moved to debian:jessie
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parent
c3cbeaa0a6
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0c39100466
83
Dockerfile
83
Dockerfile
@ -1,44 +1,37 @@
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FROM andrey01/xenial32
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FROM debian:jessie
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MAINTAINER Andrey Arapov <andrey.arapov@nixaid.com>
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# To avoid problems with Dialog and curses wizards
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ENV DEBIAN_FRONTEND noninteractive
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#
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# Prepare the image
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#
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# ----------------------------------------------------------------------------
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# TODO: move the following workarounds directly into the xenial32 image !
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RUN echo "deb http://archive.ubuntu.com/ubuntu xenial main restricted" > /etc/apt/sources.list && \
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echo "deb http://archive.ubuntu.com/ubuntu/ xenial-updates main restricted" >> /etc/apt/sources.list && \
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echo "deb http://archive.ubuntu.com/ubuntu/ xenial-security main restricted" >> /etc/apt/sources.list && \
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echo "deb http://archive.ubuntu.com/ubuntu/ xenial universe" >> /etc/apt/sources.list && \
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echo "deb http://archive.ubuntu.com/ubuntu/ xenial-updates universe" >> /etc/apt/sources.list && \
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echo "deb http://archive.ubuntu.com/ubuntu/ xenial-security universe" >> /etc/apt/sources.list
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# Workaround to xenial32's following error:
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# initctl: Unable to connect to Upstart: Failed to connect to socket /com/ubuntu/upstart: Connection refused
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RUN dpkg-divert --local --rename --add /sbin/initctl && \
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ln -s /bin/true /sbin/initctl
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# Prevent the services from automatically being started after they have been installed
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RUN echo -e '#!/bin/sh\nexit 101' > /usr/sbin/policy-rc.d && \
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chmod +x /usr/sbin/policy-rc.d
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# ----------------------------------------------------------------------------
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# 1. Keep the image updated
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# 2. Install the dependencies
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# 3. Install the latest version of Steam
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# http://repo.steampowered.com/steam
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RUN echo "deb [arch=amd64,i386] http://repo.steampowered.com/steam/ precise steam" > /etc/apt/sources.list.d/tmp-steam.list && \
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apt-key adv --keyserver hkp://keyserver.ubuntu.com:80 --recv 0xF24AEA9FB05498B7 && \
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dpkg --add-architecture i386 && \
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apt-get update && \
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apt-get -y upgrade && \
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apt-get -y dist-upgrade && \
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apt-get -fy install && \
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apt-get -y install binutils pciutils pulseaudio mesa-utils libcanberra-gtk-module \
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libopenal1 libnss3 libgconf-2-4 libxss1 libnm-glib4 libnm-util2 libglu1-mesa steam && \
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apt-get -y install binutils pciutils pulseaudio libcanberra-gtk-module \
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libopenal1 libnss3 libgconf-2-4 libxss1 libnm-glib4 \
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libnm-util2 libglu1-mesa locales \
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steam-launcher \
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mesa-utils:i386 \
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libstdc++5 libstdc++5:i386 libbz2-1.0:i386 \
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libavformat56 libswscale3 libavcodec56:i386 \
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libavformat56:i386 libavresample2:i386 libavutil54:i386 \
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libswscale3:i386 libsdl2-2.0-0 libsdl2-2.0-0:i386 \
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libgl1-mesa-dri:i386 libgl1-mesa-glx:i386 libc6:i386 \
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libxtst6:i386 libxrandr2:i386 libglib2.0-0:i386 \
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libgtk2.0-0:i386 libgdk-pixbuf2.0-0:i386 libsm6:i386 \
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libice6:i386 libopenal1:i386 libdbus-glib-1-2:i386 \
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libnm-glib4:i386 libnm-util2:i386 libusb-1.0-0:i386 \
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libnss3:i386 libgconf-2-4:i386 libxss1:i386 libcurl3:i386 \
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libv8-dev:i386 \
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libcanberra-gtk-module:i386 libpulse0:i386 && \
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rm -f /etc/apt/sources.list.d/tmp-steam.list && \
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rm -rf /var/lib/apt/lists
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@ -47,10 +40,24 @@ RUN echo "deb [arch=amd64,i386] http://repo.steampowered.com/steam/ precise stea
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# Install NVIDIA Drivers.
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# Currently supported versions: 304, 340, 361
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# TODO: use debian mirrors if possible?
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# amd64 (when Steam will be 64-bit)
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# ADD http://archive.ubuntu.com/ubuntu/pool/restricted/n/nvidia-graphics-drivers-304/nvidia-304_304.131-0ubuntu4_amd64.deb /tmp/nvidia-304.deb
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# ADD http://archive.ubuntu.com/ubuntu/pool/restricted/n/nvidia-graphics-drivers-340/nvidia-340_340.96-0ubuntu4_amd64.deb /tmp/nvidia-340.deb
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# ADD http://archive.ubuntu.com/ubuntu/pool/restricted/n/nvidia-graphics-drivers-361/nvidia-361_361.42-0ubuntu2_amd64.deb /tmp/nvidia-361.deb
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# i386 (Steam is 32-bit app currently :-/)
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ADD http://archive.ubuntu.com/ubuntu/pool/restricted/n/nvidia-graphics-drivers-304/nvidia-304_304.131-0ubuntu3_i386.deb /tmp/nvidia-304.deb
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ADD http://archive.ubuntu.com/ubuntu/pool/restricted/n/nvidia-graphics-drivers-340/nvidia-340_340.96-0ubuntu3_i386.deb /tmp/nvidia-340.deb
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ADD http://archive.ubuntu.com/ubuntu/pool/restricted/n/nvidia-graphics-drivers-361/nvidia-361_361.42-0ubuntu2_i386.deb /tmp/nvidia-361.deb
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# Newer
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# ADD http://archive.ubuntu.com/ubuntu/pool/restricted/n/nvidia-graphics-drivers-304/nvidia-304_304.131-0ubuntu4_i386.deb /tmp/nvidia-304.deb
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# ADD http://archive.ubuntu.com/ubuntu/pool/restricted/n/nvidia-graphics-drivers-340/nvidia-340_340.96-0ubuntu6_i386.deb /tmp/nvidia-340.deb
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# ADD http://archive.ubuntu.com/ubuntu/pool/restricted/n/nvidia-graphics-drivers-361/nvidia-361_361.45.11-0ubuntu4_i386.deb /tmp/nvidia-361.deb
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RUN cd /tmp && \
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ar xv nvidia-304.deb data.tar.xz && \
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tar xf data.tar.xz -C / && \
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@ -66,11 +73,6 @@ RUN cd /tmp && \
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tar xf data.tar.xz -C / && \
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rm -f data.tar.xz nvidia-361.deb
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# Set the locale to en_US.UTF-8
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RUN locale-gen en_US.UTF-8 && \
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update-locale
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# Workaround missing lib in .local/share/Steam/ubuntu12_32/steamclient.so
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RUN ln -sv libudev.so.1 /lib/i386-linux-gnu/libudev.so.0
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@ -80,10 +82,23 @@ RUN echo "enable-shm = no" >> /etc/pulse/client.conf
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# Workaround: Ubuntu 16.04 doesn't have libgcrypt11, so we take it from trusty
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# Required by Half-Life based games
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ADD http://archive.ubuntu.com/ubuntu/pool/main/libg/libgcrypt11/libgcrypt11_1.5.3-2ubuntu4_i386.deb /tmp/libgcrypt11.deb
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# TODO: use debian mirrors if possible?
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ADD http://archive.ubuntu.com/ubuntu/pool/main/libg/libgcrypt11/libgcrypt11_1.5.3-2ubuntu4_i386.deb /tmp/libgcrypt11_i386.deb
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ADD http://archive.ubuntu.com/ubuntu/pool/main/libg/libgcrypt11/libgcrypt11_1.5.3-2ubuntu4_amd64.deb /tmp/libgcrypt11_amd64.deb
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RUN cd /tmp && \
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dpkg -i libgcrypt11.deb && \
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rm -f libgcrypt11.deb
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dpkg -i libgcrypt11_*.deb && \
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rm -f libgcrypt11_*.deb
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# locale-gen: Generate locales based on /etc/locale.gen file
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# update-locale: Generate config /etc/default/locale (later read by /etc/pam.d/su, /etc/pam.d/login, /etc/pam.d/polkit-1)
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RUN sed -i.orig '/^# en_US.UTF-8.*/s/^#.//g' /etc/locale.gen && \
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locale-gen && \
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update-locale LANG=en_US.UTF-8 LC_ALL=en_US.UTF-8
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ENV LANG en_US.UTF-8
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ENV LC_ALL en_US.UTF-8
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# Create a user
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ENV USER user
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36
README.md
36
README.md
@ -14,6 +14,26 @@ Tested in Ubuntu 16.04 LTS (64bit) with the following GPU's:
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## Limitations
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- The version of your Nvidia drivers should match the ones in Dockerfile used to build this image
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## Known issues
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- Steam is working only with the 32-bit Nvidia drivers
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- CS:GO (csgo_linux64) is working only with the 64-bit Nvidia drivers
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To run CS:GO, you will need to download and extract the 64-bit Nvidia drivers while Steam is running:
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```
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docker exec -ti steam bash
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root@steam-container:~# curl -o /tmp/nvidia-361.deb http://archive.ubuntu.com/ubuntu/pool/restricted/n/nvidia-graphics-drivers-361/nvidia-361_361.42-0ubuntu2_amd64.deb
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root@steam-container:~# cd /tmp && ar xv nvidia-361.deb data.tar.xz && tar xf data.tar.xz -C / && rm -f data.tar.xz nvidia-361.deb
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```
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## Notes
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- I have added the `/launch` script that will try to detect the working version of the NVIDIA drivers.
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Currently this image supports these versions of the NVIDIA driver: 304, 340, 361.
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It will fallback to the Generic OpenGL driver in case of failure.
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@ -23,18 +43,6 @@ Tested in Ubuntu 16.04 LTS (64bit) with the following GPU's:
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# Building and launching Steam
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## Create 32bit image
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Create 32-bit Ubuntu 16.04 LTS (xenial) image
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```
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sudo apt-get -y install debootstrap
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sudo debootstrap --arch=i386 xenial /tmp/xenial-chroot http://archive.ubuntu.com/ubuntu
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sudo tar -C /tmp/xenial-chroot -c . | docker import - xenial32
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sudo rm -rf /tmp/xenial-chroot
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docker tag xenial32 andrey01/xenial32:latest
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```
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## Build Steam Docker image
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You may want to re-run this command later on in order to keep the image updated.
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@ -49,8 +57,8 @@ docker build -t andrey01/steam .
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You can use the following shortcut function and place it to your `~/.bash_aliases` file
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```
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function docker_helper() { (cd ~/docker/$1; docker-compose run --rm "$@" & disown) }
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function steam() { (docker_helper $FUNCNAME $@) }
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function docker_helper() { { pushd ~/docker/$1; docker-compose rm -fa "$1"; docker-compose run -d --name "$1" "$@"; popd; } }
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function steam() { { docker_helper $FUNCNAME $@; } }
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```
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Then just issue "steam" command to run Steam in docker.
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