The AnacondaWidgets Library Reference Manual | ||||
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Top | Description | Object Hierarchy | Implemented Interfaces | Properties |
struct AnacondaSpokeSelector; struct AnacondaSpokeSelectorClass; gboolean anaconda_spoke_selector_get_incomplete (AnacondaSpokeSelector *spoke
); GtkWidget * anaconda_spoke_selector_new (); void anaconda_spoke_selector_set_incomplete (AnacondaSpokeSelector *spoke
,gboolean is_incomplete
);
GObject +----GInitiallyUnowned +----GtkWidget +----GtkContainer +----GtkBin +----GtkEventBox +----AnacondaSpokeSelector
"icon" gchar* : Read / Write "status" gchar* : Read / Write "title" gchar* : Read / Write
A AnacondaSpokeSelector is a widget that is associated with a Spoke and is packed into a grid on a Hub. A Spoke allows the user to configure one piece of system, and the associated selector both displays the current configuration and allows for a place to click to do further configuration.
Some Spokes can have their initial configuration guessed, while others (specifically storage) requires the user to do something. For those that the user has not entered, the selector may be set as incomplete. See anaconda_spoke_selector_get_incomplete and anaconda_spoke_selector_set_incomplete.
As a AnacondaSpokeSelector is a subclass of a GtkEventBox, any signals may be caught. However ::button-press-event is the most important one and should be how control is transferred to a Spoke.
struct AnacondaSpokeSelector;
The AnacondaSpokeSelector struct contains only private fields and should not be directly accessed.
struct AnacondaSpokeSelectorClass { GtkEventBoxClass parent_class; };
gboolean anaconda_spoke_selector_get_incomplete
(AnacondaSpokeSelector *spoke
);
Returns whether or not this spoke has been completed.
|
a AnacondaSpokeSelector |
Returns : |
Whether spoke has been completed by the user. |
Since 1.0
GtkWidget * anaconda_spoke_selector_new ();
Creates a new AnacondaSpokeSelector, which is a selectable display for a single spoke of an Anaconda hub. Many spokes may be put together into a grid, displaying everything that a user needs to do in one place.
Returns : |
A new AnacondaSpokeSelector. |
void anaconda_spoke_selector_set_incomplete (AnacondaSpokeSelector *spoke
,gboolean is_incomplete
);
Specifies whether this spoke must still be visited by the user. If so, this means anaconda doesn't have enough information to continue and the user must take some action. A warning icon will be displayed alongside the spoke's icon, and the continue button will be disabled.
|
a AnacondaSpokeSelector |
|
TRUE if this spoke still needs to be visited. |
Since 1.0
"icon"
property "icon" gchar* : Read / Write
The :icon string is the standard icon name for an icon to display beside this spoke's :title. It is strongly suggested that one of the "-symbolic" icons be used, as that is consistent with the style we are going for.
Default value: "gtk-missing-image"
Since 1.0
"status"
property "status" gchar* : Read / Write
The :status string is text displayed underneath the spoke's :title and also beside the :icon. This text very briefly describes what has been selected on the spoke associated with this selector. For instance, it might be set up to "English" for a language-related spoke.
Default value: "None"
Since 1.0