from typing import TYPE_CHECKING from trezor import TR, io, utils, wire from trezor.ui.layouts import confirm_action, show_error_and_raise from trezor.utils import sd_hotswap_enabled if TYPE_CHECKING: from trezor.ui.layouts.common import ProgressLayout class SdCardUnavailable(wire.ProcessError): pass async def _confirm_retry_wrong_card() -> None: if sd_hotswap_enabled(): await confirm_action( "warning_wrong_sd", TR.sd_card__title, TR.sd_card__wrong_sd_card, TR.sd_card__insert_correct_card, verb=TR.buttons__retry, verb_cancel=TR.buttons__abort, exc=SdCardUnavailable("Wrong SD card."), ) else: await show_error_and_raise( "warning_wrong_sd", TR.sd_card__unplug_and_insert_correct, TR.sd_card__wrong_sd_card, exc=SdCardUnavailable("Wrong SD card."), ) async def _confirm_retry_insert_card() -> None: if sd_hotswap_enabled(): await confirm_action( "warning_no_sd", TR.sd_card__title, TR.sd_card__card_required, TR.sd_card__please_insert, verb=TR.buttons__retry, verb_cancel=TR.buttons__abort, exc=SdCardUnavailable("SD card required."), ) else: await show_error_and_raise( "warning_no_sd", TR.sd_card__please_unplug_and_insert, TR.sd_card__card_required, exc=SdCardUnavailable("SD card required."), ) async def _confirm_format_card() -> None: # Format card? yes/no await confirm_action( "warning_format_sd", TR.sd_card__error, TR.sd_card__unknown_filesystem, TR.sd_card__use_different_card, verb=TR.buttons__format, verb_cancel=TR.buttons__cancel, exc=SdCardUnavailable("SD card not formatted."), ) # Confirm formatting await confirm_action( "confirm_format_sd", TR.sd_card__format_card, TR.sd_card__all_data_will_be_lost, TR.sd_card__wanna_format, reverse=True, verb=TR.sd_card__format_card, hold=True, exc=SdCardUnavailable("SD card not formatted."), ) async def confirm_retry_sd( exc: wire.ProcessError = SdCardUnavailable("Error accessing SD card."), ) -> None: await confirm_action( "warning_sd_retry", TR.sd_card__title_problem, None, TR.sd_card__problem_accessing, verb=TR.buttons__retry, verb_cancel=TR.buttons__abort, exc=exc, ) async def ensure_sdcard(ensure_filesystem: bool = True) -> None: """Ensure a SD card is ready for use. This function runs the UI flow needed to ask the user to insert a SD card if there isn't one. If `ensure_filesystem` is True (the default), it also tries to mount the SD card filesystem, and allows the user to format the card if a filesystem cannot be mounted. """ from trezor import sdcard while not sdcard.is_present(): await _confirm_retry_insert_card() if not ensure_filesystem: return fatfs = io.fatfs # local_cache_attribute while True: try: try: with sdcard.filesystem(mounted=False): fatfs.mount() except fatfs.NoFilesystem: # card not formatted. proceed out of the except clause pass else: # no error when mounting return await _confirm_format_card() # Proceed to formatting. Failure is caught by the outside OSError handler with sdcard.filesystem(mounted=False): _start_progress() fatfs.mkfs(_render_progress) fatfs.mount() fatfs.setlabel("TREZOR") _finish_progress() # format and mount succeeded return except OSError: # formatting failed, or generic I/O error (SD card power-on failed) await confirm_retry_sd() async def request_sd_salt() -> bytearray | None: import storage.sd_salt as storage_sd_salt if not storage_sd_salt.is_enabled(): return None while True: await ensure_sdcard(ensure_filesystem=False) try: return storage_sd_salt.load_sd_salt() except (storage_sd_salt.WrongSdCard, io.fatfs.NoFilesystem): await _confirm_retry_wrong_card() except OSError: # Generic problem with loading the SD salt (hardware problem, or we could # not read the file, or there is a staged salt which cannot be committed). # In either case, there is no good way to recover. If the user clicks Retry, # we will try again. await confirm_retry_sd() _progress_obj: ProgressLayout | None = None def _start_progress() -> None: from trezor import workflow from trezor.ui.layouts.progress import progress global _progress_obj if not utils.DISABLE_ANIMATION: # Because we are drawing to the screen manually, without a layout, we # should make sure that no other layout is running. workflow.close_others() _progress_obj = progress() def _render_progress(progress: int) -> None: global _progress_obj if _progress_obj is not None: _progress_obj.report(progress) def _finish_progress() -> None: global _progress_obj _progress_obj = None