#include "rand.h" #ifdef UNIX #include #include static FILE *frand = NULL; #else uint32_t rng_get(void); #endif uint32_t random32(void) { #ifdef UNIX uint32_t r; size_t len = sizeof(r); if (!frand) { frand = fopen("/dev/urandom", "r"); } size_t len_read = fread(&r, 1, len, frand); (void)len_read; assert(len_read == len); return r; #else return rng_get(); #endif } uint32_t random_uniform(uint32_t n) { uint32_t x, max = 0xFFFFFFFF - (0xFFFFFFFF % n); while ((x = random32()) >= max); return x / (max / n); } void random_buffer(uint8_t *buf, size_t len) { #ifdef UNIX if (!frand) { frand = fopen("/dev/urandom", "r"); } size_t len_read = fread(buf, 1, len, frand); (void)len_read; assert(len_read == len); #else size_t i; uint32_t r = 0; for (i = 0; i < len; i++) { if (i % 4 == 0) { r = random32(); } buf[i] = (r >> ((i % 4) * 8)) & 0xFF; } #endif } void random_permute(char *str, size_t len) { int i, j; char t; for (i = len - 1; i >= 1; i--) { j = random_uniform(i + 1); t = str[j]; str[j] = str[i]; str[i] = t; } }