/* * This file is part of the Trezor project, https://trezor.io/ * * Copyright (c) SatoshiLabs * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include #include "bootui.h" #include "display.h" #ifdef TREZOR_EMULATOR #include "emulator.h" #else #include "mini_printf.h" #endif #include "rust_ui.h" #include "version.h" #define BACKLIGHT_NORMAL 150 #define COLOR_BL_BG COLOR_WHITE // background #define COLOR_BL_FG COLOR_BLACK // foreground #ifdef RGB16 #define COLOR_BL_FAIL RGB16(0xFF, 0x00, 0x00) // red #define COLOR_BL_DONE RGB16(0x00, 0xAE, 0x0B) // green #define COLOR_BL_PROCESS RGB16(0x4A, 0x90, 0xE2) // blue #define COLOR_BL_GRAY RGB16(0x99, 0x99, 0x99) // gray #else #define COLOR_BL_FAIL COLOR_BL_FG #define COLOR_BL_DONE COLOR_BL_FG #define COLOR_BL_PROCESS COLOR_BL_FG #define COLOR_BL_GRAY COLOR_BL_FG #endif // common shared functions static void format_ver(const char *format, uint32_t version, char *buffer, size_t buffer_len) { mini_snprintf(buffer, buffer_len, format, (int)(version & 0xFF), (int)((version >> 8) & 0xFF), (int)((version >> 16) & 0xFF) // ignore build field (int)((version >> 24) & 0xFF) ); } // boot UI static uint16_t boot_background; static bool initial_setup = true; void ui_set_initial_setup(bool initial) { initial_setup = initial; } void ui_screen_boot(const vendor_header *const vhdr, const image_header *const hdr) { const int show_string = ((vhdr->vtrust & VTRUST_STRING) == 0); if ((vhdr->vtrust & VTRUST_RED) == 0) { boot_background = COLOR_BL_FAIL; } else { boot_background = COLOR_BLACK; } const uint8_t *vimg = vhdr->vimg; const uint32_t fw_version = hdr->version; display_bar(0, 0, DISPLAY_RESX, DISPLAY_RESY, boot_background); int image_top = show_string ? 30 : (DISPLAY_RESY - 120) / 2; // check whether vendor image is 120x120 if (memcmp(vimg, "TOIF\x78\x00\x78\x00", 4) == 0) { uint32_t datalen = *(uint32_t *)(vimg + 8); display_image((DISPLAY_RESX - 120) / 2, image_top, vimg + 12, datalen); } if (show_string) { char ver_str[64]; display_text_center(DISPLAY_RESX / 2, DISPLAY_RESY - 5 - 50, vhdr->vstr, vhdr->vstr_len, FONT_NORMAL, COLOR_BL_BG, boot_background); format_ver("%d.%d.%d", fw_version, ver_str, sizeof(ver_str)); display_text_center(DISPLAY_RESX / 2, DISPLAY_RESY - 5 - 25, ver_str, -1, FONT_NORMAL, COLOR_BL_BG, boot_background); } PIXELDATA_DIRTY(); display_refresh(); } void ui_screen_boot_wait(int wait_seconds) { char wait_str[16]; mini_snprintf(wait_str, sizeof(wait_str), "starting in %d s", wait_seconds); display_bar(0, DISPLAY_RESY - 5 - 20, DISPLAY_RESX, 5 + 20, boot_background); display_text_center(DISPLAY_RESX / 2, DISPLAY_RESY - 5, wait_str, -1, FONT_NORMAL, COLOR_BL_BG, boot_background); PIXELDATA_DIRTY(); display_refresh(); } #if defined USE_TOUCH #include "touch/touch.h" void ui_click(void) { // flush touch events if any while (touch_read()) { } // wait for TOUCH_START while ((touch_read() & TOUCH_START) == 0) { } // wait for TOUCH_END while ((touch_read() & TOUCH_END) == 0) { } // flush touch events if any while (touch_read()) { } } #elif defined USE_BUTTON #include "button.h" void ui_click(void) { for (;;) { button_read(); if (button_state_left() != 0 && button_state_right() != 0) { break; } } for (;;) { button_read(); if (button_state_left() != 1 && button_state_right() != 1) { break; } } } #else #error "No input method defined" #endif void ui_screen_boot_click(void) { display_bar(0, DISPLAY_RESY - 5 - 20, DISPLAY_RESX, 5 + 20, boot_background); display_text_center(DISPLAY_RESX / 2, DISPLAY_RESY - 5, "click to continue ...", -1, FONT_NORMAL, COLOR_BL_BG, boot_background); PIXELDATA_DIRTY(); display_refresh(); ui_click(); } // welcome UI void ui_screen_welcome_model(void) { screen_welcome_model(); } void ui_screen_welcome(void) { screen_welcome(); } uint32_t ui_screen_intro(const vendor_header *const vhdr, const image_header *const hdr) { char bld_ver[32]; char ver_str[64]; format_ver("%d.%d.%d", VERSION_UINT32, bld_ver, sizeof(bld_ver)); format_ver("%d.%d.%d", hdr->version, ver_str, sizeof(ver_str)); return screen_intro(bld_ver, vhdr->vstr, vhdr->vstr_len, ver_str); } uint32_t ui_screen_menu(void) { return screen_menu(); } // install UI uint32_t ui_screen_install_confirm(const vendor_header *const vhdr, const image_header *const hdr, secbool should_keep_seed, secbool is_newvendor, int version_cmp) { uint8_t fingerprint[32]; char ver_str[64]; get_image_fingerprint(hdr, fingerprint); format_ver("%d.%d.%d", hdr->version, ver_str, sizeof(ver_str)); return screen_install_confirm(vhdr->vstr, vhdr->vstr_len, ver_str, fingerprint, should_keep_seed == sectrue, is_newvendor == sectrue, version_cmp); } void ui_screen_install_start() { screen_install_progress(0, true, initial_setup); } void ui_screen_install_progress_erase(int pos, int len) { screen_install_progress(250 * pos / len, false, initial_setup); } void ui_screen_install_progress_upload(int pos) { screen_install_progress(pos, false, initial_setup); } // wipe UI uint32_t ui_screen_wipe_confirm(void) { return screen_wipe_confirm(); } void ui_screen_wipe(void) { screen_wipe_progress(0, true); } void ui_screen_wipe_progress(int pos, int len) { screen_wipe_progress(1000 * pos / len, false); } // done UI void ui_screen_done(uint8_t restart_seconds, secbool full_redraw) { const char *str; char count_str[24]; if (restart_seconds >= 1) { mini_snprintf(count_str, sizeof(count_str), "RESTARTING IN %d", restart_seconds); str = count_str; } else { str = "RECONNECT THE DEVICE"; } screen_install_success(str, initial_setup, full_redraw); } void ui_screen_boot_empty(bool fading) { screen_boot_empty(fading); } // error UI void ui_screen_fail(void) { screen_install_fail(); } // general functions void ui_fadein(void) { display_fade(0, BACKLIGHT_NORMAL, 1000); } void ui_fadeout(void) { display_fade(BACKLIGHT_NORMAL, 0, 500); display_clear(); }