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313 lines
9.4 KiB
C
313 lines
9.4 KiB
C
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/*
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* Dropbear - a SSH2 server
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*
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* Copyright (c) 2002,2003 Matt Johnston
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE. */
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#ifndef _SESSION_H_
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#define _SESSION_H_
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#include "includes.h"
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#include "options.h"
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#include "buffer.h"
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#include "signkey.h"
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#include "kex.h"
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#include "auth.h"
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#include "channel.h"
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#include "queue.h"
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#include "listener.h"
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#include "packet.h"
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#include "tcpfwd.h"
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#include "chansession.h"
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#include "dbutil.h"
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extern int sessinitdone; /* Is set to 0 somewhere */
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extern int exitflag;
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void common_session_init(int sock_in, int sock_out);
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void session_loop(void(*loophandler)());
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void session_cleanup();
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void send_session_identification();
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void send_msg_ignore();
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void ignore_recv_response();
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void update_channel_prio();
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const char* get_user_shell();
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void fill_passwd(const char* username);
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/* Server */
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void svr_session(int sock, int childpipe);
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void svr_dropbear_exit(int exitcode, const char* format, va_list param) ATTRIB_NORETURN;
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void svr_dropbear_log(int priority, const char* format, va_list param);
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/* Client */
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void cli_session(int sock_in, int sock_out);
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void cleantext(unsigned char* dirtytext);
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/* crypto parameters that are stored individually for transmit and receive */
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struct key_context_directional {
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const struct dropbear_cipher *algo_crypt;
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const struct dropbear_cipher_mode *crypt_mode;
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const struct dropbear_hash *algo_mac;
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int hash_index; /* lookup for libtomcrypt */
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int algo_comp; /* compression */
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#ifndef DISABLE_ZLIB
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z_streamp zstream;
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#endif
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/* actual keys */
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union {
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symmetric_CBC cbc;
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#ifdef DROPBEAR_ENABLE_CTR_MODE
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symmetric_CTR ctr;
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#endif
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} cipher_state;
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unsigned char mackey[MAX_MAC_LEN];
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int valid;
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};
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struct key_context {
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struct key_context_directional recv;
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struct key_context_directional trans;
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const struct dropbear_kex *algo_kex;
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int algo_hostkey;
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int allow_compress; /* whether compression has started (useful in
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zlib@openssh.com delayed compression case) */
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};
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struct packetlist;
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struct packetlist {
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struct packetlist *next;
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buffer * payload;
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};
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struct sshsession {
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/* Is it a client or server? */
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unsigned char isserver;
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int sock_in;
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int sock_out;
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/* remotehost will be initially NULL as we delay
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* reading the remote version string. it will be set
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* by the time any recv_() packet methods are called */
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unsigned char *remoteident;
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int maxfd; /* the maximum file descriptor to check with select() */
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/* Packet buffers/values etc */
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buffer *writepayload; /* Unencrypted payload to write - this is used
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throughout the code, as handlers fill out this
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buffer with the packet to send. */
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struct Queue writequeue; /* A queue of encrypted packets to send */
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buffer *readbuf; /* From the wire, decrypted in-place */
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buffer *payload; /* Post-decompression, the actual SSH packet */
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unsigned int transseq, recvseq; /* Sequence IDs */
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/* Packet-handling flags */
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const packettype * packettypes; /* Packet handler mappings for this
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session, see process-packet.c */
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unsigned dataallowed : 1; /* whether we can send data packets or we are in
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the middle of a KEX or something */
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unsigned char requirenext; /* byte indicating what packets we require next,
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or 0x00 for any. */
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unsigned char ignorenext; /* whether to ignore the next packet,
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used for kex_follows stuff */
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unsigned char lastpacket; /* What the last received packet type was */
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int signal_pipe[2]; /* stores endpoints of a self-pipe used for
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race-free signal handling */
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/* time of the last packet send/receive, for keepalive. Not real-world clock */
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time_t last_packet_time_keepalive_sent;
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time_t last_packet_time_keepalive_recv;
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time_t last_packet_time_any_sent;
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time_t last_packet_time_idle; /* time of the last packet transmission or receive, for
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idle timeout purposes so ignores SSH_MSG_IGNORE
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or responses to keepalives. Not real-world clock */
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/* KEX/encryption related */
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struct KEXState kexstate;
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struct key_context *keys;
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struct key_context *newkeys;
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buffer *session_id; /* this is the hash from the first kex */
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/* The below are used temporarily during kex, are freed after use */
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mp_int * dh_K; /* SSH_MSG_KEXDH_REPLY and sending SSH_MSH_NEWKEYS */
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buffer *hash; /* the session hash */
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buffer* kexhashbuf; /* session hash buffer calculated from various packets*/
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buffer* transkexinit; /* the kexinit packet we send should be kept so we
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can add it to the hash when generating keys */
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/* Enables/disables compression */
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algo_type *compress_algos;
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/* a list of queued replies that should be sent after a KEX has
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concluded (ie, while dataallowed was unset)*/
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struct packetlist *reply_queue_head, *reply_queue_tail;
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void(*remoteclosed)(); /* A callback to handle closure of the
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remote connection */
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void(*extra_session_cleanup)(); /* client or server specific cleanup */
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void(*send_kex_first_guess)();
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struct AuthState authstate; /* Common amongst client and server, since most
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struct elements are common */
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/* Channel related */
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struct Channel ** channels; /* these pointers may be null */
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unsigned int chansize; /* the number of Channel*s allocated for channels */
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unsigned int chancount; /* the number of Channel*s in use */
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const struct ChanType **chantypes; /* The valid channel types */
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int channel_signal_pending; /* Flag set by sigchld handler */
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/* TCP priority level for the main "port 22" tcp socket */
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enum dropbear_prio socket_prio;
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/* TCP forwarding - where manage listeners */
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struct Listener ** listeners;
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unsigned int listensize;
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/* Whether to allow binding to privileged ports (<1024). This doesn't
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* really belong here, but nowhere else fits nicely */
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int allowprivport;
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};
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struct serversession {
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/* Server specific options */
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int childpipe; /* kept open until we successfully authenticate */
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/* userauth */
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struct ChildPid * childpids; /* array of mappings childpid<->channel */
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unsigned int childpidsize;
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/* Used to avoid a race in the exit returncode handling - see
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* svr-chansession.c for details */
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struct exitinfo lastexit;
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/* The numeric address they connected from, used for logging */
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char * addrstring;
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/* The resolved remote address, used for lastlog etc */
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char *remotehost;
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time_t connect_time; /* time the connection was established
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(cleared after auth once we're not
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respecting AUTH_TIMEOUT any more).
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A monotonic time, not realworld */
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#ifdef USE_VFORK
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pid_t server_pid;
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#endif
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};
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typedef enum {
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KEX_NOTHING,
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KEXINIT_RCVD,
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KEXDH_INIT_SENT,
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KEXDONE
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} cli_kex_state;
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typedef enum {
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STATE_NOTHING,
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USERAUTH_WAIT,
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USERAUTH_REQ_SENT,
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USERAUTH_FAIL_RCVD,
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USERAUTH_SUCCESS_RCVD,
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SESSION_RUNNING
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} cli_state;
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struct clientsession {
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/* XXX - move these to kexstate? */
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struct kex_dh_param *dh_param;
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struct kex_ecdh_param *ecdh_param;
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struct kex_curve25519_param *curve25519_param;
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const struct dropbear_kex *param_kex_algo; /* KEX algorithm corresponding to current dh_e and dh_x */
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cli_kex_state kex_state; /* Used for progressing KEX */
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cli_state state; /* Used to progress auth/channelsession etc */
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unsigned donefirstkex : 1; /* Set when we set sentnewkeys, never reset */
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int tty_raw_mode; /* Whether we're in raw mode (and have to clean up) */
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struct termios saved_tio;
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int stdincopy;
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int stdinflags;
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int stdoutcopy;
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int stdoutflags;
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int stderrcopy;
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int stderrflags;
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/* for escape char handling */
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int last_char;
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int winchange; /* Set to 1 when a windowchange signal happens */
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int lastauthtype; /* either AUTH_TYPE_PUBKEY or AUTH_TYPE_PASSWORD,
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for the last type of auth we tried */
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int ignore_next_auth_response;
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#ifdef ENABLE_CLI_INTERACT_AUTH
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int auth_interact_failed; /* flag whether interactive auth can still
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be used */
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int interact_request_received; /* flag whether we've received an
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info request from the server for
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interactive auth.*/
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int cipher_none_after_auth; /* Set to 1 if the user requested "none"
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auth */
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#endif
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sign_key *lastprivkey;
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int retval; /* What the command exit status was - we emulate it */
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#if 0
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TODO
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struct AgentkeyList *agentkeys; /* Keys to use for public-key auth */
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#endif
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};
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/* Global structs storing the state */
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extern struct sshsession ses;
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#ifdef DROPBEAR_SERVER
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extern struct serversession svr_ses;
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#endif /* DROPBEAR_SERVER */
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#ifdef DROPBEAR_CLIENT
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extern struct clientsession cli_ses;
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#endif /* DROPBEAR_CLIENT */
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#endif /* _SESSION_H_ */
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