/* * This file is part of the Trezor project, https://trezor.io/ * * Copyright (c) SatoshiLabs * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #define _GNU_SOURCE #include "qr-code-generator/qrcodegen.h" #include "uzlib.h" #include "common.h" #include "display.h" #include "font_bitmap.h" #if TREZOR_MODEL == T #ifdef TREZOR_FONT_NORMAL_ENABLE #include "font_roboto_regular_20.h" #define FONT_NORMAL_DATA Font_Roboto_Regular_20 #endif #ifdef TREZOR_FONT_BOLD_ENABLE #include "font_roboto_bold_20.h" #define FONT_BOLD_DATA Font_Roboto_Bold_20 #endif #ifdef TREZOR_FONT_MONO_ENABLE #include "font_robotomono_regular_20.h" #define FONT_MONO_DATA Font_RobotoMono_Regular_20 #endif #elif TREZOR_MODEL == 1 #ifdef TREZOR_FONT_NORMAL_ENABLE #include "font_pixeloperator_regular_8.h" #define FONT_NORMAL_DATA Font_PixelOperator_Regular_8 #endif #ifdef TREZOR_FONT_BOLD_ENABLE #include "font_pixeloperator_bold_8.h" #define FONT_BOLD_DATA Font_PixelOperator_Bold_8 #endif #ifdef TREZOR_FONT_MONO_ENABLE #include "font_pixeloperatormono_regular_8.h" #define FONT_MONO_DATA Font_PixelOperatorMono_Regular_8 #endif #else #error Unknown Trezor model #endif #include #include #include "memzero.h" static int DISPLAY_BACKLIGHT = -1; static int DISPLAY_ORIENTATION = -1; static struct { int x, y; } DISPLAY_OFFSET; #ifdef TREZOR_EMULATOR #include "display-unix.h" #else #if TREZOR_MODEL == T #include "display-stm32_T.h" #elif TREZOR_MODEL == 1 #include "display-stm32_1.h" #else #error Unknown Trezor model #endif #endif // common display functions static inline uint16_t interpolate_color(uint16_t color0, uint16_t color1, uint8_t step) { uint8_t cr = 0, cg = 0, cb = 0; cr = (((color0 & 0xF800) >> 11) * step + ((color1 & 0xF800) >> 11) * (15 - step)) / 15; cg = (((color0 & 0x07E0) >> 5) * step + ((color1 & 0x07E0) >> 5) * (15 - step)) / 15; cb = ((color0 & 0x001F) * step + (color1 & 0x001F) * (15 - step)) / 15; return (cr << 11) | (cg << 5) | cb; } static inline void set_color_table(uint16_t colortable[16], uint16_t fgcolor, uint16_t bgcolor) { for (int i = 0; i < 16; i++) { colortable[i] = interpolate_color(fgcolor, bgcolor, i); } } static inline void clamp_coords(int x, int y, int w, int h, int *x0, int *y0, int *x1, int *y1) { *x0 = MAX(x, 0); *y0 = MAX(y, 0); *x1 = MIN(x + w - 1, DISPLAY_RESX - 1); *y1 = MIN(y + h - 1, DISPLAY_RESY - 1); } void display_clear(void) { const int saved_orientation = DISPLAY_ORIENTATION; // set MADCTL first so that we can set the window correctly next display_orientation(0); // address the complete frame memory display_set_window(0, 0, MAX_DISPLAY_RESX - 1, MAX_DISPLAY_RESY - 1); for (uint32_t i = 0; i < MAX_DISPLAY_RESX * MAX_DISPLAY_RESY; i++) { // 2 bytes per pixel because we're using RGB 5-6-5 format PIXELDATA(0x0000); } // go back to restricted window display_set_window(0, 0, DISPLAY_RESX - 1, DISPLAY_RESY - 1); // if valid, go back to the saved orientation display_orientation(saved_orientation); } void display_bar(int x, int y, int w, int h, uint16_t c) { x += DISPLAY_OFFSET.x; y += DISPLAY_OFFSET.y; int x0 = 0, y0 = 0, x1 = 0, y1 = 0; clamp_coords(x, y, w, h, &x0, &y0, &x1, &y1); display_set_window(x0, y0, x1, y1); for (int i = 0; i < (x1 - x0 + 1) * (y1 - y0 + 1); i++) { PIXELDATA(c); } } #define CORNER_RADIUS 16 static const uint8_t cornertable[CORNER_RADIUS * CORNER_RADIUS] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 5, 9, 12, 14, 15, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 15, 15, 15, 15, 15, 15, 0, 0, 0, 0, 0, 0, 0, 8, 15, 15, 15, 15, 15, 15, 15, 15, 0, 0, 0, 0, 0, 3, 12, 15, 15, 15, 15, 15, 15, 15, 15, 15, 0, 0, 0, 0, 3, 14, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 0, 0, 0, 3, 14, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 0, 0, 0, 12, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 0, 0, 8, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 0, 3, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 0, 9, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 1, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 5, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 9, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 12, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 14, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, }; void display_bar_radius(int x, int y, int w, int h, uint16_t c, uint16_t b, uint8_t r) { if (r != 2 && r != 4 && r != 8 && r != 16) { return; } else { r = 16 / r; } uint16_t colortable[16] = {0}; set_color_table(colortable, c, b); x += DISPLAY_OFFSET.x; y += DISPLAY_OFFSET.y; int x0 = 0, y0 = 0, x1 = 0, y1 = 0; clamp_coords(x, y, w, h, &x0, &y0, &x1, &y1); display_set_window(x0, y0, x1, y1); for (int j = y0; j <= y1; j++) { for (int i = x0; i <= x1; i++) { int rx = i - x; int ry = j - y; if (rx < CORNER_RADIUS / r && ry < CORNER_RADIUS / r) { uint8_t c = cornertable[rx * r + ry * r * CORNER_RADIUS]; PIXELDATA(colortable[c]); } else if (rx < CORNER_RADIUS / r && ry >= h - CORNER_RADIUS / r) { uint8_t c = cornertable[rx * r + (h - 1 - ry) * r * CORNER_RADIUS]; PIXELDATA(colortable[c]); } else if (rx >= w - CORNER_RADIUS / r && ry < CORNER_RADIUS / r) { uint8_t c = cornertable[(w - 1 - rx) * r + ry * r * CORNER_RADIUS]; PIXELDATA(colortable[c]); } else if (rx >= w - CORNER_RADIUS / r && ry >= h - CORNER_RADIUS / r) { uint8_t c = cornertable[(w - 1 - rx) * r + (h - 1 - ry) * r * CORNER_RADIUS]; PIXELDATA(colortable[c]); } else { PIXELDATA(c); } } } } #define UZLIB_WINDOW_SIZE (1 << 10) static void uzlib_prepare(struct uzlib_uncomp *decomp, uint8_t *window, const void *src, uint32_t srcsize, void *dest, uint32_t destsize) { memzero(decomp, sizeof(struct uzlib_uncomp)); if (window) { memzero(window, UZLIB_WINDOW_SIZE); } memzero(dest, destsize); decomp->source = (const uint8_t *)src; decomp->source_limit = decomp->source + srcsize; decomp->dest = (uint8_t *)dest; decomp->dest_limit = decomp->dest + destsize; uzlib_uncompress_init(decomp, window, window ? UZLIB_WINDOW_SIZE : 0); } void display_image(int x, int y, int w, int h, const void *data, uint32_t datalen) { #if TREZOR_MODEL == T x += DISPLAY_OFFSET.x; y += DISPLAY_OFFSET.y; int x0 = 0, y0 = 0, x1 = 0, y1 = 0; clamp_coords(x, y, w, h, &x0, &y0, &x1, &y1); display_set_window(x0, y0, x1, y1); x0 -= x; x1 -= x; y0 -= y; y1 -= y; struct uzlib_uncomp decomp = {0}; uint8_t decomp_window[UZLIB_WINDOW_SIZE] = {0}; uint8_t decomp_out[2] = {0}; uzlib_prepare(&decomp, decomp_window, data, datalen, decomp_out, sizeof(decomp_out)); for (uint32_t pos = 0; pos < w * h; pos++) { int st = uzlib_uncompress(&decomp); if (st == TINF_DONE) break; // all OK if (st < 0) break; // error const int px = pos % w; const int py = pos / w; if (px >= x0 && px <= x1 && py >= y0 && py <= y1) { PIXELDATA((decomp_out[0] << 8) | decomp_out[1]); } decomp.dest = (uint8_t *)&decomp_out; } #endif } #define AVATAR_BORDER_SIZE 4 #define AVATAR_BORDER_LOW \ (AVATAR_IMAGE_SIZE / 2 - AVATAR_BORDER_SIZE) * \ (AVATAR_IMAGE_SIZE / 2 - AVATAR_BORDER_SIZE) #define AVATAR_BORDER_HIGH (AVATAR_IMAGE_SIZE / 2) * (AVATAR_IMAGE_SIZE / 2) #define AVATAR_ANTIALIAS 1 void display_avatar(int x, int y, const void *data, uint32_t datalen, uint16_t fgcolor, uint16_t bgcolor) { #if TREZOR_MODEL == T x += DISPLAY_OFFSET.x; y += DISPLAY_OFFSET.y; int x0 = 0, y0 = 0, x1 = 0, y1 = 0; clamp_coords(x, y, AVATAR_IMAGE_SIZE, AVATAR_IMAGE_SIZE, &x0, &y0, &x1, &y1); display_set_window(x0, y0, x1, y1); x0 -= x; x1 -= x; y0 -= y; y1 -= y; struct uzlib_uncomp decomp = {0}; uint8_t decomp_window[UZLIB_WINDOW_SIZE] = {0}; uint8_t decomp_out[2] = {0}; uzlib_prepare(&decomp, decomp_window, data, datalen, decomp_out, sizeof(decomp_out)); for (uint32_t pos = 0; pos < AVATAR_IMAGE_SIZE * AVATAR_IMAGE_SIZE; pos++) { int st = uzlib_uncompress(&decomp); if (st == TINF_DONE) break; // all OK if (st < 0) break; // error const int px = pos % AVATAR_IMAGE_SIZE; const int py = pos / AVATAR_IMAGE_SIZE; if (px >= x0 && px <= x1 && py >= y0 && py <= y1) { int d = (px - AVATAR_IMAGE_SIZE / 2) * (px - AVATAR_IMAGE_SIZE / 2) + (py - AVATAR_IMAGE_SIZE / 2) * (py - AVATAR_IMAGE_SIZE / 2); // inside border area if (d < AVATAR_BORDER_LOW) { PIXELDATA((decomp_out[0] << 8) | decomp_out[1]); } else // outside border area if (d > AVATAR_BORDER_HIGH) { PIXELDATA(bgcolor); // border area } else { #if AVATAR_ANTIALIAS d = 31 * (d - AVATAR_BORDER_LOW) / (AVATAR_BORDER_HIGH - AVATAR_BORDER_LOW); uint16_t c = 0; if (d >= 16) { c = interpolate_color(bgcolor, fgcolor, d - 16); } else { c = interpolate_color(fgcolor, (decomp_out[0] << 8) | decomp_out[1], d); } PIXELDATA(c); #else PIXELDATA(fgcolor); #endif } } decomp.dest = (uint8_t *)&decomp_out; } #endif } void display_icon(int x, int y, int w, int h, const void *data, uint32_t datalen, uint16_t fgcolor, uint16_t bgcolor) { x += DISPLAY_OFFSET.x; y += DISPLAY_OFFSET.y; x &= ~1; // cannot draw at odd coordinate int x0 = 0, y0 = 0, x1 = 0, y1 = 0; clamp_coords(x, y, w, h, &x0, &y0, &x1, &y1); display_set_window(x0, y0, x1, y1); x0 -= x; x1 -= x; y0 -= y; y1 -= y; uint16_t colortable[16] = {0}; set_color_table(colortable, fgcolor, bgcolor); struct uzlib_uncomp decomp = {0}; uint8_t decomp_window[UZLIB_WINDOW_SIZE] = {0}; uint8_t decomp_out = 0; uzlib_prepare(&decomp, decomp_window, data, datalen, &decomp_out, sizeof(decomp_out)); for (uint32_t pos = 0; pos < w * h / 2; pos++) { int st = uzlib_uncompress(&decomp); if (st == TINF_DONE) break; // all OK if (st < 0) break; // error const int px = pos % w; const int py = pos / w; if (px >= x0 && px <= x1 && py >= y0 && py <= y1) { PIXELDATA(colortable[decomp_out >> 4]); PIXELDATA(colortable[decomp_out & 0x0F]); } decomp.dest = (uint8_t *)&decomp_out; } } // see docs/misc/toif.md for definition of the TOIF format bool display_toif_info(const uint8_t *data, uint32_t len, uint16_t *out_w, uint16_t *out_h, bool *out_grayscale) { if (len < 12 || memcmp(data, "TOI", 3) != 0) { return false; } bool grayscale = false; if (data[3] == 'f') { grayscale = false; } else if (data[3] == 'g') { grayscale = true; } else { return false; } uint16_t w = *(uint16_t *)(data + 4); uint16_t h = *(uint16_t *)(data + 6); uint32_t datalen = *(uint32_t *)(data + 8); if (datalen != len - 12) { return false; } if (out_w != NULL && out_h != NULL && out_grayscale != NULL) { *out_w = w; *out_h = h; *out_grayscale = grayscale; } return true; } #if TREZOR_MODEL == T #include "loader.h" #endif void display_loader(uint16_t progress, bool indeterminate, int yoffset, uint16_t fgcolor, uint16_t bgcolor, const uint8_t *icon, uint32_t iconlen, uint16_t iconfgcolor) { #if TREZOR_MODEL == T uint16_t colortable[16] = {0}, iconcolortable[16] = {0}; set_color_table(colortable, fgcolor, bgcolor); if (icon) { set_color_table(iconcolortable, iconfgcolor, bgcolor); } if ((DISPLAY_RESY / 2 - img_loader_size + yoffset < 0) || (DISPLAY_RESY / 2 + img_loader_size - 1 + yoffset >= DISPLAY_RESY)) { return; } display_set_window(DISPLAY_RESX / 2 - img_loader_size, DISPLAY_RESY / 2 - img_loader_size + yoffset, DISPLAY_RESX / 2 + img_loader_size - 1, DISPLAY_RESY / 2 + img_loader_size - 1 + yoffset); if (icon && memcmp(icon, "TOIg", 4) == 0 && LOADER_ICON_SIZE == *(uint16_t *)(icon + 4) && LOADER_ICON_SIZE == *(uint16_t *)(icon + 6) && iconlen == 12 + *(uint32_t *)(icon + 8)) { uint8_t icondata[(LOADER_ICON_SIZE * LOADER_ICON_SIZE) / 2] = {0}; memzero(&icondata, sizeof(icondata)); struct uzlib_uncomp decomp = {0}; uzlib_prepare(&decomp, NULL, icon + 12, iconlen - 12, icondata, sizeof(icondata)); uzlib_uncompress(&decomp); icon = icondata; } else { icon = NULL; } for (int y = 0; y < img_loader_size * 2; y++) { for (int x = 0; x < img_loader_size * 2; x++) { int mx = x, my = y; uint16_t a = 0; if ((mx >= img_loader_size) && (my >= img_loader_size)) { mx = img_loader_size * 2 - 1 - x; my = img_loader_size * 2 - 1 - y; a = 499 - (img_loader[my][mx] >> 8); } else if (mx >= img_loader_size) { mx = img_loader_size * 2 - 1 - x; a = img_loader[my][mx] >> 8; } else if (my >= img_loader_size) { my = img_loader_size * 2 - 1 - y; a = 500 + (img_loader[my][mx] >> 8); } else { a = 999 - (img_loader[my][mx] >> 8); } // inside of circle - draw glyph #define LOADER_ICON_CORNER_CUT 2 #define LOADER_INDETERMINATE_WIDTH 100 if (icon && mx + my > (((LOADER_ICON_SIZE / 2) + LOADER_ICON_CORNER_CUT) * 2) && mx >= img_loader_size - (LOADER_ICON_SIZE / 2) && my >= img_loader_size - (LOADER_ICON_SIZE / 2)) { int i = (x - (img_loader_size - (LOADER_ICON_SIZE / 2))) + (y - (img_loader_size - (LOADER_ICON_SIZE / 2))) * LOADER_ICON_SIZE; uint8_t c = 0; if (i % 2) { c = icon[i / 2] & 0x0F; } else { c = (icon[i / 2] & 0xF0) >> 4; } PIXELDATA(iconcolortable[c]); } else { uint8_t c = 0; if (indeterminate) { uint16_t diff = (progress > a) ? (progress - a) : (1000 + progress - a); if (diff < LOADER_INDETERMINATE_WIDTH || diff > 1000 - LOADER_INDETERMINATE_WIDTH) { c = (img_loader[my][mx] & 0x00F0) >> 4; } else { c = img_loader[my][mx] & 0x000F; } } else { if (progress > a) { c = (img_loader[my][mx] & 0x00F0) >> 4; } else { c = img_loader[my][mx] & 0x000F; } } PIXELDATA(colortable[c]); } } } #endif } #ifndef TREZOR_PRINT_DISABLE #define DISPLAY_PRINT_COLS (DISPLAY_RESX / 6) #define DISPLAY_PRINT_ROWS (DISPLAY_RESY / 8) static char display_print_buf[DISPLAY_PRINT_ROWS][DISPLAY_PRINT_COLS]; static uint16_t display_print_fgcolor = COLOR_WHITE, display_print_bgcolor = COLOR_BLACK; // set colors for display_print function void display_print_color(uint16_t fgcolor, uint16_t bgcolor) { display_print_fgcolor = fgcolor; display_print_bgcolor = bgcolor; } // display text using bitmap font void display_print(const char *text, int textlen) { static uint8_t row = 0, col = 0; // determine text length if not provided if (textlen < 0) { textlen = strlen(text); } // print characters to internal buffer (display_print_buf) for (int i = 0; i < textlen; i++) { switch (text[i]) { case '\r': break; case '\n': row++; col = 0; break; default: display_print_buf[row][col] = text[i]; col++; break; } if (col >= DISPLAY_PRINT_COLS) { col = 0; row++; } if (row >= DISPLAY_PRINT_ROWS) { for (int j = 0; j < DISPLAY_PRINT_ROWS - 1; j++) { memcpy(display_print_buf[j], display_print_buf[j + 1], DISPLAY_PRINT_COLS); } memzero(display_print_buf[DISPLAY_PRINT_ROWS - 1], DISPLAY_PRINT_COLS); row = DISPLAY_PRINT_ROWS - 1; } } // render buffer to display display_set_window(0, 0, DISPLAY_RESX - 1, DISPLAY_RESY - 1); for (int i = 0; i < DISPLAY_RESX * DISPLAY_RESY; i++) { int x = (i % DISPLAY_RESX); int y = (i / DISPLAY_RESX); const int j = y % 8; y /= 8; const int k = x % 6; x /= 6; char c = 0; if (x < DISPLAY_PRINT_COLS && y < DISPLAY_PRINT_ROWS) { c = display_print_buf[y][x] & 0x7F; // char invert = display_print_buf[y][x] & 0x80; } else { c = ' '; } if (c < ' ') { c = ' '; } const uint8_t *g = Font_Bitmap + (5 * (c - ' ')); if (k < 5 && (g[k] & (1 << j))) { PIXELDATA(display_print_fgcolor); } else { PIXELDATA(display_print_bgcolor); } } display_refresh(); } #ifdef TREZOR_EMULATOR #define mini_vsnprintf vsnprintf #include #else #include "mini_printf.h" #endif // variadic display_print void display_printf(const char *fmt, ...) { if (!strchr(fmt, '%')) { display_print(fmt, strlen(fmt)); } else { va_list va; va_start(va, fmt); char buf[256] = {0}; int len = mini_vsnprintf(buf, sizeof(buf), fmt, va); display_print(buf, len); va_end(va); } } #endif // TREZOR_PRINT_DISABLE static uint8_t convert_char(const uint8_t c) { static char last_was_utf8 = 0; // non-printable ASCII character if (c < ' ') { last_was_utf8 = 0; return 0x7F; } // regular ASCII character if (c < 0x80) { last_was_utf8 = 0; return c; } // UTF-8 handling: https://en.wikipedia.org/wiki/UTF-8#Encoding // bytes 11xxxxxx are first bytes of UTF-8 characters if (c >= 0xC0) { last_was_utf8 = 1; return 0x7F; } if (last_was_utf8) { // bytes 10xxxxxx can be successive UTF-8 characters ... return 0; // skip glyph } else { // ... or they are just non-printable ASCII characters return 0x7F; } return 0; } static const uint8_t *get_glyph(int font, uint8_t c) { c = convert_char(c); if (!c) return 0; // printable ASCII character if (c >= ' ' && c < 0x7F) { switch (font) { #ifdef TREZOR_FONT_NORMAL_ENABLE case FONT_NORMAL: return FONT_NORMAL_DATA[c - ' ']; #endif #ifdef TREZOR_FONT_BOLD_ENABLE case FONT_BOLD: return FONT_BOLD_DATA[c - ' ']; #endif #ifdef TREZOR_FONT_MONO_ENABLE case FONT_MONO: return FONT_MONO_DATA[c - ' ']; #endif } return 0; } // non-printable character #define PASTER(s) s##_glyph_nonprintable #define NONPRINTABLE_GLYPH(s) PASTER(s) switch (font) { #ifdef TREZOR_FONT_NORMAL_ENABLE case FONT_NORMAL: return NONPRINTABLE_GLYPH(FONT_NORMAL_DATA); #endif #ifdef TREZOR_FONT_BOLD_ENABLE case FONT_BOLD: return NONPRINTABLE_GLYPH(FONT_BOLD_DATA); #endif #ifdef TREZOR_FONT_MONO_ENABLE case FONT_MONO: return NONPRINTABLE_GLYPH(FONT_MONO_DATA); #endif } return 0; } static void display_text_render(int x, int y, const char *text, int textlen, int font, uint16_t fgcolor, uint16_t bgcolor) { // determine text length if not provided if (textlen < 0) { textlen = strlen(text); } uint16_t colortable[16] = {0}; set_color_table(colortable, fgcolor, bgcolor); // render glyphs for (int i = 0; i < textlen; i++) { const uint8_t *g = get_glyph(font, (uint8_t)text[i]); if (!g) continue; const uint8_t w = g[0]; // width const uint8_t h = g[1]; // height const uint8_t adv = g[2]; // advance const uint8_t bearX = g[3]; // bearingX const uint8_t bearY = g[4]; // bearingY if (w && h) { const int sx = x + bearX; const int sy = y - bearY; int x0 = 0, y0 = 0, x1 = 0, y1 = 0; clamp_coords(sx, sy, w, h, &x0, &y0, &x1, &y1); display_set_window(x0, y0, x1, y1); for (int j = y0; j <= y1; j++) { for (int i = x0; i <= x1; i++) { const int rx = i - sx; const int ry = j - sy; const int a = rx + ry * w; #if TREZOR_FONT_BPP == 1 const uint8_t c = ((g[5 + a / 8] >> (7 - (a % 8) * 1)) & 0x01) * 15; #elif TREZOR_FONT_BPP == 2 const uint8_t c = ((g[5 + a / 4] >> (6 - (a % 4) * 2)) & 0x03) * 5; #elif TREZOR_FONT_BPP == 4 const uint8_t c = (g[5 + a / 2] >> (4 - (a % 2) * 4)) & 0x0F; #elif TREZOR_FONT_BPP == 8 const uint8_t c = g[5 + a / 1] >> 4; #else #error Unsupported TREZOR_FONT_BPP value #endif PIXELDATA(colortable[c]); } } } x += adv; } } void display_text(int x, int y, const char *text, int textlen, int font, uint16_t fgcolor, uint16_t bgcolor) { x += DISPLAY_OFFSET.x; y += DISPLAY_OFFSET.y; display_text_render(x, y, text, textlen, font, fgcolor, bgcolor); } void display_text_center(int x, int y, const char *text, int textlen, int font, uint16_t fgcolor, uint16_t bgcolor) { x += DISPLAY_OFFSET.x; y += DISPLAY_OFFSET.y; int w = display_text_width(text, textlen, font); display_text_render(x - w / 2, y, text, textlen, font, fgcolor, bgcolor); } void display_text_right(int x, int y, const char *text, int textlen, int font, uint16_t fgcolor, uint16_t bgcolor) { x += DISPLAY_OFFSET.x; y += DISPLAY_OFFSET.y; int w = display_text_width(text, textlen, font); display_text_render(x - w, y, text, textlen, font, fgcolor, bgcolor); } // compute the width of the text (in pixels) int display_text_width(const char *text, int textlen, int font) { int width = 0; // determine text length if not provided if (textlen < 0) { textlen = strlen(text); } for (int i = 0; i < textlen; i++) { const uint8_t *g = get_glyph(font, (uint8_t)text[i]); if (!g) continue; const uint8_t adv = g[2]; // advance width += adv; /* if (i != textlen - 1) { const uint8_t adv = g[2]; // advance width += adv; } else { // last character const uint8_t w = g[0]; // width const uint8_t bearX = g[3]; // bearingX width += (bearX + w); } */ } return width; } // Returns how many characters of the string can be used before exceeding // the requested width. Tries to avoid breaking words if possible. int display_text_split(const char *text, int textlen, int font, int requested_width) { int width = 0; int lastspace = 0; // determine text length if not provided if (textlen < 0) { textlen = strlen(text); } for (int i = 0; i < textlen; i++) { if (text[i] == ' ') { lastspace = i; } const uint8_t *g = get_glyph(font, (uint8_t)text[i]); if (!g) continue; const uint8_t adv = g[2]; // advance width += adv; if (width > requested_width) { if (lastspace > 0) { return lastspace; } else { return i; } } } return textlen; } #define QR_MAX_VERSION 9 void display_qrcode(int x, int y, const char *data, uint32_t datalen, uint8_t scale) { if (scale < 1 || scale > 10) return; uint8_t codedata[qrcodegen_BUFFER_LEN_FOR_VERSION(QR_MAX_VERSION)] = {0}; uint8_t tempdata[qrcodegen_BUFFER_LEN_FOR_VERSION(QR_MAX_VERSION)] = {0}; int side = 0; if (qrcodegen_encodeText(data, tempdata, codedata, qrcodegen_Ecc_MEDIUM, qrcodegen_VERSION_MIN, QR_MAX_VERSION, qrcodegen_Mask_AUTO, true)) { side = qrcodegen_getSize(codedata); } x += DISPLAY_OFFSET.x - (side + 2) * scale / 2; y += DISPLAY_OFFSET.y - (side + 2) * scale / 2; int x0 = 0, y0 = 0, x1 = 0, y1 = 0; clamp_coords(x, y, (side + 2) * scale, (side + 2) * scale, &x0, &y0, &x1, &y1); display_set_window(x0, y0, x1, y1); for (int j = y0; j <= y1; j++) { for (int i = x0; i <= x1; i++) { int rx = (i - x) / scale - 1; int ry = (j - y) / scale - 1; // 1px border if (rx < 0 || ry < 0 || rx >= side || ry >= side) { PIXELDATA(0xFFFF); continue; } if (qrcodegen_getModule(codedata, rx, ry)) { PIXELDATA(0x0000); } else { PIXELDATA(0xFFFF); } } } } void display_offset(int set_xy[2], int *get_x, int *get_y) { if (set_xy) { DISPLAY_OFFSET.x = set_xy[0]; DISPLAY_OFFSET.y = set_xy[1]; } *get_x = DISPLAY_OFFSET.x; *get_y = DISPLAY_OFFSET.y; } int display_orientation(int degrees) { if (degrees != DISPLAY_ORIENTATION) { #if TREZOR_MODEL == T if (degrees == 0 || degrees == 90 || degrees == 180 || degrees == 270) { #elif TREZOR_MODEL == 1 if (degrees == 0 || degrees == 180) { #else #error Unknown Trezor model #endif DISPLAY_ORIENTATION = degrees; display_set_orientation(degrees); } } return DISPLAY_ORIENTATION; } int display_backlight(int val) { #if TREZOR_MODEL == 1 val = 255; #endif if (DISPLAY_BACKLIGHT != val && val >= 0 && val <= 255) { DISPLAY_BACKLIGHT = val; display_set_backlight(val); } return DISPLAY_BACKLIGHT; } void display_fade(int start, int end, int delay) { for (int i = 0; i < 100; i++) { display_backlight(start + i * (end - start) / 100); hal_delay(delay / 100); } display_backlight(end); } #define UTF8_IS_CONT(ch) (((ch)&0xC0) == 0x80) void display_utf8_substr(const char *buf_start, size_t buf_len, int char_off, int char_len, const char **out_start, int *out_len) { size_t i = 0; for (; i < buf_len; i++) { if (char_off == 0) { break; } if (!UTF8_IS_CONT(buf_start[i])) { char_off--; } } size_t i_start = i; for (; i < buf_len; i++) { if (char_len == 0) { break; } if (!UTF8_IS_CONT(buf_start[i])) { char_len--; } } for (; i < buf_len; i++) { if (!UTF8_IS_CONT(buf_start[i])) { break; } } *out_start = buf_start + i_start; *out_len = i - i_start; }