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115 lines
4.4 KiB
Markdown
115 lines
4.4 KiB
Markdown
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# Memory fragmentation management
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Trezor-core memory is managed by a mark-and-sweep garbage collector. Throughout the
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run-time of the firmware, the memory space gets increasingly fragmented as the GC sweep
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is initiated at arbitrary points.
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To combat fragmentation, we attempt to thoroughly clear the memory space after finishing
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every workflow, and keep only a limited set of modules alive at all times. These must
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take care to not hold external references.
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## Always active modules
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The following modules are kept loaded at all times:
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* `trezor`
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* `trezor.utils`
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* `storage`
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* `storage.common`
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* `storage.cache`
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* `storage.device`
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* `storage.fido2`
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* `trezor.pin` - held alive because the function `show_pin_timeout` is registered as a
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callback for `trezorconfig` and storage unlock operations
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* `usb`
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The above modules are only allowed to import C modules (`trezorconfig`, `trezorutils`,
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`trezorcrypto`, etc.) or each other. We currently do not have any automation to enforce
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this, so please be careful when editing them.
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## Presizing
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To save storage, Micropython only preallocates 1 slot in a module dict. Most of our
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modules use more slots than that. This means that the dict is reallocated, possibly
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several times. This is inconvenient at most times, but especially undesirable when it
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would happen to an always-active module at some point at run-time. The allocator would
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put the newly reallocated dict somewhere in the middle of the GC arena, and it would
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stay there.
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This does happen in practice: e.g., when you import `trezor.strings`, a new reference
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`strings` is inserted into the `trezor` module.
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For this reason, we call `utils.presize_module` on `trezor` and `storage` at first
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import time. The sizes are determined empirically and it might be necessary to raise
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them in the future.
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The backing storage for `sys.modules` can also be reallocated at run-time. We configure
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Micropython to preallocate 160 slots in `mpconfigport.h` variable
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`MICROPY_LOADED_MODULES_DICT_SIZE`. This is asserted at the end of unimport in
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`trezor.utils`, so if we ever need more modules than that, the test suite _should_ catch
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it.
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## Top-level and function-local imports
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In order to keep the imported image size in check, in certain places we avoid importing
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something at top-level, and instead import it in a function which actually needs the
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functionality. That way the module can be imported without immediately pulling in all of
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its possible dependencies.
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The following imports `trezor.ui` at import time - when importing `module`, `trezor.ui`
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is always imported, regardless of whether anyone calls the function `draw_foo`:
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```
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# module.py
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import trezor.ui
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def draw_foo():
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trezor.ui.display.draw_text("Foo")
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```
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The following defers the import until the function is called:
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```
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# module.py
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def draw_foo():
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import trezor.ui
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trezor.ui.display.draw_text("Foo")
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```
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The general rules of thumb are as follows:
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### C modules can always be imported.
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These do not take any space in RAM.
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### Always-active modules can always be imported.
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They are always active, so we do not need to worry about allocating.
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### In `apps.*`, we prefer clarity over optimization.
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It might still be useful to, e.g., avoid importing `trezor.ui.layouts` for operations
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that are sometimes silent, but it is not too important. All of the application code is
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scrubbed from memory when the workflow exits.
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### In system modules, we are extra careful.
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This means `apps.base`, `apps.common`, and everything outside the `apps` namespace.
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A module should only import on top-level if the import is either:
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* C module or an always active module,
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* a module that is expected to already be imported when this module is loaded
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(this is often the case in `apps.common` -- e.g., `trezor.workflow` is not always active, but is presumed active as soon as `session` is up),
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* small module without further dependencies,
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* something without which the whole module doesn't make sense (this is usually the case
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with layout code: `apps.common.confirm` doesn't make sense without importing
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`trezor.ui`)
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### Avoid importing `trezor.ui`.
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The `trezor.ui` namespace is one of the largest in the codebase, not counting
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application code. Importing the `trezor.ui` module alone is not a big problem, but
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pulling in anything from `trezor.ui.layouts` or `trezor.ui.components` usually means
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loading the full UI machinery. We only want to do that if we are sure that whoever is
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importing us is going to be drawing things.
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