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simplesshd/dropbear/agentfwd.h

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2014-12-10 21:56:49 +00:00
/*
* Dropbear - a SSH2 server
*
* Copyright (c) 2002,2003 Matt Johnston
* All rights reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE. */
#ifndef _AGENTFWD_H_
#define _AGENTFWD_H_
#include "includes.h"
#include "chansession.h"
#include "channel.h"
#include "auth.h"
#include "list.h"
#ifdef ENABLE_CLI_AGENTFWD
/* An agent reply can be reasonably large, as it can
* contain a list of all public keys held by the agent.
* 10000 is arbitrary */
#define MAX_AGENT_REPLY 10000
/* client functions */
void cli_load_agent_keys(m_list * ret_list);
void agent_buf_sign(buffer *sigblob, sign_key *key,
buffer *data_buf);
void cli_setup_agent(struct Channel *channel);
#ifdef __hpux
#define seteuid(a) setresuid(-1, (a), -1)
#define setegid(a) setresgid(-1, (a), -1)
#endif
extern const struct ChanType cli_chan_agent;
#endif /* ENABLE_CLI_AGENTFWD */
#ifdef ENABLE_SVR_AGENTFWD
int svr_agentreq(struct ChanSess * chansess);
void svr_agentcleanup(struct ChanSess * chansess);
void svr_agentset(struct ChanSess *chansess);
#endif /* ENABLE_SVR_AGENTFWD */
#endif /* _AGENTFWD_H_ */