// +build windows // +build !appengine package isatty import ( "syscall" "unsafe" ) var kernel32 = syscall.NewLazyDLL("kernel32.dll") var procGetConsoleMode = kernel32.NewProc("GetConsoleMode") // IsTerminal return true if the file descriptor is terminal. func IsTerminal(fd uintptr) bool { var st uint32 r, _, e := syscall.Syscall(procGetConsoleMode.Addr(), 2, fd, uintptr(unsafe.Pointer(&st)), 0) return r != 0 && e == 0 }