This is the second part of the [chapter](https://0xax.gitbook.io/linux-insides/summary/syncprim) which describes synchronization primitives in the Linux kernel. In the first [part](https://0xax.gitbook.io/linux-insides/summary/syncprim/linux-sync-1) of this chapter we meet the first [spinlock](https://en.wikipedia.org/wiki/Spinlock). We will continue to learn about this synchronization primitive here. If you have read the previous part, you may remember that besides normal spinlocks, the Linux kernel provides a special type of `spinlocks` - `queued spinlocks`. Here we will try to understand what this concept represents.
We saw the [API](https://en.wikipedia.org/wiki/Application_programming_interface) of `spinlock` in the previous [part](https://0xax.gitbook.io/linux-insides/summary/syncprim/linux-sync-1):
And we know that all of these macros with the `arch_*` prefix which are defined in the [include/linux/spinlock.h](https://github.com/torvalds/linux/blob/master/include/linux/spinlock.h) header file will be expanded to the call of the functions from the [include/asm-generic/qspinlock.h](https://github.com/torvalds/linux/blob/master/include/asm-generic/qspinlock.h):
Before we consider how queued spinlocks and their [API](https://en.wikipedia.org/wiki/Application_programming_interface) are implemented, let's first take a look at the theory.
Queued spinlocks is a [locking mechanism](https://en.wikipedia.org/wiki/Lock_%28computer_science%29) in the Linux kernel which is replacement for the standard `spinlocks`. At least this is true for the [x86_64](https://en.wikipedia.org/wiki/X86-64) architecture. If we will look at the following kernel configuration file - [kernel/Kconfig.locks](https://github.com/torvalds/linux/blob/master/kernel/Kconfig.locks), we will see following configuration entries:
This means that the `CONFIG_QUEUED_SPINLOCKS` kernel configuration option will be enabled by default if the `ARCH_USE_QUEUED_SPINLOCKS` is enabled. We may see that the `ARCH_USE_QUEUED_SPINLOCKS` is enabled by default in the `x86_64` specific kernel configuration file - [arch/x86/Kconfig](https://github.com/torvalds/linux/blob/master/arch/x86/Kconfig):
Before we start to consider what queued spinlock concept is, let's look on other types of `spinlocks`. For the start let's consider how a `normal` spinlock is implemented. Usually, the implementation of a `normal` spinlock is based on the [test and set](https://en.wikipedia.org/wiki/Test-and-set) instruction. The principle of how this instruction works is pretty simple. It writes a value to the memory location and returns the old value from it. Together these instructions are atomic i.e. non-interruptible instructions. So if the first thread starts to execute this instruction, second thread will wait until the first processor has finished its instruction. A basic lock can be built on top of this mechanism. Schematically it may look like this:
The first thread will execute the `test_and_set` which will set the `lock` to `1`. When the second thread calls the `lock` function, it will spin in the `while` loop, until the first thread calls the `unlock` function and the `lock` will be equal to `0`. This implementation is not very good for performance reasons, due to (at least) two problems. The first problem is that this implementation may be unfair since other threads which arrived later at the lock may acquire it first. The second problem is that all threads which want to acquire a lock must execute many `atomic` operations like `test_and_set` on a variable which is in shared memory. This leads to the cache invalidation as the cache of the processor will store `lock=1`, but the value of the `lock` in memory may not be `1` after a thread will release this lock.
The topic of this part is `queued spinlocks`. This approach may help to solve both of these problems. The `queued spinlocks` allows each processor to spin while checking its own memory location. The basic principle of a queue-based spinlock can best be understood by studying a classic queue-based spinlock implementation called the [MCS](http://www.cs.rochester.edu/~scott/papers/1991_TOCS_synch.pdf) lock. Before we look at implementation of the `queued spinlocks` in the Linux kernel, we will try to understand how `MCS` lock works.
The basic idea of the `MCS` lock is that a thread spins on a local variable and each processor in the system has its own copy of this variable (see the previous paragraph). In other words this concept is built on top of the [per-cpu](https://0xax.gitbook.io/linux-insides/summary/concepts/linux-cpu-1) variables concept in the Linux kernel.
When the first thread wants to acquire a lock, it registers itself in the `queue`. In other words it will be added to the special `queue` and will acquire lock, because it is free for now. When the second thread wants to acquire the same lock before the first thread release it, this thread adds its own copy of the lock variable into this `queue`. In this case the first thread will contain a `next` field which will point to the second thread. From this moment, the second thread will wait until the first thread release its lock and notify `next` thread about this event. The first thread will be deleted from the `queue` and the second thread will be owner of a lock.
That's all we'll say about the theory of the `queued spinlocks`. Now let's consider how this mechanism is implemented in the Linux kernel. Unlike above pseudocode, the implementation of the `queued spinlocks` looks complex and tangled. But the study with attention will lead to success.
Now that we know a little about `queued spinlocks` from the theoretical side, it's time to see the implementation of this mechanism in the Linux kernel. As we saw above, the [include/asm-generic/qspinlock.h](https://github.com/torvalds/linux/blob/master/include/asm-generic/qspinlock.h) header file provides a set of macros which represents the API for a spinlock acquiring, releasing, etc:
All of these macros expand to the call of functions from the same header file. Additionally, we saw the `qspinlock` structure from the [include/asm-generic/qspinlock_types.h](https://github.com/torvalds/linux/blob/master/include/asm-generic/qspinlock_types.h) header file which represents a queued spinlock in the Linux kernel:
Before we move on to consider the `API` of `queued spinlocks`, notice the `val` field of the `qspinlock` structure has type - `atomic_t` which represents atomic variable aka a "one operation at a time" variable. So, all operations with this field will be [atomic](https://en.wikipedia.org/wiki/Linearizability). For example let's look at the reading value of the `val` API:
Ok, now we know data structures which represents queued spinlock in the Linux kernel and now is the time to look at the implementation of the main function from the `queued spinlocks` [API](https://en.wikipedia.org/wiki/Application_programming_interface):
Yes, this function is - `queued_spin_lock`. As we may understand from the function's name, it allows a thread to acquire a lock. This function is defined in the [include/asm-generic/qspinlock_types.h](https://github.com/torvalds/linux/blob/master/include/asm-generic/qspinlock_types.h) header file and its implementation is:
Looks pretty easy, except for the `queued_spin_lock_slowpath` function. We see that it takes only one parameter. In our case this parameter represents `queued spinlock`, which will be locked. Let's consider the situation where `queue` with locks is empty for now and the first thread wanted to acquire lock. As we may see the `queued_spin_lock` function starts from the call of the `atomic_cmpxchg_acquire` macro. As you may guess from its name, it executes atomic [CMPXCHG](http://x86.renejeschke.de/html/file_module_x86_id_41.html) instruction. Ultimately, the `atomic_cmpxchg_acquire` macro expands to the call of the `__raw_cmpxchg` macro almost like the following:
which compares the `old` with the value pointed to by `ptr`. If they differ, it stores the `new` in the memory location which is pointed by the `ptr` and returns the initial value in this memory location.
Let's back to the `queued_spin_lock` function. Assuming that we are the first one who tried to acquire the lock, the `val` will be zero and we will return from the `queued_spin_lock` function:
So far, we've only considered uncontended case (i.e. fast-path). Now let's consider contended case (i.e. slow-path). Suppose that one thread tried to acquire a lock, but the lock is already held, then `queued_spin_lock_slowpath` will be called. The `queued_spin_lock_slowpath` function is defined in the [kernel/locking/qspinlock.c](https://github.com/torvalds/linux/blob/master/kernel/locking/qspinlock.c) source code file:
which waits for in-progress lock acquisition to be done with a bounded number of spins so that we guarantee forward progress. Above, we saw that the lock contains - pending bit. This bit represents thread which wanted to acquire lock, but it is already acquired by the other thread and `queue` is empty at the same time. In this case, the pending bit will be set and the `queue` will not be touched. This is done for optimization, because there are no need in unnecessary latency which will be caused by the cache invalidation in a touching of own `mcs_spinlock` array.
We are allowed to take the lock. So, we clear the pending bit and set the locked bit. Now we have nothing to do with the `queued_spin_lock_slowpath` function, return from it.
Before diving into queueing, we'll see about `MCS` lock mechanism first. As we already know, each processor in the system has own copy of the lock. The lock is represented by the following structure:
from the [kernel/locking/mcs_spinlock.h](https://github.com/torvalds/linux/blob/master/kernel/locking/mcs_spinlock.h) header file. The first field represents a pointer to the next thread in the `queue`. The second field represents the state of the current thread in the `queue`, where `1` is `lock` already acquired and `0` in other way. And the last field of the `mcs_spinlock` structure represents nested locks. To understand what nested lock is, imagine situation when a thread acquired lock, but was interrupted by the hardware [interrupt](https://en.wikipedia.org/wiki/Interrupt) and an [interrupt handler](https://en.wikipedia.org/wiki/Interrupt_handler) tries to take a lock too. For this case, each processor has not just copy of the `mcs_spinlock` structure but array of these structures:
Notice that we did not touch `queue` yet. We no need in it, because for two threads it just leads to unnecessary latency for memory access. In other case, the first thread may release it lock before this moment. In this case the `lock->val` will contain `_Q_LOCKED_VAL | _Q_PENDING_VAL` and we will start to build `queue`. We start to build `queue` by the getting the local copy of the `qnodes` array of the processor which executes thread and calculate `tail` which will indicate the tail of the `queue` and `idx` which represents an index of the `qnodes` array:
After this, we set `locked` to zero because this thread didn't acquire lock yet and `next` to `NULL` because we don't know anything about other `queue` entries:
We already touched `per-cpu` copy of the queue for the processor which executes current thread which wants to acquire lock, this means that owner of the lock may released it before this moment. So we may try to acquire lock again by the call of the `queued_spin_trylock` function:
and retrieve previous tail. The next step is to check that `queue` is not empty. In this case we need to link previous entry with the new. While waitaing for the MCS lock, the next pointer may have been set by another lock waiter. We optimistically load the next pointer & prefetch the cacheline for writing to reduce latency in the upcoming MCS unlock operation:
If the new node was added, we prefetch cache line from memory pointed by the next queue entry with the [PREFETCHW](http://www.felixcloutier.com/x86/PREFETCHW.html) instruction. We preload this pointer now for optimization purpose. We just became a head of queue and this means that there is upcoming `MCS` unlock operation and the next entry will be touched.
Yes, from this moment we are in the head of the `queue`. But before we are able to acquire a lock, we need to wait at least two events: current owner of a lock will release it and the second thread with `pending` bit will acquire a lock too:
After both threads will release a lock, the head of the `queue` will hold a lock. In the end we just need to update the tail of the `queue` and remove current head from it.
This is the end of the second part of the [synchronization primitives](https://en.wikipedia.org/wiki/Synchronization_%28computer_science%29) chapter in the Linux kernel. In the previous [part](https://0xax.gitbook.io/linux-insides/summary/syncprim/linux-sync-1) we already met the first synchronization primitive `spinlock` provided by the Linux kernel which is implemented as `ticket spinlock`. In this part we saw another implementation of the `spinlock` mechanism - `queued spinlock`. In the next part we will continue to dive into synchronization primitives in the Linux kernel.
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