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simplesshd/dropbear/agentfwd.h

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/*
* Dropbear - a SSH2 server
*
* Copyright (c) 2002,2003 Matt Johnston
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE. */
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#ifndef DROPBEAR_AGENTFWD_H_
#define DROPBEAR_AGENTFWD_H_
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#include "includes.h"
#include "chansession.h"
#include "channel.h"
#include "auth.h"
#include "list.h"
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#if DROPBEAR_CLI_AGENTFWD
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/* From OpenSSH authfd.h */
#define SSH_AGENT_RSA_SHA2_256 0x02
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/* An agent reply can be reasonably large, as it can
* contain a list of all public keys held by the agent.
* 10000 is arbitrary */
#define MAX_AGENT_REPLY 10000
/* client functions */
void cli_load_agent_keys(m_list * ret_list);
void agent_buf_sign(buffer *sigblob, sign_key *key,
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const buffer *data_buf, enum signature_type type);
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void cli_setup_agent(const struct Channel *channel);
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#ifdef __hpux
#define seteuid(a) setresuid(-1, (a), -1)
#define setegid(a) setresgid(-1, (a), -1)
#endif
extern const struct ChanType cli_chan_agent;
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#endif /* DROPBEAR_CLI_AGENTFWD */
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#if DROPBEAR_SVR_AGENTFWD
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int svr_agentreq(struct ChanSess * chansess);
void svr_agentcleanup(struct ChanSess * chansess);
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void svr_agentset(const struct ChanSess *chansess);
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#endif /* DROPBEAR_SVR_AGENTFWD */
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#endif /* DROPBEAR_AGENTFWD_H_ */