use super::theme; use crate::ui::{ component::{ base::ComponentExt, label::Label, text::TextStyle, Child, Component, Event, EventCtx, }, display::Icon, geometry::{Alignment, Insets, Rect}, model_mercury::component::{Button, ButtonMsg, CancelInfoConfirmMsg}, shape::Renderer, }; const TITLE_HEIGHT: i16 = 42; const TITLE_SPACE: i16 = 2; pub struct Frame { border: Insets, title: Child>, subtitle: Option>>, button: Option>>, button_msg: CancelInfoConfirmMsg, content: Child, } pub enum FrameMsg { Content(T), Button(CancelInfoConfirmMsg), } impl Frame where T: Component, U: AsRef, { pub fn new(alignment: Alignment, title: U, content: T) -> Self { let style: TextStyle = theme::label_title_main(); Self { title: Child::new(Label::new(title, alignment, style).vertically_centered()), subtitle: None, border: theme::borders(), button: None, button_msg: CancelInfoConfirmMsg::Cancelled, content: Child::new(content), } } pub fn left_aligned(title: U, content: T) -> Self { Self::new(Alignment::Start, title, content) } pub fn right_aligned(title: U, content: T) -> Self { Self::new(Alignment::End, title, content) } pub fn centered(title: U, content: T) -> Self { Self::new(Alignment::Center, title, content) } pub fn with_border(mut self, border: Insets) -> Self { self.border = border; self } pub fn with_subtitle(mut self, subtitle: U) -> Self { let style = theme::label_title_sub(); self.title = Child::new(self.title.into_inner().top_aligned()); self.subtitle = Some(Child::new(Label::new( subtitle, self.title.inner().alignment(), style, ))); self } fn with_button(mut self, icon: Icon, msg: CancelInfoConfirmMsg) -> Self { let touch_area = Insets { left: self.border.left * 4, bottom: self.border.bottom * 4, ..self.border }; self.button = Some(Child::new( Button::with_icon(icon) .with_expanded_touch_area(touch_area) .styled(theme::button_moreinfo()), )); self.button_msg = msg; self } pub fn with_cancel_button(self) -> Self { self.with_button(theme::ICON_CORNER_CANCEL, CancelInfoConfirmMsg::Cancelled) } pub fn with_info_button(self) -> Self { self.with_button(theme::ICON_MENU, CancelInfoConfirmMsg::Info) } pub fn inner(&self) -> &T { self.content.inner() } pub fn update_title(&mut self, ctx: &mut EventCtx, new_title: U) { self.title.mutate(ctx, |ctx, t| { t.set_text(new_title); t.request_complete_repaint(ctx) }) } pub fn update_content(&mut self, ctx: &mut EventCtx, update_fn: F) -> R where F: Fn(&mut T) -> R, { self.content.mutate(ctx, |ctx, c| { let res = update_fn(c); c.request_complete_repaint(ctx); res }) } } impl Component for Frame where T: Component, U: AsRef, { type Msg = FrameMsg; fn place(&mut self, bounds: Rect) -> Rect { let (mut header_area, content_area) = bounds.split_top(TITLE_HEIGHT); let content_area = content_area.inset(Insets::right(TITLE_SPACE)); if let Some(b) = &mut self.button { let (rest, button_area) = header_area.split_right(TITLE_HEIGHT); header_area = rest; b.place(button_area); } if self.subtitle.is_some() { let title_area = self.title.place(header_area); let remaining = header_area.inset(Insets::top(title_area.height())); let _subtitle_area = self.subtitle.place(remaining); } else { self.title.place(header_area); } self.content.place(content_area); bounds } fn event(&mut self, ctx: &mut EventCtx, event: Event) -> Option { self.title.event(ctx, event); self.subtitle.event(ctx, event); if let Some(ButtonMsg::Clicked) = self.button.event(ctx, event) { return Some(FrameMsg::Button(self.button_msg)); } self.content.event(ctx, event).map(FrameMsg::Content) } fn paint(&mut self) { self.title.paint(); self.subtitle.paint(); self.button.paint(); self.content.paint(); } fn render<'s>(&'s self, target: &mut impl Renderer<'s>) { self.title.render(target); self.subtitle.render(target); self.button.render(target); self.content.render(target); } #[cfg(feature = "ui_bounds")] fn bounds(&self, sink: &mut dyn FnMut(Rect)) { self.title.bounds(sink); self.subtitle.bounds(sink); self.button.bounds(sink); self.content.bounds(sink); } } #[cfg(feature = "ui_debug")] impl crate::trace::Trace for Frame where T: crate::trace::Trace, U: AsRef, { fn trace(&self, t: &mut dyn crate::trace::Tracer) { t.component("Frame"); t.child("title", &self.title); t.child("content", &self.content); if let Some(subtitle) = &self.subtitle { t.child("subtitle", subtitle); } if let Some(button) = &self.button { t.child("button", button); } } }