.c

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2016-05-11 19:05:08 +00:00
/*
* This file is part of the Trezor project, https://trezor.io/
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*
2018-02-26 13:06:10 +00:00
* Copyright (c) SatoshiLabs
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
#define _GNU_SOURCE
#include "display.h"
#include "buffers.h"
#include "common.h"
#ifdef USE_DMA2D
#include "dma2d.h"
#endif
#include "fonts/fonts.h"
#include <stdarg.h>
#include <string.h>
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#include "memzero.h"
#include "display_interface.h"
static struct { int x, y; } DISPLAY_OFFSET;
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// common display functions
#define CLAMP(x, min, max) (MIN(MAX((x), (min)), (max)))
static inline void clamp_coords(int x, int y, int w, int h, int *x0, int *y0,
int *x1, int *y1) {
*x0 = CLAMP(x, 0, DISPLAY_RESX);
*y0 = CLAMP(y, 0, DISPLAY_RESY);
*x1 = CLAMP(x + w - 1, -1, DISPLAY_RESX - 1);
*y1 = CLAMP(y + h - 1, -1, DISPLAY_RESY - 1);
}
void display_clear(void) {
#ifdef DISPLAY_EFFICIENT_CLEAR
display_efficient_clear();
#else
const int saved_orientation = display_get_orientation();
display_reset_state();
// set MADCTL first so that we can set the window correctly next
display_orientation(0);
// address the complete frame memory
display_set_window(0, 0, MAX_DISPLAY_RESX - 1, MAX_DISPLAY_RESY - 1);
for (uint32_t i = 0; i < MAX_DISPLAY_RESX * MAX_DISPLAY_RESY; i++) {
// 2 bytes per pixel because we're using RGB 5-6-5 format
PIXELDATA(0x0000);
}
// go back to restricted window
display_set_window(0, 0, DISPLAY_RESX - 1, DISPLAY_RESY - 1);
// if valid, go back to the saved orientation
display_orientation(saved_orientation);
// flag display for refresh
#endif
display_pixeldata_dirty();
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}
void display_bar(int x, int y, int w, int h, uint16_t c) {
x += DISPLAY_OFFSET.x;
y += DISPLAY_OFFSET.y;
int x0 = 0, y0 = 0, x1 = 0, y1 = 0;
clamp_coords(x, y, w, h, &x0, &y0, &x1, &y1);
display_set_window(x0, y0, x1, y1);
for (int i = 0; i < (x1 - x0 + 1) * (y1 - y0 + 1); i++) {
PIXELDATA(c);
}
display_pixeldata_dirty();
}
void display_text_render_buffer(const char *text, int textlen, int font,
buffer_text_t *buffer, int text_offset) {
// determine text length if not provided
if (textlen < 0) {
textlen = strlen(text);
}
int x = 0;
int max_height = font_max_height(font);
int baseline = font_baseline(font);
// render glyphs
for (int c_idx = 0; c_idx < textlen; c_idx++) {
const uint8_t *g = font_get_glyph(font, (uint8_t)text[c_idx]);
if (!g) continue;
const uint8_t w = g[0]; // width
const uint8_t h = g[1]; // height
const uint8_t adv = g[2]; // advance
const uint8_t bearX = g[3]; // bearingX
const uint8_t bearY = g[4]; // bearingY
if (w && h) {
for (int j = 0; j < h; j++) {
for (int i = 0; i < w; i++) {
const int a = i + j * w;
#if TREZOR_FONT_BPP == 1
const uint8_t c = ((g[5 + a / 8] >> (7 - (a % 8) * 1)) & 0x01) * 15;
#elif TREZOR_FONT_BPP == 2
const uint8_t c = ((g[5 + a / 4] >> (6 - (a % 4) * 2)) & 0x03) * 5;
#elif TREZOR_FONT_BPP == 4
const uint8_t c = (g[5 + a / 2] >> (4 - (a % 2) * 4)) & 0x0F;
#elif TREZOR_FONT_BPP == 8
#error Rendering into buffer not supported when using TREZOR_FONT_BPP = 8
// const uint8_t c = g[5 + a / 1] >> 4;
#else
#error Unsupported TREZOR_FONT_BPP value
#endif
int x_pos = text_offset + i + x + bearX;
int y_pos = j + max_height - bearY - baseline;
if (y_pos < 0) continue;
if (x_pos >= BUFFER_PIXELS || x_pos < 0) {
continue;
}
int buffer_pos = x_pos + y_pos * BUFFER_PIXELS;
if (buffer_pos < (sizeof(buffer_text_t) * 2)) {
int b = buffer_pos / 2;
if (buffer_pos % 2) {
buffer->buffer[b] |= c << 4;
} else {
buffer->buffer[b] |= (c);
}
}
}
}
}
x += adv;
}
}
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// see docs/misc/toif.md for definition of the TOIF format
bool display_toif_info(const uint8_t *data, uint32_t len, uint16_t *out_w,
uint16_t *out_h, toif_format_t *out_format) {
if (len < 12 || memcmp(data, "TOI", 3) != 0) {
return false;
}
toif_format_t format = false;
if (data[3] == 'f') {
format = TOIF_FULL_COLOR_BE;
} else if (data[3] == 'g') {
format = TOIF_GRAYSCALE_OH;
} else if (data[3] == 'F') {
format = TOIF_FULL_COLOR_LE;
} else if (data[3] == 'G') {
format = TOIF_GRAYSCALE_EH;
} else {
return false;
}
uint16_t w = *(uint16_t *)(data + 4);
uint16_t h = *(uint16_t *)(data + 6);
uint32_t datalen = *(uint32_t *)(data + 8);
if (datalen != len - 12) {
return false;
}
if (out_w != NULL && out_h != NULL && out_format != NULL) {
*out_w = w;
*out_h = h;
*out_format = format;
}
return true;
}
#ifndef TREZOR_PRINT_DISABLE
#define DISPLAY_PRINT_COLS (DISPLAY_RESX / 6)
#define DISPLAY_PRINT_ROWS (DISPLAY_RESY / 8)
static char display_print_buf[DISPLAY_PRINT_ROWS][DISPLAY_PRINT_COLS];
static uint16_t display_print_fgcolor = COLOR_WHITE,
display_print_bgcolor = COLOR_BLACK;
// set colors for display_print function
void display_print_color(uint16_t fgcolor, uint16_t bgcolor) {
display_print_fgcolor = fgcolor;
display_print_bgcolor = bgcolor;
}
// display text using bitmap font
void display_print(const char *text, int textlen) {
static uint8_t row = 0, col = 0;
// determine text length if not provided
if (textlen < 0) {
textlen = strlen(text);
}
// print characters to internal buffer (display_print_buf)
for (int i = 0; i < textlen; i++) {
switch (text[i]) {
case '\r':
break;
case '\n':
row++;
col = 0;
break;
default:
display_print_buf[row][col] = text[i];
col++;
break;
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}
if (col >= DISPLAY_PRINT_COLS) {
col = 0;
row++;
}
if (row >= DISPLAY_PRINT_ROWS) {
for (int j = 0; j < DISPLAY_PRINT_ROWS - 1; j++) {
memcpy(display_print_buf[j], display_print_buf[j + 1],
DISPLAY_PRINT_COLS);
}
memzero(display_print_buf[DISPLAY_PRINT_ROWS - 1], DISPLAY_PRINT_COLS);
row = DISPLAY_PRINT_ROWS - 1;
}
}
// render buffer to display
display_set_window(0, 0, DISPLAY_RESX - 1, DISPLAY_RESY - 1);
for (int i = 0; i < DISPLAY_RESX * DISPLAY_RESY; i++) {
int x = (i % DISPLAY_RESX);
int y = (i / DISPLAY_RESX);
const int j = y % 8;
y /= 8;
const int k = x % 6;
x /= 6;
char c = 0;
if (x < DISPLAY_PRINT_COLS && y < DISPLAY_PRINT_ROWS) {
c = display_print_buf[y][x] & 0x7F;
// char invert = display_print_buf[y][x] & 0x80;
} else {
c = ' ';
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}
if (c < ' ') {
c = ' ';
}
const uint8_t *g = Font_Bitmap + (5 * (c - ' '));
if (k < 5 && (g[k] & (1 << j))) {
PIXELDATA(display_print_fgcolor);
} else {
PIXELDATA(display_print_bgcolor);
}
}
display_pixeldata_dirty();
display_refresh();
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}
#ifdef TREZOR_EMULATOR
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#define mini_vsnprintf vsnprintf
#include <stdio.h>
#else
#include "mini_printf.h"
#endif
// variadic display_print
void display_printf(const char *fmt, ...) {
if (!strchr(fmt, '%')) {
display_print(fmt, strlen(fmt));
} else {
va_list va;
va_start(va, fmt);
char buf[256] = {0};
int len = mini_vsnprintf(buf, sizeof(buf), fmt, va);
display_print(buf, len);
va_end(va);
}
}
#endif // TREZOR_PRINT_DISABLE
#ifdef FRAMEBUFFER
static void display_text_render(int x, int y, const char *text, int textlen,
int font, uint16_t fgcolor, uint16_t bgcolor) {
// determine text length if not provided
if (textlen < 0) {
textlen = strlen(text);
}
int total_adv = 0;
uint32_t *fb = display_get_fb_addr();
uint16_t colortable[16] = {0};
set_color_table(colortable, fgcolor, bgcolor);
// render glyphs
for (int c_idx = 0; c_idx < textlen; c_idx++) {
const uint8_t *g = font_get_glyph(font, (uint8_t)text[c_idx]);
if (!g) continue;
const uint8_t w = g[0]; // width
const uint8_t h = g[1]; // height
const uint8_t adv = g[2]; // advance
const uint8_t bearX = g[3]; // bearingX
const uint8_t bearY = g[4]; // bearingY
if (w && h) {
for (int j = 0; j < h; j++) {
for (int i = 0; i < w; i++) {
const int a = i + j * w;
#if TREZOR_FONT_BPP == 1
const uint8_t c = ((g[5 + a / 8] >> (7 - (a % 8) * 1)) & 0x01) * 15;
#elif TREZOR_FONT_BPP == 2
const uint8_t c = ((g[5 + a / 4] >> (6 - (a % 4) * 2)) & 0x03) * 5;
#elif TREZOR_FONT_BPP == 4
const uint8_t c = (g[5 + a / 2] >> (4 - (a % 2) * 4)) & 0x0F;
#elif TREZOR_FONT_BPP == 8
#error Rendering into buffer not supported when using TREZOR_FONT_BPP = 8
// const uint8_t c = g[5 + a / 1] >> 4;
#else
#error Unsupported TREZOR_FONT_BPP value
#endif
int x_pos = x + i + total_adv + bearX;
int y_pos = y + j - bearY;
if (y_pos < 0) continue;
if (x_pos >= DISPLAY_FRAMEBUFFER_WIDTH || x_pos < 0 ||
y_pos >= DISPLAY_FRAMEBUFFER_HEIGHT || y_pos < 0) {
continue;
}
display_pixel((uint8_t *)fb, x_pos, y_pos, colortable[c]);
}
}
}
total_adv += adv;
}
display_pixeldata_dirty();
}
#else
static void display_text_render(int x, int y, const char *text, int textlen,
int font, uint16_t fgcolor, uint16_t bgcolor) {
// determine text length if not provided
if (textlen < 0) {
textlen = strlen(text);
}
uint16_t colortable[16] = {0};
set_color_table(colortable, fgcolor, bgcolor);
// render glyphs
for (int i = 0; i < textlen; i++) {
const uint8_t *g = font_get_glyph(font, (uint8_t)text[i]);
if (!g) continue;
const uint8_t w = g[0]; // width
const uint8_t h = g[1]; // height
const uint8_t adv = g[2]; // advance
const uint8_t bearX = g[3]; // bearingX
const uint8_t bearY = g[4]; // bearingY
if (w && h) {
const int sx = x + bearX;
const int sy = y - bearY;
int x0 = 0, y0 = 0, x1 = 0, y1 = 0;
clamp_coords(sx, sy, w, h, &x0, &y0, &x1, &y1);
display_set_window(x0, y0, x1, y1);
for (int j = y0; j <= y1; j++) {
for (int i = x0; i <= x1; i++) {
const int rx = i - sx;
const int ry = j - sy;
const int a = rx + ry * w;
#if TREZOR_FONT_BPP == 1
const uint8_t c = ((g[5 + a / 8] >> (7 - (a % 8) * 1)) & 0x01) * 15;
#elif TREZOR_FONT_BPP == 2
const uint8_t c = ((g[5 + a / 4] >> (6 - (a % 4) * 2)) & 0x03) * 5;
#elif TREZOR_FONT_BPP == 4
const uint8_t c = (g[5 + a / 2] >> (4 - (a % 2) * 4)) & 0x0F;
#elif TREZOR_FONT_BPP == 8
const uint8_t c = g[5 + a / 1] >> 4;
#else
#error Unsupported TREZOR_FONT_BPP value
#endif
PIXELDATA(colortable[c]);
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}
}
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}
x += adv;
}
display_pixeldata_dirty();
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}
#endif
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void display_text(int x, int y, const char *text, int textlen, int font,
uint16_t fgcolor, uint16_t bgcolor) {
x += DISPLAY_OFFSET.x;
y += DISPLAY_OFFSET.y;
display_text_render(x, y, text, textlen, font, fgcolor, bgcolor);
}
void display_text_center(int x, int y, const char *text, int textlen, int font,
uint16_t fgcolor, uint16_t bgcolor) {
x += DISPLAY_OFFSET.x;
y += DISPLAY_OFFSET.y;
int w = display_text_width(text, textlen, font);
display_text_render(x - w / 2, y, text, textlen, font, fgcolor, bgcolor);
}
void display_text_right(int x, int y, const char *text, int textlen, int font,
uint16_t fgcolor, uint16_t bgcolor) {
x += DISPLAY_OFFSET.x;
y += DISPLAY_OFFSET.y;
int w = display_text_width(text, textlen, font);
display_text_render(x - w, y, text, textlen, font, fgcolor, bgcolor);
}
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// compute the width of the text (in pixels)
int display_text_width(const char *text, int textlen, int font) {
int width = 0;
// determine text length if not provided
if (textlen < 0) {
textlen = strlen(text);
}
for (int i = 0; i < textlen; i++) {
const uint8_t *g = font_get_glyph(font, (uint8_t)text[i]);
if (!g) continue;
const uint8_t adv = g[2]; // advance
width += adv;
/*
if (i != textlen - 1) {
const uint8_t adv = g[2]; // advance
width += adv;
} else { // last character
const uint8_t w = g[0]; // width
const uint8_t bearX = g[3]; // bearingX
width += (bearX + w);
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}
*/
}
return width;
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}
// Returns how many characters of the string can be used before exceeding
// the requested width. Tries to avoid breaking words if possible.
int display_text_split(const char *text, int textlen, int font,
int requested_width) {
int width = 0;
int lastspace = 0;
// determine text length if not provided
if (textlen < 0) {
textlen = strlen(text);
}
for (int i = 0; i < textlen; i++) {
if (text[i] == ' ') {
lastspace = i;
}
const uint8_t *g = font_get_glyph(font, (uint8_t)text[i]);
if (!g) continue;
const uint8_t adv = g[2]; // advance
width += adv;
if (width > requested_width) {
if (lastspace > 0) {
return lastspace;
} else {
return i;
}
}
}
return textlen;
}
#ifdef TREZOR_PRODTEST
#include "qr-code-generator/qrcodegen.h"
#define QR_MAX_VERSION 9
void display_qrcode(int x, int y, const char *data, uint8_t scale) {
if (scale < 1 || scale > 10) return;
uint8_t codedata[qrcodegen_BUFFER_LEN_FOR_VERSION(QR_MAX_VERSION)] = {0};
uint8_t tempdata[qrcodegen_BUFFER_LEN_FOR_VERSION(QR_MAX_VERSION)] = {0};
int side = 0;
if (qrcodegen_encodeText(data, tempdata, codedata, qrcodegen_Ecc_MEDIUM,
qrcodegen_VERSION_MIN, QR_MAX_VERSION,
qrcodegen_Mask_AUTO, true)) {
side = qrcodegen_getSize(codedata);
}
x += DISPLAY_OFFSET.x - (side + 2) * scale / 2;
y += DISPLAY_OFFSET.y - (side + 2) * scale / 2;
int x0 = 0, y0 = 0, x1 = 0, y1 = 0;
clamp_coords(x, y, (side + 2) * scale, (side + 2) * scale, &x0, &y0, &x1,
&y1);
display_set_window(x0, y0, x1, y1);
for (int j = y0; j <= y1; j++) {
for (int i = x0; i <= x1; i++) {
int rx = (i - x) / scale - 1;
int ry = (j - y) / scale - 1;
// 1px border
if (rx < 0 || ry < 0 || rx >= side || ry >= side) {
PIXELDATA(0xFFFF);
continue;
}
if (qrcodegen_getModule(codedata, rx, ry)) {
PIXELDATA(0x0000);
} else {
PIXELDATA(0xFFFF);
}
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}
}
display_pixeldata_dirty();
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}
#endif
void display_offset(int set_xy[2], int *get_x, int *get_y) {
if (set_xy) {
DISPLAY_OFFSET.x = set_xy[0];
DISPLAY_OFFSET.y = set_xy[1];
}
*get_x = DISPLAY_OFFSET.x;
*get_y = DISPLAY_OFFSET.y;
}
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void display_fade(int start, int end, int delay) {
#ifdef USE_BACKLIGHT
for (int i = 0; i < 100; i++) {
display_backlight(start + i * (end - start) / 100);
hal_delay(delay / 100);
}
display_backlight(end);
#endif
}
#define UTF8_IS_CONT(ch) (((ch)&0xC0) == 0x80)
void display_utf8_substr(const char *buf_start, size_t buf_len, int char_off,
int char_len, const char **out_start, int *out_len) {
size_t i = 0;
for (; i < buf_len; i++) {
if (char_off == 0) {
break;
}
if (!UTF8_IS_CONT(buf_start[i])) {
char_off--;
}
}
size_t i_start = i;
for (; i < buf_len; i++) {
if (char_len == 0) {
break;
}
if (!UTF8_IS_CONT(buf_start[i])) {
char_len--;
}
}
for (; i < buf_len; i++) {
if (!UTF8_IS_CONT(buf_start[i])) {
break;
}
}
*out_start = buf_start + i_start;
*out_len = i - i_start;
}