# This file is part of the Trezor project. # # Copyright (C) 2012-2019 SatoshiLabs and contributors # # This library is free software: you can redistribute it and/or modify # it under the terms of the GNU Lesser General Public License version 3 # as published by the Free Software Foundation. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU Lesser General Public License for more details. # # You should have received a copy of the License along with this library. # If not, see . from copy import deepcopy from typing import Iterator import pytest from trezorlib import debuglink, device, exceptions, messages, models from trezorlib.debuglink import TrezorClientDebugLink as Client from ..translations import LANGUAGES, build_and_sign_blob, get_lang_json, set_language pytestmark = pytest.mark.skip_t1b1 MAX_DATA_LENGTH = { models.T2T1: 48 * 1024, models.T2B1: 32 * 1024, models.T3T1: 256 * 1024, } def get_ping_button(lang: str) -> str: content = get_lang_json(lang) return content["translations"]["buttons__confirm"] def get_ping_title(lang: str) -> str: content = get_lang_json(lang) return content["translations"]["words__confirm"] @pytest.fixture def client(client: Client) -> Iterator[Client]: lang_before = client.features.language or "" try: set_language(client, "en") yield client finally: set_language(client, lang_before[:2]) def _check_ping_screen_texts(client: Client, title: str, right_button: str) -> None: def ping_input_flow(client: Client, title: str, right_button: str): yield layout = client.debug.wait_layout() assert layout.title().upper() == title.upper() assert layout.button_contents()[-1] == right_button.upper() client.debug.press_yes() # TT does not have a right button text (but a green OK tick) if client.model in (models.T2T1, models.T3T1): right_button = "-" with client: client.watch_layout(True) client.set_input_flow(ping_input_flow(client, title, right_button)) ping = client.call(messages.Ping(message="ahoj!", button_protection=True)) assert ping == messages.Success(message="ahoj!") def test_error_too_long(client: Client): assert client.features.language == "en-US" # Translations too long # Sending more than allowed by the flash capacity max_length = MAX_DATA_LENGTH[client.model] with pytest.raises(exceptions.TrezorFailure, match="Translations too long"), client: bad_data = (max_length + 1) * b"a" device.change_language(client, language_data=bad_data) assert client.features.language == "en-US" _check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en")) def test_error_invalid_data_length(client: Client): assert client.features.language == "en-US" # Invalid data length # Sending more data than advertised in the header with pytest.raises(exceptions.TrezorFailure, match="Invalid data length"), client: good_data = build_and_sign_blob("cs", client.model) bad_data = good_data + b"abcd" device.change_language(client, language_data=bad_data) assert client.features.language == "en-US" _check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en")) def test_error_invalid_header_magic(client: Client): assert client.features.language == "en-US" # Invalid header magic # Does not match the expected magic with pytest.raises( exceptions.TrezorFailure, match="Invalid translations data" ), client: good_data = build_and_sign_blob("cs", client.model) bad_data = 4 * b"a" + good_data[4:] device.change_language(client, language_data=bad_data) assert client.features.language == "en-US" _check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en")) def test_error_invalid_data_hash(client: Client): assert client.features.language == "en-US" # Invalid data hash # Changing the data after their hash has been calculated with pytest.raises( exceptions.TrezorFailure, match="Translation data verification failed" ), client: good_data = build_and_sign_blob("cs", client.model) bad_data = good_data[:-8] + 8 * b"a" device.change_language( client, language_data=bad_data, ) assert client.features.language == "en-US" _check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en")) def test_error_version_mismatch(client: Client): assert client.features.language == "en-US" # Translations version mismatch # Change the version to one not matching the current device with pytest.raises( exceptions.TrezorFailure, match="Translations version mismatch" ), client: data = get_lang_json("cs") data["header"]["version"] = "3.5.4" device.change_language( client, language_data=build_and_sign_blob(data, client.model), ) assert client.features.language == "en-US" _check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en")) def test_error_invalid_header_version(client: Client): assert client.features.language == "en-US" # Invalid header version # Version is not a valid semver with integers with pytest.raises(ValueError), client: data = get_lang_json("cs") data["header"]["version"] = "ABC.XYZ.DEF" device.change_language( client, language_data=build_and_sign_blob(data, client.model), ) assert client.features.language == "en-US" _check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en")) def test_error_invalid_signature(client: Client): assert client.features.language == "en-US" # Invalid signature # Changing the data in the signature section with pytest.raises( exceptions.TrezorFailure, match="Invalid translations data" ), client: good_data = bytearray(build_and_sign_blob("cs", client.model)) bad_data = bytearray(good_data) bad_data[128:256] = 128 * b"a" device.change_language( client, language_data=bytes(bad_data), ) assert client.features.language == "en-US" _check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en")) @pytest.mark.parametrize("lang", LANGUAGES) def test_full_language_change(client: Client, lang: str): assert client.features.language == "en-US" assert client.features.language_version_matches is True # Setting selected language set_language(client, lang) assert client.features.language[:2] == lang assert client.features.language_version_matches is True _check_ping_screen_texts(client, get_ping_title(lang), get_ping_button(lang)) # Setting the default language via empty data set_language(client, "en") assert client.features.language == "en-US" assert client.features.language_version_matches is True _check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en")) def test_language_is_removed_after_wipe(client: Client): assert client.features.language == "en-US" _check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en")) # Setting cs language set_language(client, "cs") assert client.features.language == "cs-CZ" _check_ping_screen_texts(client, get_ping_title("cs"), get_ping_button("cs")) # Wipe device device.wipe(client) assert client.features.language == "en-US" # Load it again debuglink.load_device( client, mnemonic=" ".join(["all"] * 12), pin=None, passphrase_protection=False, label="test", ) assert client.features.language == "en-US" _check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en")) def test_translations_renders_on_screen(client: Client): czech_data = get_lang_json("cs") # Setting some values of words__confirm key and checking that in ping screen title assert client.features.language == "en-US" # Normal english _check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en")) # Normal czech set_language(client, "cs") assert client.features.language == "cs-CZ" _check_ping_screen_texts(client, get_ping_title("cs"), get_ping_button("cs")) # Modified czech - changed value czech_data_copy = deepcopy(czech_data) new_czech_confirm = "ABCD" czech_data_copy["translations"]["words__confirm"] = new_czech_confirm device.change_language( client, language_data=build_and_sign_blob(czech_data_copy, client.model), ) _check_ping_screen_texts(client, new_czech_confirm, get_ping_button("cs")) # Modified czech - key deleted completely, english is shown czech_data_copy = deepcopy(czech_data) del czech_data_copy["translations"]["words__confirm"] device.change_language( client, language_data=build_and_sign_blob(czech_data_copy, client.model), ) _check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("cs")) def test_reject_update(client: Client): assert client.features.language == "en-US" lang = "cs" language_data = build_and_sign_blob(lang, client.model) def input_flow_reject(): yield client.debug.press_no() with pytest.raises(exceptions.Cancelled), client: client.set_input_flow(input_flow_reject) device.change_language(client, language_data) assert client.features.language == "en-US" _check_ping_screen_texts(client, get_ping_title("en"), get_ping_button("en")) def test_silent_update(client: Client): assert client.features.language == "en-US" lang = "cs" language_data = build_and_sign_blob(lang, client.model) def input_flow_confirm(language: str): if language == "cs": title = "NASTAVENÍ JAZYKA" text = "Změnit jazyk na cs-CZ?" else: title = "LANGUAGE SETTINGS" text = "Change language to cs-CZ?" def input_flow(): yield layout = client.debug.wait_layout() assert layout.title() == title assert layout.text_content() == text client.debug.press_yes() yield layout = client.debug.wait_layout() assert layout.text_content() == "Jazyk byl úspěšně změněn" client.debug.press_yes() return input_flow def input_flow_silent(): yield # It will never reach this - there is just loader on the screen assert False # Device is loaded with seed, language change is shown on the screen with client: client.watch_layout(True) client.set_input_flow(input_flow_confirm("en")) device.change_language(client, language_data) assert client.features.language[:2] == lang device.wipe(client) assert client.features.language == "en-US" # Device is empty, language is changed silently with client: client.watch_layout(True) client.set_input_flow(input_flow_silent) device.change_language(client, language_data) assert client.features.language[:2] == lang # Same language is set again, shown on screen with client: client.watch_layout(True) client.set_input_flow(input_flow_confirm("cs")) device.change_language(client, language_data) assert client.features.language[:2] == lang device.wipe(client) assert client.features.language == "en-US" debuglink.load_device( client, mnemonic=" ".join(["all"] * 12), pin=None, passphrase_protection=False, label="test", ) # Device is again loaded with seed, language change is shown on the screen with client: client.watch_layout(True) client.set_input_flow(input_flow_confirm("en")) device.change_language(client, language_data) assert client.features.language[:2] == lang _check_ping_screen_texts(client, get_ping_title(lang), get_ping_button(lang))