#!/bin/bash # # Make errors visible upon `docker logs -f steam` command # exec 2>&1 # # Befriend with grsecurity patched Linux kernel # # TODO: find a way how to set these attributes dynamically, # since this currently requires a Steam restart # when new content is obtained. if [ -f /proc/sys/kernel/grsecurity/tpe_gid ]; then groupadd -r -g $(cat /proc/sys/kernel/grsecurity/tpe_gid) grsec-tpe usermod -aG grsec-tpe $USER setfattr -n user.pax.flags -v "m" \ /lib/i386-linux-gnu/ld-2.19.so \ $HOME/.local/share/Steam/ubuntu12_32/steam \ $HOME/.local/share/Steam/ubuntu12_32/steamwebhelper \ $HOME/.local/share/Steam/ubuntu12_32/gameoverlayui \ $HOME/.local/share/Steam/steamapps/common/Half-Life/hl_linux # paxctl -c -v -m /lib/i386-linux-gnu/ld-2.19.so fi # # Add a user to a detected "video" group # so that it can access the nvidia devices # if [ -e /dev/nvidiactl ]; then GID=$(stat -c '%g' /dev/nvidiactl) groupadd -r -g $GID nvidia1 if [ $? -eq 0 ]; then usermod -aG nvidia1 $USER else GROUP=$(stat -c '%G' /dev/nvidiactl) usermod -aG $GROUP $USER fi fi # # This part is very important, # since this lets Steam choose proper nvidia drivers (32 or 64 bit) # # Make sure the Steam docker image's paths are coming first # and then the hosts's (/h1..20) mounted ones export LD_LIBRARY_PATH="$(echo /h{1..20}_{32,64} | tr ' ' ':')" # Use libgcrypt provided by the Steam docker image export LD_PRELOAD="/lib/i386-linux-gnu/libgcrypt.so.11 /lib/x86_64-linux-gnu/libgcrypt.so.11" # # In order to avoid the inconsistency error, when launching `csgo_linux64` # Inconsistency detected by ld.so: dl-open.c: 689: _dl_open: Assertion `_dl_debug_initialize (0, args.nsid)->r_state == RT_CONSISTENT' failed! # Hint: to find out what's wrong, use `strace` # # 1) openSUSE's libpulsecommon-7.0.so vs Ubuntu's libpulsecommon-5.0.so export LD_PRELOAD="$LD_PRELOAD $(find /h{1..20}_{32,64} -name "*libpulsecommon*" 2>/dev/null)" su -p user -c "steam $@"