#include STM32_HAL_H #include "rng.h" const uint8_t AHBPrescTable[16] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 3, 4, 6, 7, 8, 9}; const uint8_t APBPrescTable[8] = {0, 0, 0, 0, 1, 2, 3, 4}; uint32_t SystemCoreClock = 168000000; void SystemInit(void) { // set flash wait states for an increasing HCLK frequency -- reference RM0090 section 3.5.1 FLASH->ACR = FLASH_ACR_LATENCY_5WS; // wait until the new wait state config takes effect -- per section 3.5.1 guidance while ((FLASH->ACR & FLASH_ACR_LATENCY) != FLASH_ACR_LATENCY_5WS); // configure main PLL; assumes HSE is 8 MHz; this should evaluate to 0x27402a04 -- reference RM0090 section 7.3.2 RCC->PLLCFGR = (RCC_PLLCFGR_RST_VALUE & ~RCC_PLLCFGR_PLLQ & ~RCC_PLLCFGR_PLLSRC & ~RCC_PLLCFGR_PLLP & ~RCC_PLLCFGR_PLLN & ~RCC_PLLCFGR_PLLM) | (7 << RCC_PLLCFGR_PLLQ_Pos) // Q = 7 | RCC_PLLCFGR_PLLSRC_HSE // PLLSRC = HSE | (0 << RCC_PLLCFGR_PLLP_Pos) // P = 2 (two bits, 00 means PLLP = 2) | (168 << RCC_PLLCFGR_PLLN_Pos) // N = 168 | (4 << RCC_PLLCFGR_PLLM_Pos); // M = 4 // enable clock security system, HSE clock, and main PLL RCC->CR |= RCC_CR_CSSON | RCC_CR_HSEON | RCC_CR_PLLON; // wait until PLL and HSE ready while((RCC->CR & (RCC_CR_PLLRDY | RCC_CR_HSERDY)) != (RCC_CR_PLLRDY | RCC_CR_HSERDY)); // APB2=2, APB1=4, AHB=1, system clock = main PLL const int cfgr = RCC_CFGR_PPRE2_DIV2 | RCC_CFGR_PPRE1_DIV4 | RCC_CFGR_HPRE_DIV1 | RCC_CFGR_SW_PLL; RCC->CFGR = cfgr; // wait until PLL is system clock and also verify that the pre-scalers were set while(RCC->CFGR != (RCC_CFGR_SWS_PLL | cfgr)); // turn off the HSI as it is now unused (it will be turned on again automatically if a clock security failure occurs) RCC->CR &= ~RCC_CR_HSION; // wait until ths HSI is off while((RCC->CR & RCC_CR_HSION) == RCC_CR_HSION); // init the TRNG peripheral rng_init(); // enable full access to the fpu coprocessor #if (__FPU_PRESENT == 1) && (__FPU_USED == 1) SCB->CPACR |= ((3UL << 10*2)|(3UL << 11*2)); /* set CP10 and CP11 Full Access */ #endif } void SysTick_Handler(void) { // Instead of calling HAL_IncTick we do the increment here of the counter. // This is purely for efficiency, since SysTick is called 1000 times per // second at the highest interrupt priority. // Note: we don't need uwTick to be declared volatile here because this is // the only place where it can be modified, and the code is more efficient // without the volatile specifier. extern uint32_t uwTick; uwTick += 1; // Read the systick control regster. This has the side effect of clearing // the COUNTFLAG bit, which makes the logic in sys_tick_get_microseconds // work properly. SysTick->CTRL; // Right now we have the storage and DMA controllers to process during // this interrupt and we use custom dispatch handlers. If this needs to // be generalised in the future then a dispatch table can be used as // follows: ((void(*)(void))(systick_dispatch[uwTick & 0xf]))(); // if (STORAGE_IDLE_TICK(uwTick)) { // NVIC->STIR = FLASH_IRQn; // } // if (DMA_IDLE_ENABLED() && DMA_IDLE_TICK(uwTick)) { // dma_idle_handler(uwTick); // } }