use crate::ui::geometry::{Offset, Point, Rect}; pub const WIDTH: i16 = 240; pub const HEIGHT: i16 = 240; pub const LINE_SPACE: i16 = 4; pub const FONT_BPP: i16 = 4; pub const LOADER_OUTER: i16 = 60; pub const LOADER_INNER: i16 = 42; pub const LOADER_ICON_MAX_SIZE: i16 = 64; pub const MODEL_NAME: &str = "Trezor Model T"; pub const fn size() -> Offset { Offset::new(WIDTH, HEIGHT) } pub const fn screen() -> Rect { Rect::from_top_left_and_size(Point::zero(), size()) }