/* * This file is part of the Trezor project, https://trezor.io/ * * Copyright (c) SatoshiLabs * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #define _GNU_SOURCE #include "display.h" #include "buffers.h" #include "common.h" #ifdef USE_DMA2D #include "dma2d.h" #endif #include "fonts/fonts.h" #include #include #include "memzero.h" #include "display_interface.h" static struct { int x, y; } DISPLAY_OFFSET; // common display functions #define CLAMP(x, min, max) (MIN(MAX((x), (min)), (max))) static inline void clamp_coords(int x, int y, int w, int h, int *x0, int *y0, int *x1, int *y1) { *x0 = CLAMP(x, 0, DISPLAY_RESX); *y0 = CLAMP(y, 0, DISPLAY_RESY); *x1 = CLAMP(x + w - 1, -1, DISPLAY_RESX - 1); *y1 = CLAMP(y + h - 1, -1, DISPLAY_RESY - 1); } void display_clear(void) { #ifdef DISPLAY_EFFICIENT_CLEAR display_efficient_clear(); #else const int saved_orientation = display_get_orientation(); display_reset_state(); // set MADCTL first so that we can set the window correctly next display_orientation(0); // address the complete frame memory display_set_window(0, 0, MAX_DISPLAY_RESX - 1, MAX_DISPLAY_RESY - 1); for (uint32_t i = 0; i < MAX_DISPLAY_RESX * MAX_DISPLAY_RESY; i++) { // 2 bytes per pixel because we're using RGB 5-6-5 format PIXELDATA(0x0000); } // go back to restricted window display_set_window(0, 0, DISPLAY_RESX - 1, DISPLAY_RESY - 1); // if valid, go back to the saved orientation display_orientation(saved_orientation); // flag display for refresh #endif display_pixeldata_dirty(); } void display_bar(int x, int y, int w, int h, uint16_t c) { x += DISPLAY_OFFSET.x; y += DISPLAY_OFFSET.y; int x0 = 0, y0 = 0, x1 = 0, y1 = 0; clamp_coords(x, y, w, h, &x0, &y0, &x1, &y1); display_set_window(x0, y0, x1, y1); for (int i = 0; i < (x1 - x0 + 1) * (y1 - y0 + 1); i++) { PIXELDATA(c); } display_pixeldata_dirty(); } void display_text_render_buffer(const char *text, int textlen, int font, buffer_text_t *buffer, int text_offset) { // determine text length if not provided if (textlen < 0) { textlen = strlen(text); } int x = 0; int max_height = font_max_height(font); int baseline = font_baseline(font); // render glyphs for (int c_idx = 0; c_idx < textlen; c_idx++) { const uint8_t *g = font_get_glyph(font, (uint8_t)text[c_idx]); if (!g) continue; const uint8_t w = g[0]; // width const uint8_t h = g[1]; // height const uint8_t adv = g[2]; // advance const uint8_t bearX = g[3]; // bearingX const uint8_t bearY = g[4]; // bearingY #if TREZOR_FONT_BPP == 4 uint8_t wa = w + (w & 1); #else uint8_t wa = w; #endif if (wa && h) { for (int j = 0; j < h; j++) { for (int i = 0; i < wa; i++) { const int a = i + j * wa; #if TREZOR_FONT_BPP == 1 const uint8_t c = ((g[5 + a / 8] >> (7 - (a % 8) * 1)) & 0x01) * 15; #elif TREZOR_FONT_BPP == 2 const uint8_t c = ((g[5 + a / 4] >> (6 - (a % 4) * 2)) & 0x03) * 5; #elif TREZOR_FONT_BPP == 4 const uint8_t c = (g[5 + a / 2] >> ((a % 2) * 4)) & 0x0F; #elif TREZOR_FONT_BPP == 8 #error Rendering into buffer not supported when using TREZOR_FONT_BPP = 8 // const uint8_t c = g[5 + a / 1] >> 4; #else #error Unsupported TREZOR_FONT_BPP value #endif int x_pos = text_offset + i + x + bearX; int y_pos = j + max_height - bearY - baseline; if (y_pos < 0) continue; if (x_pos >= BUFFER_PIXELS || x_pos < 0) { continue; } int buffer_pos = x_pos + y_pos * BUFFER_PIXELS; if (buffer_pos < (sizeof(buffer_text_t) * 2)) { int b = buffer_pos / 2; if (buffer_pos % 2) { buffer->buffer[b] |= c << 4; } else { buffer->buffer[b] |= (c); } } } } } x += adv; } } // see docs/misc/toif.md for definition of the TOIF format bool display_toif_info(const uint8_t *data, uint32_t len, uint16_t *out_w, uint16_t *out_h, toif_format_t *out_format) { if (len < 12 || memcmp(data, "TOI", 3) != 0) { return false; } toif_format_t format = false; if (data[3] == 'f') { format = TOIF_FULL_COLOR_BE; } else if (data[3] == 'g') { format = TOIF_GRAYSCALE_OH; } else if (data[3] == 'F') { format = TOIF_FULL_COLOR_LE; } else if (data[3] == 'G') { format = TOIF_GRAYSCALE_EH; } else { return false; } uint16_t w = *(uint16_t *)(data + 4); uint16_t h = *(uint16_t *)(data + 6); uint32_t datalen = *(uint32_t *)(data + 8); if (datalen != len - 12) { return false; } if (out_w != NULL && out_h != NULL && out_format != NULL) { *out_w = w; *out_h = h; *out_format = format; } return true; } #ifndef TREZOR_PRINT_DISABLE #define DISPLAY_PRINT_COLS (DISPLAY_RESX / 6) #define DISPLAY_PRINT_ROWS (DISPLAY_RESY / 8) static char display_print_buf[DISPLAY_PRINT_ROWS][DISPLAY_PRINT_COLS]; static uint16_t display_print_fgcolor = COLOR_WHITE, display_print_bgcolor = COLOR_BLACK; // set colors for display_print function void display_print_color(uint16_t fgcolor, uint16_t bgcolor) { display_print_fgcolor = fgcolor; display_print_bgcolor = bgcolor; } // display text using bitmap font void display_print(const char *text, int textlen) { static uint8_t row = 0, col = 0; // determine text length if not provided if (textlen < 0) { textlen = strlen(text); } // print characters to internal buffer (display_print_buf) for (int i = 0; i < textlen; i++) { switch (text[i]) { case '\r': break; case '\n': row++; col = 0; break; default: display_print_buf[row][col] = text[i]; col++; break; } if (col >= DISPLAY_PRINT_COLS) { col = 0; row++; } if (row >= DISPLAY_PRINT_ROWS) { for (int j = 0; j < DISPLAY_PRINT_ROWS - 1; j++) { memcpy(display_print_buf[j], display_print_buf[j + 1], DISPLAY_PRINT_COLS); } memzero(display_print_buf[DISPLAY_PRINT_ROWS - 1], DISPLAY_PRINT_COLS); row = DISPLAY_PRINT_ROWS - 1; } } // render buffer to display display_set_window(0, 0, DISPLAY_RESX - 1, DISPLAY_RESY - 1); for (int i = 0; i < DISPLAY_RESX * DISPLAY_RESY; i++) { int x = (i % DISPLAY_RESX); int y = (i / DISPLAY_RESX); const int j = y % 8; y /= 8; const int k = x % 6; x /= 6; char c = 0; if (x < DISPLAY_PRINT_COLS && y < DISPLAY_PRINT_ROWS) { c = display_print_buf[y][x] & 0x7F; // char invert = display_print_buf[y][x] & 0x80; } else { c = ' '; } if (c < ' ') { c = ' '; } const uint8_t *g = Font_Bitmap + (5 * (c - ' ')); if (k < 5 && (g[k] & (1 << j))) { PIXELDATA(display_print_fgcolor); } else { PIXELDATA(display_print_bgcolor); } } display_pixeldata_dirty(); display_refresh(); } #ifdef TREZOR_EMULATOR #define mini_vsnprintf vsnprintf #include #else #include "mini_printf.h" #endif // variadic display_print void display_printf(const char *fmt, ...) { if (!strchr(fmt, '%')) { display_print(fmt, strlen(fmt)); } else { va_list va; va_start(va, fmt); char buf[256] = {0}; int len = mini_vsnprintf(buf, sizeof(buf), fmt, va); display_print(buf, len); va_end(va); } } #endif // TREZOR_PRINT_DISABLE #ifdef FRAMEBUFFER static void display_text_render(int x, int y, const char *text, int textlen, int font, uint16_t fgcolor, uint16_t bgcolor) { // determine text length if not provided if (textlen < 0) { textlen = strlen(text); } int total_adv = 0; uint32_t *fb = display_get_fb_addr(); uint16_t colortable[16] = {0}; set_color_table(colortable, fgcolor, bgcolor); // render glyphs for (int c_idx = 0; c_idx < textlen; c_idx++) { const uint8_t *g = font_get_glyph(font, (uint8_t)text[c_idx]); if (!g) continue; const uint8_t w = g[0]; // width const uint8_t h = g[1]; // height const uint8_t adv = g[2]; // advance const uint8_t bearX = g[3]; // bearingX const uint8_t bearY = g[4]; // bearingY #if TREZOR_FONT_BPP == 4 uint8_t wa = w + (w & 1); #else uint8_t wa = w; #endif if (w && h) { for (int j = 0; j < h; j++) { for (int i = 0; i < wa; i++) { const int a = i + j * wa; #if TREZOR_FONT_BPP == 1 const uint8_t c = ((g[5 + a / 8] >> (7 - (a % 8) * 1)) & 0x01) * 15; #elif TREZOR_FONT_BPP == 2 const uint8_t c = ((g[5 + a / 4] >> (6 - (a % 4) * 2)) & 0x03) * 5; #elif TREZOR_FONT_BPP == 4 const uint8_t c = (g[5 + a / 2] >> ((a % 2) * 4)) & 0x0F; #elif TREZOR_FONT_BPP == 8 #error Rendering into buffer not supported when using TREZOR_FONT_BPP = 8 // const uint8_t c = g[5 + a / 1] >> 4; #else #error Unsupported TREZOR_FONT_BPP value #endif int x_pos = x + i + total_adv + bearX; int y_pos = y + j - bearY; if (y_pos < 0) continue; if (x_pos >= DISPLAY_FRAMEBUFFER_WIDTH || x_pos < 0 || y_pos >= DISPLAY_FRAMEBUFFER_HEIGHT || y_pos < 0) { continue; } display_pixel((uint8_t *)fb, x_pos, y_pos, colortable[c]); } } } total_adv += adv; } display_pixeldata_dirty(); } #else static void display_text_render(int x, int y, const char *text, int textlen, int font, uint16_t fgcolor, uint16_t bgcolor) { // determine text length if not provided if (textlen < 0) { textlen = strlen(text); } uint16_t colortable[16] = {0}; set_color_table(colortable, fgcolor, bgcolor); // render glyphs for (int i = 0; i < textlen; i++) { const uint8_t *g = font_get_glyph(font, (uint8_t)text[i]); if (!g) continue; const uint8_t w = g[0]; // width const uint8_t h = g[1]; // height const uint8_t adv = g[2]; // advance const uint8_t bearX = g[3]; // bearingX const uint8_t bearY = g[4]; // bearingY #if TREZOR_FONT_BPP == 4 uint8_t wa = w + (w & 1); #else uint8_t wa = w; #endif if (wa && h) { const int sx = x + bearX; const int sy = y - bearY; int x0 = 0, y0 = 0, x1 = 0, y1 = 0; clamp_coords(sx, sy, w, h, &x0, &y0, &x1, &y1); display_set_window(x0, y0, x1, y1); for (int j = y0; j <= y1; j++) { for (int i = x0; i <= x1; i++) { const int rx = i - sx; const int ry = j - sy; const int a = rx + ry * wa; #if TREZOR_FONT_BPP == 1 const uint8_t c = ((g[5 + a / 8] >> (7 - (a % 8) * 1)) & 0x01) * 15; #elif TREZOR_FONT_BPP == 2 const uint8_t c = ((g[5 + a / 4] >> (6 - (a % 4) * 2)) & 0x03) * 5; #elif TREZOR_FONT_BPP == 4 const uint8_t c = (g[5 + a / 2] >> ((a % 2) * 4)) & 0x0F; #elif TREZOR_FONT_BPP == 8 const uint8_t c = g[5 + a / 1] >> 4; #else #error Unsupported TREZOR_FONT_BPP value #endif PIXELDATA(colortable[c]); } } } x += adv; } display_pixeldata_dirty(); } #endif void display_text(int x, int y, const char *text, int textlen, int font, uint16_t fgcolor, uint16_t bgcolor) { x += DISPLAY_OFFSET.x; y += DISPLAY_OFFSET.y; display_text_render(x, y, text, textlen, font, fgcolor, bgcolor); } void display_text_center(int x, int y, const char *text, int textlen, int font, uint16_t fgcolor, uint16_t bgcolor) { x += DISPLAY_OFFSET.x; y += DISPLAY_OFFSET.y; int w = font_text_width(font, text, textlen); display_text_render(x - w / 2, y, text, textlen, font, fgcolor, bgcolor); } void display_text_right(int x, int y, const char *text, int textlen, int font, uint16_t fgcolor, uint16_t bgcolor) { x += DISPLAY_OFFSET.x; y += DISPLAY_OFFSET.y; int w = font_text_width(font, text, textlen); display_text_render(x - w, y, text, textlen, font, fgcolor, bgcolor); } #ifdef TREZOR_PRODTEST #include "qr-code-generator/qrcodegen.h" #define QR_MAX_VERSION 9 void display_qrcode(int x, int y, const char *data, uint8_t scale) { if (scale < 1 || scale > 10) return; uint8_t codedata[qrcodegen_BUFFER_LEN_FOR_VERSION(QR_MAX_VERSION)] = {0}; uint8_t tempdata[qrcodegen_BUFFER_LEN_FOR_VERSION(QR_MAX_VERSION)] = {0}; int side = 0; if (qrcodegen_encodeText(data, tempdata, codedata, qrcodegen_Ecc_MEDIUM, qrcodegen_VERSION_MIN, QR_MAX_VERSION, qrcodegen_Mask_AUTO, true)) { side = qrcodegen_getSize(codedata); } x += DISPLAY_OFFSET.x - (side + 2) * scale / 2; y += DISPLAY_OFFSET.y - (side + 2) * scale / 2; int x0 = 0, y0 = 0, x1 = 0, y1 = 0; clamp_coords(x, y, (side + 2) * scale, (side + 2) * scale, &x0, &y0, &x1, &y1); display_set_window(x0, y0, x1, y1); for (int j = y0; j <= y1; j++) { for (int i = x0; i <= x1; i++) { int rx = (i - x) / scale - 1; int ry = (j - y) / scale - 1; // 1px border if (rx < 0 || ry < 0 || rx >= side || ry >= side) { PIXELDATA(0xFFFF); continue; } if (qrcodegen_getModule(codedata, rx, ry)) { PIXELDATA(0x0000); } else { PIXELDATA(0xFFFF); } } } display_pixeldata_dirty(); } #endif void display_offset(int set_xy[2], int *get_x, int *get_y) { if (set_xy) { DISPLAY_OFFSET.x = set_xy[0]; DISPLAY_OFFSET.y = set_xy[1]; } *get_x = DISPLAY_OFFSET.x; *get_y = DISPLAY_OFFSET.y; } void display_fade(int start, int end, int delay) { #ifdef USE_BACKLIGHT for (int i = 0; i < 100; i++) { display_backlight(start + i * (end - start) / 100); hal_delay(delay / 100); } display_backlight(end); #endif }