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115 lines
3.7 KiB
115 lines
3.7 KiB
/*
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Package color is an ANSI color package to output colorized or SGR defined
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output to the standard output. The API can be used in several way, pick one
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that suits you.
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Use simple and default helper functions with predefined foreground colors:
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color.Cyan("Prints text in cyan.")
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// a newline will be appended automatically
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color.Blue("Prints %s in blue.", "text")
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// More default foreground colors..
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color.Red("We have red")
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color.Yellow("Yellow color too!")
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color.Magenta("And many others ..")
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However there are times where custom color mixes are required. Below are some
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examples to create custom color objects and use the print functions of each
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separate color object.
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// Create a new color object
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c := color.New(color.FgCyan).Add(color.Underline)
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c.Println("Prints cyan text with an underline.")
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// Or just add them to New()
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d := color.New(color.FgCyan, color.Bold)
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d.Printf("This prints bold cyan %s\n", "too!.")
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// Mix up foreground and background colors, create new mixes!
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red := color.New(color.FgRed)
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boldRed := red.Add(color.Bold)
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boldRed.Println("This will print text in bold red.")
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whiteBackground := red.Add(color.BgWhite)
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whiteBackground.Println("Red text with White background.")
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You can create PrintXxx functions to simplify even more:
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// Create a custom print function for convenient
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red := color.New(color.FgRed).PrintfFunc()
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red("warning")
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red("error: %s", err)
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// Mix up multiple attributes
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notice := color.New(color.Bold, color.FgGreen).PrintlnFunc()
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notice("don't forget this...")
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Or create SprintXxx functions to mix strings with other non-colorized strings:
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yellow := New(FgYellow).SprintFunc()
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red := New(FgRed).SprintFunc()
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fmt.Printf("this is a %s and this is %s.\n", yellow("warning"), red("error"))
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info := New(FgWhite, BgGreen).SprintFunc()
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fmt.Printf("this %s rocks!\n", info("package"))
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Windows support is enabled by default. All Print functions works as intended.
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However only for color.SprintXXX functions, user should use fmt.FprintXXX and
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set the output to color.Output:
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fmt.Fprintf(color.Output, "Windows support: %s", color.GreenString("PASS"))
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info := New(FgWhite, BgGreen).SprintFunc()
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fmt.Fprintf(color.Output, "this %s rocks!\n", info("package"))
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Using with existing code is possible. Just use the Set() method to set the
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standard output to the given parameters. That way a rewrite of an existing
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code is not required.
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// Use handy standard colors.
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color.Set(color.FgYellow)
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fmt.Println("Existing text will be now in Yellow")
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fmt.Printf("This one %s\n", "too")
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color.Unset() // don't forget to unset
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// You can mix up parameters
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color.Set(color.FgMagenta, color.Bold)
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defer color.Unset() // use it in your function
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fmt.Println("All text will be now bold magenta.")
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There might be a case where you want to disable color output (for example to
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pipe the standard output of your app to somewhere else). `Color` has support to
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disable colors both globally and for single color definition. For example
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suppose you have a CLI app and a `--no-color` bool flag. You can easily disable
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the color output with:
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var flagNoColor = flag.Bool("no-color", false, "Disable color output")
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if *flagNoColor {
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color.NoColor = true // disables colorized output
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}
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It also has support for single color definitions (local). You can
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disable/enable color output on the fly:
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c := color.New(color.FgCyan)
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c.Println("Prints cyan text")
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c.DisableColor()
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c.Println("This is printed without any color")
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c.EnableColor()
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c.Println("This prints again cyan...")
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*/
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package color
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