use crate::ui::{ display::Color, geometry::Offset, shape::{BasicCanvas, DirectRenderer, DrawingCache, Rgba8888Canvas, Viewport}, }; use static_alloc::Bump; use crate::trezorhal::display; /// Creates the `Renderer` object for drawing on a display and invokes a /// user-defined function that takes a single argument `target`. The user's /// function can utilize the `target` for drawing on the display. /// /// `clip` specifies a rectangle area that the user will draw to. /// If no clip is specified, the entire display area is used. /// /// `bg_color` specifies a background color with which the clip is filled before /// the drawing starts. If the background color is None, the background /// is undefined, and the user has to fill it themselves. pub fn render_on_display<'a, F>(viewport: Option, bg_color: Option, func: F) where F: FnOnce(&mut DirectRenderer<'_, 'a, Rgba8888Canvas<'a>>), { const BUMP_A_SIZE: usize = DrawingCache::get_bump_a_size(); const BUMP_B_SIZE: usize = DrawingCache::get_bump_b_size(); #[cfg_attr(not(target_os = "macos"), link_section = ".no_dma_buffers")] static mut BUMP_A: Bump<[u8; BUMP_A_SIZE]> = Bump::uninit(); #[cfg_attr(not(target_os = "macos"), link_section = ".buf")] static mut BUMP_B: Bump<[u8; BUMP_B_SIZE]> = Bump::uninit(); let bump_a = unsafe { &mut *core::ptr::addr_of_mut!(BUMP_A) }; let bump_b = unsafe { &mut *core::ptr::addr_of_mut!(BUMP_B) }; { let width = display::DISPLAY_RESX as i16; let height = display::DISPLAY_RESY as i16; bump_a.reset(); bump_b.reset(); let cache = DrawingCache::new(bump_a, bump_b); let (fb, fb_stride) = display::get_frame_buffer(); let mut canvas = unwrap!(Rgba8888Canvas::new( Offset::new(width, height), Some(fb_stride), None, fb )); if let Some(viewport) = viewport { canvas.set_viewport(viewport); } let mut target = DirectRenderer::new(&mut canvas, bg_color, &cache); func(&mut target); } }