/* * Copyright (c) Pavol Rusnak, SatoshiLabs * * Licensed under Microsoft Reference Source License (Ms-RSL) * see LICENSE.md file for details */ // touch callbacks mp_obj_t touch_start_callback = mp_const_none; mp_obj_t touch_move_callback = mp_const_none; mp_obj_t touch_end_callback = mp_const_none; /* static void touch_start(mp_int_t x, mp_int_t y) { if (touch_start_callback != mp_const_none) { mp_call_function_2(touch_start_callback, MP_OBJ_NEW_SMALL_INT(x), MP_OBJ_NEW_SMALL_INT(y)); } } static void touch_move(mp_int_t x, mp_int_t y) { if (touch_move_callback != mp_const_none) { mp_call_function_2(touch_move_callback, MP_OBJ_NEW_SMALL_INT(x), MP_OBJ_NEW_SMALL_INT(y)); } } static void touch_end(mp_int_t x, mp_int_t y) { if (touch_end_callback != mp_const_none) { mp_call_function_2(touch_end_callback, MP_OBJ_NEW_SMALL_INT(x), MP_OBJ_NEW_SMALL_INT(y)); } } */ // class Touch(object): typedef struct _mp_obj_Touch_t { mp_obj_base_t base; } mp_obj_Touch_t; // def Touch.__init__(self) STATIC mp_obj_t mod_TrezorUi_Touch_make_new(const mp_obj_type_t *type, size_t n_args, size_t n_kw, const mp_obj_t *args) { mp_arg_check_num(n_args, n_kw, 0, 0, false); mp_obj_Touch_t *o = m_new_obj(mp_obj_Touch_t); o->base.type = type; return MP_OBJ_FROM_PTR(o); } // def Touch.start(self, callback) -> None STATIC mp_obj_t mod_TrezorUi_Touch_start(mp_obj_t self, mp_obj_t callback) { touch_start_callback = callback; return mp_const_none; } STATIC MP_DEFINE_CONST_FUN_OBJ_2(mod_TrezorUi_Touch_start_obj, mod_TrezorUi_Touch_start); // def Touch.move(self, callback) -> None STATIC mp_obj_t mod_TrezorUi_Touch_move(mp_obj_t self, mp_obj_t callback) { touch_move_callback = callback; return mp_const_none; } STATIC MP_DEFINE_CONST_FUN_OBJ_2(mod_TrezorUi_Touch_move_obj, mod_TrezorUi_Touch_move); // def Touch.end(self, callback) -> None STATIC mp_obj_t mod_TrezorUi_Touch_end(mp_obj_t self, mp_obj_t callback) { touch_end_callback = callback; return mp_const_none; } STATIC MP_DEFINE_CONST_FUN_OBJ_2(mod_TrezorUi_Touch_end_obj, mod_TrezorUi_Touch_end); // Touch stuff STATIC const mp_rom_map_elem_t mod_TrezorUi_Touch_locals_dict_table[] = { { MP_ROM_QSTR(MP_QSTR_start), MP_ROM_PTR(&mod_TrezorUi_Touch_start_obj) }, { MP_ROM_QSTR(MP_QSTR_move), MP_ROM_PTR(&mod_TrezorUi_Touch_move_obj) }, { MP_ROM_QSTR(MP_QSTR_end), MP_ROM_PTR(&mod_TrezorUi_Touch_end_obj) }, }; STATIC MP_DEFINE_CONST_DICT(mod_TrezorUi_Touch_locals_dict, mod_TrezorUi_Touch_locals_dict_table); STATIC const mp_obj_type_t mod_TrezorUi_Touch_type = { { &mp_type_type }, .name = MP_QSTR_Touch, .make_new = mod_TrezorUi_Touch_make_new, .locals_dict = (void*)&mod_TrezorUi_Touch_locals_dict, };