mirror of
http://galexander.org/git/simplesshd.git
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666 lines
28 KiB
Plaintext
666 lines
28 KiB
Plaintext
BUILD INSTRUCTIONS:
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To build this without my private keys, you'll need to replace my
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ant.properties symlink with an empty file. You'll have to build a
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"debug" apk instead of a "release" one. Android will not let you install
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a debug apk on top of a release one, so you have to remove stock
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SimpleSSHD first before installing the debug build.
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Then follow these steps (roughly the "doit" script):
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ndk-build -j8 &&
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mv libs/armeabi/scp libs/armeabi/libscp.so &&
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mv libs/armeabi/sftp-server libs/armeabi/libsftp-server.so &&
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mv libs/armeabi/rsync libs/armeabi/librsync.so &&
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mv libs/armeabi/buffersu libs/armeabi/libbuffersu.so &&
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mv libs/x86/scp libs/x86/libscp.so &&
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mv libs/x86/sftp-server libs/x86/libsftp-server.so &&
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mv libs/x86/rsync libs/x86/librsync.so &&
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mv libs/x86/buffersu libs/x86/libbuffersu.so &&
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ant debug
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The mv steps are very important, because ant will only package the
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necessary binaries if they have a .so extension (even though they are
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stand alone executables).
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DEVELOPMENT JOURNAL:
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December 6, 2014.
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The idea is to make a proper ssh implementation for Android. Important
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features:
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* it should run happily without root (on a non-root port)
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* it should be a regular android app requiring no special permissions,
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and not requiring any 'magic' executable files
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* should not rely on busybox
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* preferably support sftp
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* open source
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The existing apps are either expensive, don't work, need root, or too
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complicated, or a mix of all of the above. And none of them are open
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source.
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I figure I'll start with dropbear, which I will run through JNI instead
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of putting it in its own binary (because making such a binary executable
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is a bit of a hack).
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So that's the plan........
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December 14, 2014.
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I got dropbear to compile under the Android NDK, so now it's time to work
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on the Android side of it.
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I need:
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* a Service that can be started, stopped, and queried for whether it's
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running or not
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* a Thread to implement the Service's work (by calling into dropbear's
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main()), which can also be stopped.
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* a config UI with at least these choices:
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- bool: start on boot (def: false)
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- number: port number (def: 2222)
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- string: path to authorized_keys file (def: /sdcard/ssh)
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- string: name of default shell (def: /system/bin/sh -l)
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- string: default path for HOME (def: /sdcard/ssh)
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- button: start or (if it's running) stop
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December 15, 2014.
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Getting to the fun part. Process management...
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To start sshd, it seems like I can startService(). Then in the Service's
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onStartCommand(), call startForeground() so it won't be killed (return
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START_STICKY too?).
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The question is if dropbear's main() should run under a separate Thread,
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or a separate Process. The trouble with a Thread is that it might be
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hard to kill. The trouble with a process is that there is no way to
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report back status (such as a failure to start sshd).
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Connectbot starts a new process for its shell -- it really doesn't have a
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choice because the shell binary isn't linked with Connectbot, and exec()
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in a thread stinks. To stop it, it just closes stdin/stdout!!! So
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zombies can (and do) linger.
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I suppose dropbear could be in its own process if it had something like
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stdin/stdout to communicate failure? Or it could just write error
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messages to (i.e.) /sdcard/ssh/log. To stop the service, it would just
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use kill().
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I am curious how the main waiting-for-connections loop looks, but even if
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it uses select(), I'm not sure how I would honor Thread.interrupt() or
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whatever. It's not guaranteed to interrupt select(), and I'm not keen on
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adding an arbitrary timeout/polling feature to it.
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December 20, 2014.
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So, I added a builtin scp endpoint. It was pretty straight forward,
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except dropbear defaults to vfork(), which blocks the parent until the
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child runs execve()!!
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Anyways, I noticed that scp doesn't quote its arguments to the remote
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scp. That means you can't conveniently copy a remote file with a space in
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its name (it becomes two files). But the upside is that this is where
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wildcards are handled -- by the shell!
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So I need to either run it as a separate executable launched through the
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shell, or make my own implementation of wildcards.
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It is easy, using a $(BUILD_EXECUTABLE) script, to get ndk to build an
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executable. But it is only packaged up if it is named "gdbserver" (and
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debug apk), or "libfoo.so". The good news is that libfoo.so can be
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executed in /data/data/org.galexander.sshd/lib/libfoo.so, so that is a
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viable option.
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Doing the expansion myself is not necessarily hard either, though. I
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need a library function called glob(), which is apparently not part of
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bionic. But I have the idea some cut and paste would resolve that with
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very little extra work on my part.
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December 21, 2014.
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Well, bionic libc *does* provide fnmatch(), and even scandir() (a
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shortcut for readdir). In the best case, though, that still leaves me
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with a bit of a path parsing conundrum (I have to tell scandir which
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directory to operate on). And also a bit of an escape character
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conundrum -- \* and "*" should not act like wildcards.
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Those are not insurmountable but I think I've talked myself out of it.
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So then the question is, do I figure out how to ship an executable, or
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do I do some hack like open a pipe to "/system/bin/sh echo filespec" and
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use the shell solely for expansion?
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I'm developing the idea that it's actually pretty easy to ship an
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executable, I just need to find some -pre-package step where I can do
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"mv scp libscp.so" and then it will ship. ndk-build will not let me make
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a target with a "." in it directly.
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...
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Now scp, sftp-server, and rsync work as separate executables... rsync
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does fail at -z because it needs it's own custom zlib...The stock
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"external" one seems to lack the "old-style compress" method. There is
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another commandline option for the new (deflate?) technique, but I think
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the normal -z ought to work too. But that is literally the last feature!
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Then just release details.
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December 29, 2014.
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First problem report from a user. Lollipop (Android 5.0) requires "PIE"
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executables -- position independent code. I think that is a modern
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equivalent to -fpic that Android is now requiring so that it can
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randomize addresses to try to obscure stack smashing attacks that rely on
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fixed addresses. It is epicly lame.
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Anyways, the big fuck-you from Google is that Ice Cream Sandwich (Android
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4.1) and earlier require fixed-position code. So one binary will not
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generally work on both.
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Here is a good summary:
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https://code.google.com/p/android-developer-preview/issues/detail?id=888
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There is something called "run_pie" which you can wrap your executables
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in that lets older Android run PIE executables. It would require a
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relatively small change to the exec() call to prepend it with "run_pie".
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That seems like a hack.
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The suggested remedy is to build two different apks! Yuck!
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Anyways, it is only executables (not libraries -- they are position
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independent already) that are affected. And apparently static
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executables don't care one way or the other.
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So that is my remedy -- static executables for the moment. I tested them
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and it is only a little bit bigger -- 904kB of binaries instead of 668kB.
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January 18, 2015.
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Markus Ethen suggested it display the current IP address so you know
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where to ssh to, in case it isn't convenient to use static dhcp or to
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remember the address. That seems to be easier said than done. You can
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use WifiManager, but that won't give your IP address unless you're on
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wifi. That is probably "good enough", but it is certainly not ideal.
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There is also java.net.NetworkInterface, which seems to return a random
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ipv6 address.
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Ah-hah! It is fe80::macaddr, which is a bogus "local-connection only"
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ipv6 address, like 192.168, but automatically-generated without dhcp.
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So if I skip that, it finds the proper ipv4 address!
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Pfew! I was thinking I'd have to directly use /proc/net/dev and
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SIOCGIFCONF, just like ifconfig does, but it works fine with
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java.net.NetworkInterface.
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June 20, 2015.
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At some points, rsync is only write()ing, and assumes that the other end
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will receive it all. The other end does a little bit of write()ing of
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its own, and then is happy to read() all it wants. So this written stuff
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may sit in a buffer somewhere indefinitely. If that happens, an
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infelicity in the design of SuperSU causes everything to wedge.
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Of course, this is only if you set the shell to /system/xbin/su as a way
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of having root access for rsync.
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Anyways, I made a new program, "buffersu", which is just a
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stdin/stdout-buffering wrapper for rsync that is guaranteed to always
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perform any read() that is possible at any time, no matter how many
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write()s are outstanding. That seems to do the trick.
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June 21, 2016.
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Chris Moore reports that rsync and sftp do not like files larger than 2GB.
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rsync was easy - it just needed an additional #define in rsync/config.h
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to enable its builtin support for using stat64/lseek64/off64_t/etc.
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Now that I'm investigating sftp, I find this surprising fact about bionic
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(though the glibc man page for stat(2) tried to tell me this) - stat64
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and stat are the same thing! But off64_t and lseek64 are significant.
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That should make converting sftp pretty convenient. Especially since
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sftp already uses "u_int64_t" instead of off_t.
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p.s. Chris Moore gave me this command to test sftp, which turned out to
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be useful:
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curl -v --pubkey .ssh/id_rsa.pub -r 2147482624-2147484672 -k sftp://mushroom:2222/sdcard/ssh/buh -o buh-new
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As for scp, it's not as clear what needs to be done. It doesn't use
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lseek. But it does use off_t a bit, including on an index in a for loop
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that is compared against st_size (which is 64-bit). So I'll just change
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all of the off_t to off64_t and hope for the best.
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sftp and rsync work! Not gonna bother testing scp on big files...
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October 1, 2016.
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Jared Stafford told me startForeground() improves responsiveness on
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Nougat. There had been a comment suggesting startForeground(), but I
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never got around to trying it because it has worked "well enough". With
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Nougat, though, there is a definite tendency for SimpleSSHD to be
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non-responsive. I'm not sure exactly what its cause is, but the symptom
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I notice most frequently is that the first ssh connection after a while
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will be delayed "a long time" - on the order of 10-30 seconds, or maybe
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indefinitely sometimes. Oddly, a second connection can sometimes get
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through undelayed, even before the first connection does. It is as if
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the fork() of process for the new connection is where the delay is, not
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in the listen() call.
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That's not overall too surprising, Nougat is a lot harsher about
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background processes as part of a Google push to reduce power consumption
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on idle devices.
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Another concern is related to a change back in July - sometimes the
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system will kill the sshd process for no good reason (maybe because they
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removed it from the recent apps list). The remedy I settled on was to
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monitor for the sshd process dying from within the regular
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Android-managed process, and restart it. I guess I didn't write down
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where in the documentation I found it, but Android seems expressly
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antagonistic to non-system-managed processes. If they ever get more
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hard-assed about that, this whole idea goes out the window.
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Anyways, I implemented startForeground(), and I am unhappy that it
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requires a Notification. At API 7 (Android 2.1) those are really
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primitive. For example, the PRIORITY_MIN behavior which will sometimes
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hide the notification is added in API 16 (Android 4.1). So, I've got it
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with this stupid old-style notification, and it really doesn't look good,
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and it is always present. That is not awesome.
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On the other hand, it's easy to block the notifications, and a few people
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have expressed an interest in a notification.
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It doesn't seem worth it to me to upgrade to a newer API just for the
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better notifications... On the other hand, Google Play shows that I have
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862 users:
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Android 7+ : 3.13%
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Android 6+ : 37.47%
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Android 5+ : 67.86%
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Android 4.1+: 96.62%
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Android 4.0+: 98.01%
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The oldest reported version is Android 2.3.
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So, there are a few people on very old versions, but actually SimpleSSHD
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is used on newer devices than the average app, which is the reverse of my
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typical trend. So a few people would be negatively impacted, but not a
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very large number. I could switch to multi-APK mode so that legacy users
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are just stuck with an unsupported back-version, which is probably what
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they truly want anyways..
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Anyways, I'm gonna use it with startForeground() and the notifications
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disabled for a while, and if I find it to be an improvement then I'll
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just make it so clicking on the notification goes to the app, update the
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doc, and then publish it.
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...
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Looking up doze mode details for improving a different app, I stumbled
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across this:
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https://www.bignerdranch.com/blog/diving-into-doze-mode-for-developers/
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One last case which is not mentioned in the Android documentation is
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an app using a foreground service. Any process using a foreground
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service is exempt from Doze Mode effects, which is key for
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long-running applications that you may want to run even if the user
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has put their phone down for a long period of time -- like a music app,
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for example.
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There is, however, a bug in Android Marshmallow which requires a
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foreground service to be in a separate process from all other activity
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code, documented here. It is planned to be fixed in Nougat.
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Not exactly confidence-inspiring. And I haven't come across a
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description of how exactly doze mode screws up SimpleSSHD, either.
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It might be worthwhile to do the work to find out where things actually
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get wedged, it might even be a flaw in Dropbear that makes it so
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unreliable with Nougat.
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October 16, 2016.
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I've been using a foreground service for a while, and it has not caused
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me any troubles. The thing I have been most anxious about is that it
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might disable doze mode entirely...but there has not been any noteworthy
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overnight drain.
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So, in case someone does have problems with it, I am making it an option
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that defaults to enabled.
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Looking through email, I haven't seen any, but I have the idea several
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users have asked for a notification icon in the past. And now that that
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is finally implemented, I am curious about other things people have
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requested that I have not been keen on. And Jan Ondrej's requests come
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to mind:
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o) setting to start the service automatically when the application is
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launched
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o) QUIT button that stops the service and the activity at once
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o) not allow wifi to power down when the activity is open
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I'm really not crazy about integrating any kind of wakelock. And having
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two buttons still seems silly to me. But with the notification there,
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the idea that someone will micromanage whether the service is running or
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not does not seem so far fetched.
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So I'll go ahead and add "Start on Open" setting.
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...
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Looking at reviews on Google Play Store, I finally found a couple reviews
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in the last couple months who would have enjoyed password login. I'm
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still pretty opposed to it because it seems like the usage model would be
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to enable a default password, login with it to transfer an
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authorized_keys file, and then disable the default password. That is
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fine, and would even be kind of convenient (I might use it), but it seems
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more often than not the default password would be left enabled
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indefinitely, which is not awesome. And I can't imagine more than 1% of
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users ever typing a strong password into their phones.
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But I've thought of a compromise. What if, if there is no
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authorized_keys file, it accepts passwordless logins but with some sort
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of obnoxious alert dialog sort of thing to interrupt the user? That way,
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you would be able to login once to copy the authorized keys file, and the
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nuissance alert would be no big deal. Then once the authorized keys
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exists, no further action is necessary.
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It's a pity there is no convenient way to interact between the Android
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GUI thread and the sshd thread.
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Ah-hah! I've got the least effort idea in my head! Under situations
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that I'm not sure what they should be, it should generate a random
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password and display it on the phone's screen. Probably it should
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generate it iff there is no authorized_keys file at all. Since that
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detection happens for each client connection, then probably all of this
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logic should go in dropbear itself, and the display should come through
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dropbear.err.
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Then we might even want a UI way to delete authorized_keys, perhaps even
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as a replacement for the current awkward UI.
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November 19, 2016.
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I got a user request to update for security. I looked at dropbear and
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didn't see any relevant security issues, so I'm gonna hold off for a
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while, but it should be on my radar.
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I also got a user request for writing to external SD card. He gave
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this link:
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http://stackoverflow.com/questions/33162152/storage-permission-error-in-marshmallow
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It gives me a really strong deja vu, I think I tried that a few months
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ago when a nearly identical request came in, and it didn't work. I wish
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I had kept notes for that experiment!
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I think there are two separate issues. I think Android 6+ push you to
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use requestPermission() to explicitly enable the WRITE_EXTERNAL_STORAGE
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permission, but if targetSdkVersion is low enough then you are
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grandfathered in, so we don't care. The second issue is that Android 5+
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require use of a special API to access a removable SD card (which is
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different from /sdcard, which is typically internal storage protected by
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WRITE_EXTERNAL_STORAGE on new phones?). That second issue is what is
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biting people.
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I don't know any way around that. If Google doesn't back down, then I
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guess the only plausible way around it would be something like an
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LD_PRELOAD that intercepts open/lseek/read/write/close to external SD,
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and replaces them with connection to a local daemon process that is
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running in a typical Android context and is able to use the awful API.
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Seems like a lot of work and complication. I might go through with it if
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I happened to use external SD myself, but I'm of the personal opinion
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that removable storage is obsolete now that even relatively cheap phones
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like the base Moto G4 come with 16GB... 640kB ought to be enough for
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anybody.
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I told the most recent guy to try SuperSU. I don't have any idea if that
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will really work, to be honest.
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October 28, 2017.
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At the beginning of October, a user notified me that rsync doesn't work
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on Android 8.0 (Oreo, API 26). In the past week, Google has upgraded my
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Nexus 5x to Oreo and I can confirm it.
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It seems that SE Linux or something causes certain system calls to
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perform the equivalent of:
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fprintf(stderr, "Bad system call\n");
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exit(-1);
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It should return ENOSYS instead, but someone at Google is not cool enough
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to be working with Unix.
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The first one I discovered like this is sigprocmask(), which we can
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probably do without. The next one is chmod(), which is somewhat more
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useful.
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The troubling thing is that I can find a file where the commandline chmod
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works, but the same chmod() doesn't work in rsync.
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I figured maybe my NDK was just too old ("r10d"), but I think I can't
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conveniently upgrade it because Google only distributes the NDK for Linux
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x86-64 now. I was using SDK 7, so I tried SDK 11, 17, 19, and got the
|
|
same result. The NDK I have also has a directory for SDK 21, but it has
|
|
typos in the header files, or they aren't compatible with its version of
|
|
gcc. But anyways, if SDK 19 doesn't work then maybe it's more than just
|
|
linking against a bad version of Bionic.
|
|
|
|
Well, I think I've got it - fchmod() works, but chmod() does not.
|
|
*shrug*
|
|
|
|
|
|
March 4, 2018.
|
|
|
|
Looked in the google play console for crashes, and I find a few. 10
|
|
people have run into UnsatisfiedLinkError, and they seem to all be using
|
|
x86. According to
|
|
|
|
https://stackoverflow.com/questions/32598756/android-ndkhow-to-exclude-x86-device-in-google-player
|
|
|
|
It's not plausible to fix this problem by blacklisting x86 devices!
|
|
Google sucks! And the justification is that there is an ARM emulation
|
|
layer, but obviously it doesn't work and why should I have to debug it??
|
|
|
|
Anyways, someday may want to try making a jni/Application.mk and setting
|
|
APP_ABI in there to support x86 too? Do I really think that will work
|
|
for scp/rsync/etc? Guh.
|
|
|
|
And this bug has only one report... The startActivity() call to open the
|
|
documentation is getting a android.content.ActivityNotFoundException. I
|
|
guess it must mean there is no browser installed or something? I seem to
|
|
be using the normal way to visit an http programatically.. Only one
|
|
report, so I guess I just don't care.
|
|
|
|
|
|
March 24, 2018.
|
|
|
|
Win Bent emailed me to let me know his x86_64 Asus ZenPad is able to run
|
|
SimpleSSHD but is unable to run rsync. So, the ARM-on-x86 emulation
|
|
layer is catching up and now works sometimes, but isn't compatible with
|
|
the hack for scp/sftp/rsync. Win was kind enough to test a build that
|
|
supports just armeabi and x86, and reported it works. So I don't need to
|
|
build support for both x86 and x86_64, apparently. Nice to have a
|
|
concrete answer to the question!
|
|
|
|
|
|
|
|
May 16, 2018.
|
|
|
|
Roland Jaeger let me know busybox's "su" doesn't appreciate being called
|
|
with "-" prefix to argv[0] for a login shell, it can't find the "-su"
|
|
applet. su wants "-" to come in argv[>=1] instead to indicate a login
|
|
shell.
|
|
|
|
I guess it's kind of a hack but I just don't see it causing much
|
|
trouble... If the string "su" is found in the shell's name, it runs
|
|
"su -" instead of "-su". *shrug*. Roland tested it and reports it works
|
|
for him.
|
|
|
|
He also notes that the default /system/bin/sh distributed with his device
|
|
doesn't run .profile, instead it runs whatever is in $ENV. Apparently
|
|
mksh is "the Android shell", and indeed that is what's on my Nexus 5x.
|
|
mksh is supposed to run /etc/mkshrc (well, /system/etc/mkshrc on Android,
|
|
I guess), and then $ENV. But on my device, it loads .profile too. So I
|
|
guess there is some diversity of configurations. *shrug*
|
|
|
|
NB - bash supports the same idea but it calls the variable $BASH_ENV, or
|
|
$ENV if --posix is set. *shrug* And whatever shell comes with
|
|
SimpleBusyBox (ash?) loads .profile by default.
|
|
|
|
Anyways, it seems the obvious way forward is to make a setting for the
|
|
environment...just one name=value per line.
|
|
|
|
...
|
|
|
|
Noticed a couple crashes in the Play store console. One is a repeat of
|
|
this Note 7 that gives ActivityNotFoundException when viewing
|
|
documentation. I decided to catch the exception and display a dialog
|
|
asking the user to contact me, because I'm curious.
|
|
|
|
The other crash is a NullPointerException due to a bug in older Android
|
|
(a 2013 Nexus 7). It isn't my fault and I don't care.
|
|
https://issuetracker.google.com/issues/36972466
|
|
|
|
There is also an ANR, I think it's my very first! Here's the message:
|
|
Input dispatching timed out (Waiting to send non-key event because the
|
|
touched window has not finished processing certain input events that
|
|
were delivered to it over 500.0ms ago. Wait queue length: 25. Wait
|
|
queue head age: 34478.4ms.)
|
|
I can't tell if it's saying it blocked for 500ms or for 34s, but either
|
|
one seems problematic.
|
|
|
|
It's 4 identical-looking failures on one day, so it might be a fluke.
|
|
It's on x86_64, though I don't think that's the problem...
|
|
|
|
There are a ton of threads so it will be a bit of a trick to try to describe:
|
|
main - waiting in epoll_wait() under a bunch of framework
|
|
MessageQueue/Looper stuff.
|
|
Thread-23 - sleeping in UpdaterThread.run() line 26
|
|
Thread-15 - SimpleSSHDService.run()'s call to native waitpid()
|
|
and just a ton of misc threads that don't seem interesting to me
|
|
|
|
So, it seems like the main thread is specifically waiting for something
|
|
to do, I have no idea why it's not responding to user input. I don't
|
|
think the blocked UpdaterThread or SimpleSSHDService thread, because
|
|
those are specifically in other threads because they are designed to
|
|
block. I'm thinking it's a fluke of some sort, maybe a DoS sort of
|
|
scenario on this one device.
|
|
|
|
Anyways, the other thing I found out at the Play store is I got warned
|
|
because I'm supposed to "target a recent SDK", which means API level 26
|
|
(Android 8.0 Oreo). I think this is dumb but apparently it only means
|
|
I have to update android:targetSdkVersion to 26. I can leave
|
|
minSdkVersion at 7, and target=android-7. I hope.
|
|
|
|
I imagine a bit of UI will move around but it should just be a matter of
|
|
shaking it out and then testing it on an older device.
|
|
|
|
Oh, I just remembered the important new Androidism - permissions. In
|
|
particular, I think it is now more complicated than just
|
|
WRITE_EXTERNAL_STORAGE. Ugh?
|
|
|
|
Using my Nexus 5x (Android 8.1), updating to a new one with
|
|
targetSdkVersion 26, everything seems to just work. But the
|
|
blue-on-white for the IP display becomes blue-on-black and it is almost
|
|
unreadable. And also, it is kind of ugly. I think if I can switch it to
|
|
a dark theme or something that will work itself out.
|
|
|
|
But then I uninstalled the app and installed it from scratch with
|
|
targetSdkVersion 26, and that does not work at all. On startup it shows
|
|
the next "null" on every line where it's supposed to show the log. And
|
|
once the service is started, the log is still null, and anything
|
|
attempting to connect says:
|
|
Connection closed by 192.168.1.23
|
|
|
|
So my guess is that it's now more complicated than just
|
|
WRITE_EXTERNAL_STORAGE. Ugh!
|
|
|
|
...
|
|
|
|
A little info from
|
|
|
|
https://medium.com/google-developers/picking-your-compilesdkversion-minsdkversion-targetsdkversion-a098a0341ebd
|
|
|
|
which told me I can put the compile target much ahead of the min target
|
|
and supposedly I'll get warned if I use new features. Anyways, maybe I
|
|
can gate the new permissions model behind a simple if? I'm not sure if
|
|
it will be enough to explicitly ask for the permission, or if the
|
|
permission is accessed differently.
|
|
|
|
It also suggests I look at the "Platform Highlights" in the API Level
|
|
table at:
|
|
|
|
https://developer.android.com/guide/topics/manifest/uses-sdk-element
|
|
|
|
That's quite a few to check out to go from SDK 11 (Honeycomb) to SDK 26
|
|
(Oreo). But I'll probably learn something...
|
|
|
|
Have to use checkSelfPermission() and requestPermission() to get
|
|
"dangerous" permissions (WRITE_EXTERNAL_STORAGE). Luckily, INTERNET and
|
|
RECEIVE_BOOT_COMPLETED are "normal" permissions and just need to be in
|
|
the AndroidManifest.xml, I guess. And I don't need to worry about
|
|
READ_EXTERNAL_STORAGE, so long as I explicitly request
|
|
WRITE_EXTERNAL_STORAGE.
|
|
|
|
|
|
May 19, 2018.
|
|
|
|
Michael Mess wrote to let me know that he can't use authorized_keys file
|
|
because the /sdcard/ssh/authorized_keys file is group-readwritable. I
|
|
know regular OpenSSH on a PC does complain if the authorized_keys file is
|
|
world-writable, so this made sense to me. He says it is a security flaw,
|
|
but really, it is not, because any app that can run code and write to
|
|
/sdcard/ssh already has all of the permissions that SimpleSSHD has
|
|
(except network, but whatever) -- it isn't escalation, just a horizontal
|
|
spreading.
|
|
|
|
He suggested moving the SSH config into app-private, which is something
|
|
I've been toying with anyways.
|
|
|
|
So after some internal debate, I decided to do two changes:
|
|
|
|
* add "Copy app-private path" to the options menu, which brings up a
|
|
dialog showing the app-private path, with an option "Copy" to put it
|
|
in the clipboard.
|
|
* make the default for new installs for "home" and "path" be the
|
|
app-private dir
|
|
|
|
I look forward to seeing if anyone complains about it.
|
|
|
|
|
|
XXX - upgrade project.properties to android-26
|
|
XXX - call checkSelfPermission/requestPermission to get WRITE_EXTERNAL_STORAGE
|
|
XXX - fix color problem with newest API (switch to "dark" theme)
|
|
XXX - see if settings looks better with SDK26, if not, hack it so that the ones with strings have their states shown
|
|
XXX - test it installed from play store and upgrading to the API 26 one
|
|
XXX - test it installed scratch as the API 26 one
|
|
XXX - test it upgraded and installed on old device
|
|
|
|
|
|
XXX - make the default path for authorized_keys be in the app-private, too, for security ?
|
|
XXX - show /data/data/org.galexander.sshd/files somewhere as a suggested place to put files
|
|
XXX - find the /data/data/org.galexander.sshd/lib/ directory programatically, so it will work with whatever bizarre secure android with virtualized apps
|