steam/Dockerfile

108 lines
4.5 KiB
Docker

FROM debian:jessie
MAINTAINER Andrey Arapov <andrey.arapov@nixaid.com>
# To avoid problems with Dialog and curses wizards
ENV DEBIAN_FRONTEND noninteractive
# 1. Keep the image updated
# 2. Install the dependencies
# 3. Install the latest version of Steam
# http://repo.steampowered.com/steam
RUN echo "deb [arch=amd64,i386] http://repo.steampowered.com/steam/ precise steam" > /etc/apt/sources.list.d/tmp-steam.list && \
apt-key adv --keyserver hkp://keyserver.ubuntu.com:80 --recv 0xF24AEA9FB05498B7 && \
dpkg --add-architecture i386 && \
apt-get clean && \
apt-get update && \
apt-get -y upgrade && \
apt-get -y dist-upgrade && \
apt-get -fy install && \
apt-get -y install binutils pciutils pulseaudio libcanberra-gtk-module \
libopenal1 libnss3 libgconf-2-4 libxss1 libnm-glib4 \
libnm-util2 libglu1-mesa locales \
steam-launcher \
mesa-utils:i386 \
libstdc++5 libstdc++5:i386 libbz2-1.0:i386 \
libavformat56 libswscale3 libavcodec56:i386 \
libavformat56:i386 libavresample2:i386 libavutil54:i386 \
libswscale3:i386 libsdl2-2.0-0 libsdl2-2.0-0:i386 \
libgl1-mesa-dri:i386 libgl1-mesa-glx:i386 libc6:i386 \
libxtst6:i386 libxrandr2:i386 libglib2.0-0:i386 \
libgtk2.0-0:i386 libgdk-pixbuf2.0-0:i386 libsm6:i386 \
libice6:i386 libopenal1:i386 libdbus-glib-1-2:i386 \
libnm-glib4:i386 libnm-util2:i386 libusb-1.0-0:i386 \
libnss3:i386 libgconf-2-4:i386 libxss1:i386 libcurl3:i386 \
libv8-dev:i386 \
libcanberra-gtk-module:i386 libpulse0:i386 attr && \
rm -f /etc/apt/sources.list.d/tmp-steam.list && \
rm -rf /var/lib/apt/lists
# Not sure whether we really need these:
# libcurl3 libcanberra-gtk-module
# Install NVIDIA Drivers.
# Currently supported versions: 304, 340, 361 (both 32 & 64 bit)
# TODO: use debian mirrors if possible?
# amd64 (comes along with the i386)
ADD http://archive.ubuntu.com/ubuntu/pool/restricted/n/nvidia-graphics-drivers-304/nvidia-304_304.131-0ubuntu4_amd64.deb /tmp/nvidia-304.deb
ADD http://archive.ubuntu.com/ubuntu/pool/restricted/n/nvidia-graphics-drivers-340/nvidia-340_340.96-0ubuntu6_amd64.deb /tmp/nvidia-340.deb
ADD http://archive.ubuntu.com/ubuntu/pool/restricted/n/nvidia-graphics-drivers-361/nvidia-361_361.42-0ubuntu2_amd64.deb /tmp/nvidia-361.deb
# Newer
# ADD http://archive.ubuntu.com/ubuntu/pool/restricted/n/nvidia-graphics-drivers-361/nvidia-361_361.45.11-0ubuntu4_amd64.deb /tmp/nvidia-361.deb
RUN cd /tmp && \
ar xv nvidia-304.deb data.tar.xz && \
tar xf data.tar.xz -C / && \
rm -f data.tar.xz nvidia-304.deb
RUN cd /tmp && \
ar xv nvidia-340.deb data.tar.xz && \
tar xf data.tar.xz -C / && \
rm -f data.tar.xz nvidia-340.deb
RUN cd /tmp && \
ar xv nvidia-361.deb data.tar.xz && \
tar xf data.tar.xz -C / && \
rm -f data.tar.xz nvidia-361.deb
# Workaround missing lib in .local/share/Steam/ubuntu12_32/steamclient.so
RUN ln -sv libudev.so.1 /lib/i386-linux-gnu/libudev.so.0
# Workaround: pulseaudio client library eager to remove /dev/shm/pulse-shm-* files created by the host,
# causing sound to stop working
RUN echo "enable-shm = no" >> /etc/pulse/client.conf
# Workaround: Ubuntu 16.04 doesn't have libgcrypt11, so we take it from trusty
# Required by Half-Life based games
# TODO: use debian mirrors if possible?
ADD http://archive.ubuntu.com/ubuntu/pool/main/libg/libgcrypt11/libgcrypt11_1.5.3-2ubuntu4_i386.deb /tmp/libgcrypt11_i386.deb
ADD http://archive.ubuntu.com/ubuntu/pool/main/libg/libgcrypt11/libgcrypt11_1.5.3-2ubuntu4_amd64.deb /tmp/libgcrypt11_amd64.deb
RUN cd /tmp && \
dpkg -i libgcrypt11_*.deb && \
rm -f libgcrypt11_*.deb
# locale-gen: Generate locales based on /etc/locale.gen file
# update-locale: Generate config /etc/default/locale (later read by /etc/pam.d/su, /etc/pam.d/login, /etc/pam.d/polkit-1)
RUN sed -i.orig '/^# en_US.UTF-8.*/s/^#.//g' /etc/locale.gen && \
locale-gen && \
update-locale LANG=en_US.UTF-8 LC_ALL=en_US.UTF-8
ENV LANG en_US.UTF-8
ENV LC_ALL en_US.UTF-8
# Create a user
ENV USER user
ENV UID 1000
ENV GROUPS audio,video
ENV HOME /home/$USER
RUN useradd -m -d $HOME -u $UID -G $GROUPS $USER
WORKDIR $HOME
ENV STEAM_RUNTIME 0
COPY ./launch /launch
ENTRYPOINT [ "/bin/sh", "/launch" ]