# TREZOR Optimized Image Format All multibyte integer values are little endian! ## Header | offset | length | name | description | |-------:|-------:|------|-------------| | 0x0000 | 3 | magic | `TOI` | | 0x0003 | 1 | fmt | data format: `f` or `g` (see below) | | 0x0004 | 2 | width | width of the image | | 0x0006 | 2 | height | height of the image | | 0x0008 | 4 | datasize | length of the compressed data | | 0x000A | ? | data | compressed data (see below) | ## Format TOI currently supports 2 variants: * `f`: full-color * `g`: gray-scale ### Full-color For each pixel a 16-bit value is used. First 5 bits are used for red component, next 6 bits are green, final 5 bits are blue: | 15 | 14 | 13 | 12 | 11 | 10 | 9 | 8 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | |----|----|----|----|----|----|---|---|---|---|---|---|---|---|---|---| | R | R | R | R | R | G | G | G | G | G | G | B | B | B | B | B | ### Gray-scale Each pixel is encoded using a 4-bit value. Each byte contains color of two pixels: | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | |---|---|---|---|---|---|---|---| | Po | Po | Po | Po | Pe | Pe | Pe | Pe | Where Po is odd pixel and Pe is even pixel. ## Compression Pixel data is compressed using DEFLATE algorithm with 10-bit sliding window and no header. This can be achieved with ZLIB library by using the following: ```python import zlib z = zlib.compressobj(level=9, wbits=10) zdata = z.compress(pixeldata) + z.flush() zdata = zdata[2:-4] # strip header and checksum ``` ## Tools * [toif_convert](../tools/toif_convert) - tool for converting PNGs into TOI format and back