/* * This file is part of the Trezor project, https://trezor.io/ * * Copyright (c) SatoshiLabs * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef TREZORHAL_XDISPLAY_H #define TREZORHAL_XDISPLAY_H #include #include #include "gfx_bitblt.h" #include TREZOR_BOARD // This is a universal API for controlling different types of display // controllers. // // Currently, following displays displays are supported // // VG-2864KSWEG01 - OLED Mono / 128x64 pixels / SPI // - Model T1B1 / Model T2B1 // // UG-2828SWIG01 - OLED Mono / 128x128 pixels / Parallel // - Early revisions of T2B1 // // ST7789V - TFT RGB / 240x240 pixels / Parallel // - Model T2T1 / Model T3T1 // // ILI9341 - TFT RGB / 320x240 pixels / Parallel / LTDC + SPI // - STM32F429I-DISC1 Discovery Board // // MIPI - // - STM32U5A9J-DK Discovery Board // Specifies how display content should be handled during // initialization or deinitialization. typedef enum { // Clear the display content DISPLAY_RESET_CONTENT, // Retain the display content DISPLAY_RETAIN_CONTENT } display_content_mode_t; // Initializes the display controller. // // If `mode` is `DISPLAY_RETAIN_CONTENT`, ensure the driver was previously // initialized and `display_deinit(DISPLAY_RETAIN_CONTENT)` was called. void display_init(display_content_mode_t mode); // Deinitializes the display controller. // // If `mode` is `DISPLAY_RETAIN_CONTENT`, the function waits for // background operations to complete and disables interrupts, so the // application can safely proceed to the next boot stage and call // `display_init(DISPLAY_RETAIN_CONTENT)`. void display_deinit(display_content_mode_t mode); // Sets display backlight level ranging from 0 (off)..255 (maximum). // // The default backligt level is 0. Without settings it // to some higher value the displayed pixels are not visible. // Beware that his also applies to the emulator. // // Returns the set level (usually the same value or the // closest value to the `level` argument) int display_set_backlight(int level); // Gets current display level ranging from 0 (off)..255 (maximum). int display_get_backlight(void); // Sets the display orientation. // // May accept one of following values: 0, 90, 180, 270 // but accepted values are model-dependent. // Default display orientation is always 0. // // Returns the set orientation int display_set_orientation(int angle); // Gets the display's current orientation // // Returned value is one of 0, 90, 180, 270. int display_get_orientation(void); #ifdef XFRAMEBUFFER typedef struct { // Pointer to the top-left pixel void *ptr; // Stride in bytes size_t stride; } display_fb_info_t; // Provides pointer to the inactive (writeable) framebuffer. // // If framebuffer is not available yet due to display refreshing etc., // the function may block until the buffer is ready to write. display_fb_info_t display_get_frame_buffer(void); #else // XFRAMEBUFFER // Waits for the vertical synchronization pulse. // // Used for synchronization with the display refresh cycle // to achieve tearless UX if possible when not using a frame buffer. void display_wait_for_sync(void); #endif // Swaps the frame buffers // // The function waits for vertical synchronization and // swaps the active (currently displayed) and the inactive frame buffers. void display_refresh(void); // Following functions define display's bitblt interface. // // These functions draw directly to to display or to the // currently inactive framebuffer. // // bb->dst_row and bb->dst_stride must be 0 // Fills a rectangle with a solid color. // This function is supported by all types of displays. void display_fill(const gfx_bitblt_t *bb); // Copies an RGB565 bitmap. // This function is supported by RGB displays only. void display_copy_rgb565(const gfx_bitblt_t *bb); // Copies a MONO4 bitmap (supported only with RGB displays). // This function is supported by RGB displays only. void display_copy_mono4(const gfx_bitblt_t *bb); // Copies a MONO1P bitmap. // This function is supported by all types of displays. void display_copy_mono1p(const gfx_bitblt_t *bb); #ifdef TREZOR_EMULATOR // Save the screen content to a file. // The function is available only on the emulator. const char *display_save(const char *prefix); void display_clear_save(void); #endif // Adds some declarations needed to compile with the legacy code // (will be removed with the display legacy code) #include "xdisplay_legacy.h" #endif // TREZORHAL_XDISPLAY_H