static void erase_storage_code_progress(void) { flash_enter(); // erase storage area for (int i = FLASH_STORAGE_SECTOR_FIRST; i <= FLASH_STORAGE_SECTOR_LAST; i++) { layoutProgress("WIPING ... Please wait", 1000 * (i - FLASH_STORAGE_SECTOR_FIRST) / (FLASH_CODE_SECTOR_LAST - FLASH_STORAGE_SECTOR_FIRST)); flash_erase_sector(i, FLASH_CR_PROGRAM_X32); } // erase code area for (int i = FLASH_CODE_SECTOR_FIRST; i <= FLASH_CODE_SECTOR_LAST; i++) { layoutProgress("WIPING ... Please wait", 1000 * (i - FLASH_STORAGE_SECTOR_FIRST) / (FLASH_CODE_SECTOR_LAST - FLASH_STORAGE_SECTOR_FIRST)); flash_erase_sector(i, FLASH_CR_PROGRAM_X32); } flash_exit(); } static void erase_code_progress(void) { flash_enter(); for (int i = FLASH_CODE_SECTOR_FIRST; i <= FLASH_CODE_SECTOR_LAST; i++) { layoutProgress("PREPARING ... Please wait", 1000 * (i - FLASH_CODE_SECTOR_FIRST) / (FLASH_CODE_SECTOR_LAST - FLASH_CODE_SECTOR_FIRST)); flash_erase_sector(i, FLASH_CR_PROGRAM_X32); } layoutProgress("INSTALLING ... Please wait", 0); flash_exit(); } static void erase_storage(void) { flash_enter(); for (int i = FLASH_STORAGE_SECTOR_FIRST; i <= FLASH_STORAGE_SECTOR_LAST; i++) { flash_erase_sector(i, FLASH_CR_PROGRAM_X32); } flash_exit(); }