mirror of
https://github.com/bitdefender/bddisasm.git
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167 lines
4.7 KiB
C
167 lines
4.7 KiB
C
/*
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* Copyright (c) 2020 Bitdefender
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* SPDX-License-Identifier: Apache-2.0
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*/
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#ifndef BDSHEMU_COMMON_H_
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#define BDSHEMU_COMMON_H_
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#if defined(_MSC_VER)
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#include <sal.h>
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#else
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#define _Analysis_assume_(x)
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#endif
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// The SHELLBMP and STACKBMP are two bitmaps which hold the state of each shellcode byte and each stack byte.
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// Inside SHELLBMP, we store whether a shellcode byte has been fetched for execution or not, and whether it was
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// modified or not.
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// Inside STACKBMP, we store whether a stack byte is part of a previously saved RIP value or not.
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#define STACKBMP(ctx) ((ctx)->Intbuf)
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#define STACKBMP_SIZE(ctx) ((ctx)->StackSize)
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#define SHELLBMP(ctx) (!((ctx)->Options & SHEMU_OPT_DIRECT_MAPPED_SHELL) ? (ctx)->Intbuf + (ctx)->StackSize : ND_NULL)
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#define SHELLBMP_SIZE(ctx) (!((ctx)->Options & SHEMU_OPT_DIRECT_MAPPED_SHELL) ? (ctx)->ShellcodeSize : 0)
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#define MAX(a, b) ((a) < (b) ? (b) : (a))
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#define MIN(a, b) ((a) > (b) ? (b) : (a))
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// Flags used for the shellcode. These are set inside SHELLBMP. Each byte at index X inside SHELLBMP indicates the state
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// of the shellcode byte at index X.
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#define SHELL_BYTE_DIRTY (0x01) // The location inside the shellcode has been written.
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#define SHELL_BYTE_FETCHED (0x02) // The location inside the shellcode has been fetched for execution.
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#define SHELL_BYTE_IBYTES (0x04) // The location inside the shellcode represents executed instruction
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// bytes. Does not include the first instruction byte, which is marked
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// using the SHELL_BYTE_FETCHED flag.
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// Flags used for the stack. These are set inside STACKBMP. Each byte at index X inside STACKBMP indicates the state
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// of the stack byte at index X.
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#define STACK_BYTE_RIP (0x01) // The location inside the stack contains a RIP portion.
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// Flags used for the GPR tracking mechanism. Each byte X inside the GPR tracker array indicates the state of said GPR.
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#define GPR_TRACK_READ (0x01) // The GPR has been read, by any instruction (including RMW).
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#define GPR_TRACK_DIRTY (0x02) // The GPR has been modified.
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#define GET_BITS(val, start, stop) (((val) >> (start)) & ((1ULL << ((stop) - (start) + 1)) - 1))
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#define ShemuShellBmpStateSet(Context, Start, Count, Flags) \
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ShemuBmpStateUpdate(SHELLBMP(Context), SHELLBMP_SIZE(Context), Start, Count, Flags, ND_FALSE)
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#define ShemuShellBmpStateClear(Context, Start, Count, Flags) \
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ShemuBmpStateUpdate(SHELLBMP(Context), SHELLBMP_SIZE(Context), Start, Count, Flags, ND_TRUE)
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#define ShemuShellBmpStateCheck(Context, Start, Count, Flags) \
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ShemuBmpStateCheck(SHELLBMP(Context), SHELLBMP_SIZE(Context), Start, Count, Flags)
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#define ShemuStackBmpStateSet(Contxt, Start, Count, Flags) \
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ShemuBmpStateUpdate(STACKBMP(Context), STACKBMP_SIZE(Context), Start, Count, Flags, ND_FALSE)
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#define ShemuStackBmpStateClear(Context, Start, Count, Flags) \
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ShemuBmpStateUpdate(STACKBMP(Context), STACKBMP_SIZE(Context), Start, Count, Flags, ND_TRUE)
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#define ShemuStackBmpStateCheck(Context, Start, Count, Flags) \
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ShemuBmpStateCheck(STACKBMP(Context), STACKBMP_SIZE(Context), Start, Count, Flags)
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void
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shemu_printf(
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SHEMU_CONTEXT *Context,
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char *formatstring,
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...
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);
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void *
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shemu_memcpy(
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void *Dest,
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const void *Source,
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ND_SIZET Size
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);
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void
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ShemuHexlify(
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ND_UINT8 *Value,
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ND_UINT64 ValueSize,
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char *Hex,
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ND_UINT64 HexSize
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);
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void
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ShemuBmpStateUpdate(
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ND_UINT8 *Bitmap,
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ND_UINT64 Size,
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ND_UINT64 Start,
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ND_UINT64 Count,
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ND_UINT8 Flags,
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ND_BOOL Clear
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);
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ND_BOOL
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ShemuBmpStateCheck(
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ND_UINT8 *Bitmap,
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ND_UINT64 Size,
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ND_UINT64 Start,
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ND_UINT64 Count,
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ND_UINT8 Flags
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);
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ND_BOOL
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ShemuIsShellcodePtr(
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SHEMU_CONTEXT *Context,
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ND_UINT64 Gla,
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ND_UINT64 Size
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);
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ND_BOOL
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ShemuIsStackPtr(
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SHEMU_CONTEXT *Context,
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ND_UINT64 Gla,
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ND_UINT64 Size
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);
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ND_BOOL
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ShemuIsIcachePtr(
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SHEMU_CONTEXT *Context,
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ND_UINT64 Gla,
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ND_UINT64 Size
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);
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SHEMU_STATUS
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ShemuMemLoad(
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SHEMU_CONTEXT *Context,
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ND_UINT64 Gla,
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ND_UINT64 Size,
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ND_UINT8 *Value
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);
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SHEMU_STATUS
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ShemuMemStore(
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SHEMU_CONTEXT *Context,
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ND_UINT64 Gla,
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ND_UINT64 Size,
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ND_UINT8 *Value
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);
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SHEMU_STATUS
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ShemuMemFetch(
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SHEMU_CONTEXT *Context,
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ND_UINT64 Gla,
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ND_UINT64 Size,
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ND_UINT8 *Bytes
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);
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void
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ShemuFlushIcache(
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SHEMU_CONTEXT *Context
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);
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void
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ShemuDisplayMemValue(
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SHEMU_CONTEXT *Context,
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ND_UINT64 Gla,
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ND_UINT64 Size,
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ND_UINT8 *Value,
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ND_BOOL Load
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);
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#endif // BDSHEMU_COMMON_H_
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