mirror of
https://github.com/trezor/trezor-firmware.git
synced 2024-11-23 07:58:09 +00:00
42e001e6d3
[no changelog]
310 lines
8.8 KiB
C
310 lines
8.8 KiB
C
/*
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* This file is part of the Trezor project, https://trezor.io/
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*
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* Copyright (c) SatoshiLabs
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <string.h>
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#include TREZOR_BOARD
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#include "bootui.h"
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#include "colors.h"
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#include "display.h"
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#include "display_draw.h"
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#include "display_utils.h"
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#include "fonts/fonts.h"
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#ifdef TREZOR_EMULATOR
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#include "emulator.h"
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#else
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#include "mini_printf.h"
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#endif
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#include "rust_ui.h"
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#include "version.h"
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#define BACKLIGHT_NORMAL 150
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#define COLOR_BL_BG COLOR_WHITE // background
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#define COLOR_BL_FG COLOR_BLACK // foreground
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#ifdef RGB16
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#define COLOR_BL_FAIL RGB16(0xFF, 0x00, 0x00) // red
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#define COLOR_BL_DONE RGB16(0x00, 0xAE, 0x0B) // green
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#define COLOR_BL_PROCESS RGB16(0x4A, 0x90, 0xE2) // blue
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#define COLOR_BL_GRAY RGB16(0x99, 0x99, 0x99) // gray
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#else
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#define COLOR_BL_FAIL COLOR_BL_FG
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#define COLOR_BL_DONE COLOR_BL_FG
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#define COLOR_BL_PROCESS COLOR_BL_FG
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#define COLOR_BL_GRAY COLOR_BL_FG
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#endif
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#ifndef TREZOR_MODEL_R
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#define BOOT_WAIT_HEIGHT 25
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#define BOOT_WAIT_Y_TOP (DISPLAY_RESY - BOOT_WAIT_HEIGHT)
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#else
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#define BOOT_WAIT_HEIGHT 12
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#define BOOT_WAIT_Y_TOP (DISPLAY_RESY - BOOT_WAIT_HEIGHT)
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#endif
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// common shared functions
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static void format_ver(const char *format, uint32_t version, char *buffer,
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size_t buffer_len) {
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mini_snprintf(buffer, buffer_len, format, (int)(version & 0xFF),
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(int)((version >> 8) & 0xFF), (int)((version >> 16) & 0xFF)
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// ignore build field (int)((version >> 24) & 0xFF)
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);
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}
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// boot UI
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#ifndef NEW_RENDERING
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static uint16_t boot_background;
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#endif
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static bool initial_setup = true;
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void ui_set_initial_setup(bool initial) { initial_setup = initial; }
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#ifndef NEW_RENDERING
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static void ui_screen_boot_old(const vendor_header *const vhdr,
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const image_header *const hdr) {
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const int show_string = ((vhdr->vtrust & VTRUST_NO_STRING) == 0);
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if ((vhdr->vtrust & VTRUST_NO_RED) != 0) {
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boot_background = COLOR_BLACK;
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} else {
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boot_background = COLOR_BL_FAIL;
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}
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const uint8_t *vimg = vhdr->vimg;
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const uint32_t fw_version = hdr->version;
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display_bar(0, 0, DISPLAY_RESX, DISPLAY_RESY, boot_background);
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#ifndef TREZOR_MODEL_R
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int image_top = show_string ? 30 : (DISPLAY_RESY - 120) / 2;
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// check whether vendor image is 120x120
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if (memcmp(vimg, "TOIF\x78\x00\x78\x00", 8) == 0) {
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uint32_t datalen = *(uint32_t *)(vimg + 8);
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display_image((DISPLAY_RESX - 120) / 2, image_top, vimg, datalen + 12);
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}
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if (show_string) {
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char ver_str[64];
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display_text_center(DISPLAY_RESX / 2, DISPLAY_RESY - 5 - 50, vhdr->vstr,
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vhdr->vstr_len, FONT_NORMAL, COLOR_BL_BG,
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boot_background);
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format_ver("%d.%d.%d", fw_version, ver_str, sizeof(ver_str));
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display_text_center(DISPLAY_RESX / 2, DISPLAY_RESY - 5 - 25, ver_str, -1,
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FONT_NORMAL, COLOR_BL_BG, boot_background);
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}
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#else
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// check whether vendor image is 24x24
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if (memcmp(vimg, "TOIG\x18\x00\x18\x00", 8) == 0) {
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uint32_t datalen = *(uint32_t *)(vimg + 8);
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display_icon((DISPLAY_RESX - 22) / 2, 0, vimg, datalen + 12, COLOR_BL_BG,
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boot_background);
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}
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if (show_string) {
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char ver_str[64];
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display_text_center(DISPLAY_RESX / 2, 36, vhdr->vstr, vhdr->vstr_len,
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FONT_NORMAL, COLOR_BL_BG, boot_background);
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format_ver("%d.%d.%d", fw_version, ver_str, sizeof(ver_str));
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display_text_center(DISPLAY_RESX / 2, 46, ver_str, -1, FONT_NORMAL,
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COLOR_BL_BG, boot_background);
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}
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#endif
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display_pixeldata_dirty();
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display_refresh();
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}
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#endif
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#ifndef NEW_RENDERING
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static void ui_screen_boot_wait(int wait_seconds) {
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char wait_str[32];
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mini_snprintf(wait_str, sizeof(wait_str), "starting in %d s", wait_seconds);
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display_bar(0, BOOT_WAIT_Y_TOP, DISPLAY_RESX, BOOT_WAIT_HEIGHT,
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boot_background);
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display_text_center(DISPLAY_RESX / 2, DISPLAY_RESY - 5, wait_str, -1,
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FONT_NORMAL, COLOR_BL_BG, boot_background);
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display_pixeldata_dirty();
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display_refresh();
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}
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#endif
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#if defined USE_TOUCH
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#include "touch.h"
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void ui_click(void) {
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// flush touch events if any
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while (touch_read()) {
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}
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// wait for TOUCH_START
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while ((touch_read() & TOUCH_START) == 0) {
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}
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// wait for TOUCH_END
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while ((touch_read() & TOUCH_END) == 0) {
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}
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// flush touch events if any
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while (touch_read()) {
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}
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}
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#elif defined USE_BUTTON
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#include "button.h"
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void ui_click(void) {
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for (;;) {
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button_read();
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if (button_state_left() != 0 && button_state_right() != 0) {
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break;
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}
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}
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for (;;) {
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button_read();
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if (button_state_left() != 1 && button_state_right() != 1) {
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break;
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}
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}
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}
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#else
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#error "No input method defined"
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#endif
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#ifndef NEW_RENDERING
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static void ui_screen_boot_click(void) {
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display_bar(0, BOOT_WAIT_Y_TOP, DISPLAY_RESX, BOOT_WAIT_HEIGHT,
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boot_background);
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bld_continue_label(boot_background);
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display_pixeldata_dirty();
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display_refresh();
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ui_click();
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}
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#endif
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#ifdef NEW_RENDERING
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void ui_screen_boot(const vendor_header *const vhdr,
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const image_header *const hdr, int wait) {
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bool show_string = ((vhdr->vtrust & VTRUST_NO_STRING) == 0);
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const char *vendor_str = show_string ? vhdr->vstr : NULL;
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const size_t vendor_str_len = show_string ? vhdr->vstr_len : 0;
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bool red_screen = ((vhdr->vtrust & VTRUST_NO_RED) == 0);
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uint32_t vimg_len = *(uint32_t *)(vhdr->vimg + 8);
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screen_boot(red_screen, vendor_str, vendor_str_len, hdr->version, vhdr->vimg,
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vimg_len, wait);
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}
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#else // NEW_RENDERING
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void ui_screen_boot(const vendor_header *const vhdr,
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const image_header *const hdr, int wait) {
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if (wait == 0) {
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ui_screen_boot_old(vhdr, hdr);
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} else if (wait > 0) {
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ui_screen_boot_wait(wait);
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} else {
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ui_screen_boot_click();
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}
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}
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#endif
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// welcome UI
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void ui_screen_welcome(void) { screen_welcome(); }
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uint32_t ui_screen_intro(const vendor_header *const vhdr,
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const image_header *const hdr, bool fw_ok) {
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char bld_ver[32];
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char ver_str[64];
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format_ver("%d.%d.%d", VERSION_UINT32, bld_ver, sizeof(bld_ver));
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format_ver("%d.%d.%d", hdr->version, ver_str, sizeof(ver_str));
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return screen_intro(bld_ver, vhdr->vstr, vhdr->vstr_len, ver_str, fw_ok);
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}
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uint32_t ui_screen_menu(secbool firmware_present) {
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return screen_menu(firmware_present);
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}
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// install UI
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uint32_t ui_screen_install_confirm(const vendor_header *const vhdr,
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const image_header *const hdr,
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secbool should_keep_seed,
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secbool is_newvendor, int version_cmp) {
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uint8_t fingerprint[32];
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char ver_str[64];
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get_image_fingerprint(hdr, fingerprint);
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format_ver("%d.%d.%d", hdr->version, ver_str, sizeof(ver_str));
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return screen_install_confirm(vhdr->vstr, vhdr->vstr_len, ver_str,
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fingerprint, should_keep_seed == sectrue,
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is_newvendor == sectrue, version_cmp);
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}
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void ui_screen_install_start() {
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screen_install_progress(0, true, initial_setup);
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}
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void ui_screen_install_progress_erase(int pos, int len) {
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screen_install_progress(250 * pos / len, false, initial_setup);
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}
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void ui_screen_install_progress_upload(int pos) {
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screen_install_progress(pos, false, initial_setup);
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}
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// wipe UI
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uint32_t ui_screen_wipe_confirm(void) { return screen_wipe_confirm(); }
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void ui_screen_wipe(void) { screen_wipe_progress(0, true); }
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void ui_screen_wipe_progress(int pos, int len) {
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screen_wipe_progress(1000 * pos / len, false);
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}
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// done UI
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void ui_screen_done(uint8_t restart_seconds, secbool full_redraw) {
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screen_install_success(restart_seconds, initial_setup, full_redraw);
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}
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void ui_screen_boot_stage_1(bool fading) { screen_boot_stage_1(fading); }
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// error UI
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void ui_screen_fail(void) { screen_install_fail(); }
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#ifdef USE_OPTIGA
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uint32_t ui_screen_unlock_bootloader_confirm(void) {
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return screen_unlock_bootloader_confirm();
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}
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#else
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void ui_screen_install_restricted(void) { screen_install_fail(); }
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#endif
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// general functions
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void ui_fadein(void) { display_fade(0, BACKLIGHT_NORMAL, 1000); }
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void ui_fadeout(void) {
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display_fade(BACKLIGHT_NORMAL, 0, 500);
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display_clear();
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}
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