/* * This file is part of the TREZOR project. * * Copyright (C) 2014 Pavol Rusnak * * This library is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public License * along with this library. If not, see . */ #include "trezor.h" #include "oled.h" #include "bitmaps.h" #include "util.h" #include "usb.h" #include "setup.h" #include "storage.h" #include "layout.h" #include "layout2.h" #include "rng.h" #include "buttons.h" uint32_t __stack_chk_guard; void __attribute__((noreturn)) __stack_chk_fail(void) { layoutDialog(&bmp_icon_error, NULL, NULL, NULL, "Stack smashing", "detected.", NULL, "Please unplug", "the device.", NULL); for (;;) {} // loop forever } void check_lock_screen(void) { buttonUpdate(); // wake from screensaver on any button if (layoutLast == layoutScreensaver && (button.NoUp || button.YesUp)) { layoutHome(); return; } // button held for long enough if (layoutLast == layoutHome && button.NoDown >= 500000) { layoutDialog(&bmp_icon_question, "Cancel", "Lock Device", NULL, "Do you really want to", "lock your TREZOR?", NULL, NULL, NULL, NULL); // wait until NoButton is released usbTiny(1); do { usbDelay(3300); buttonUpdate(); } while (!button.NoUp); // wait for confirmation/cancellation of the dialog do { usbDelay(3300); buttonUpdate(); } while (!button.YesUp && !button.NoUp); usbTiny(0); if (button.YesUp) { // lock the screen session_clear(true); layoutScreensaver(); } else { // resume homescreen layoutHome(); } } } int main(void) { __stack_chk_guard = random32(); #ifndef APPVER setup(); oledInit(); #else setupApp(); #endif #if DEBUG_LINK oledSetDebug(1); storage_reset(); // wipe storage if debug link storage_reset_uuid(); storage_commit(); storage_clearPinArea(); // reset PIN failures if debug link #endif oledDrawBitmap(40, 0, &bmp_logo64); oledRefresh(); storage_init(); layoutHome(); usbInit(); for (;;) { usbPoll(); check_lock_screen(); } return 0; }