You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
hashcat/nv/m10100_a3.cu

483 lines
17 KiB

/**
* Author......: Jens Steube <jens.steube@gmail.com>
* License.....: MIT
*/
#define _SIPHASH_
#define _SCALAR_
#include "include/constants.h"
#include "include/kernel_vendor.h"
#ifdef VLIW1
#define VECT_SIZE1
#endif
#ifdef VLIW2
#define VECT_SIZE1
#endif
#define DGST_R0 0
#define DGST_R1 1
#define DGST_R2 2
#define DGST_R3 3
#include "include/kernel_functions.c"
#include "types_nv.c"
#include "common_nv.c"
#ifdef VECT_SIZE1
#define VECT_COMPARE_S "check_single_vect1_comp4_warp.c"
#define VECT_COMPARE_M "check_multi_vect1_comp4_warp.c"
#endif
#ifdef VECT_SIZE2
#define VECT_COMPARE_S "check_single_vect2_comp4_warp.c"
#define VECT_COMPARE_M "check_multi_vect2_comp4_warp.c"
#endif
#ifdef VECT_SIZE4
#define VECT_COMPARE_S "check_single_vect4_comp4_warp.c"
#define VECT_COMPARE_M "check_multi_vect4_comp4_warp.c"
#endif
#define SIPROUND(v0,v1,v2,v3) \
(v0) += (v1); \
(v1) = rotl64 ((v1), 13); \
(v1) ^= (v0); \
(v0) = rotl64 ((v0), 32); \
(v2) += (v3); \
(v3) = rotl64 ((v3), 16); \
(v3) ^= (v2); \
(v0) += (v3); \
(v3) = rotl64 ((v3), 21); \
(v3) ^= (v0); \
(v2) += (v1); \
(v1) = rotl64 ((v1), 17); \
(v1) ^= (v2); \
(v2) = rotl64 ((v2), 32);
__device__ __constant__ u32x c_bfs[1024];
__device__ static void m10100m (u32 w[16], const u32 pw_len, const pw_t *pws, const gpu_rule_t *rules_buf, const comb_t *combs_buf, const u32x * words_buf_r, void *tmps, void *hooks, const u32 *bitmaps_buf_s1_a, const u32 *bitmaps_buf_s1_b, const u32 *bitmaps_buf_s1_c, const u32 *bitmaps_buf_s1_d, const u32 *bitmaps_buf_s2_a, const u32 *bitmaps_buf_s2_b, const u32 *bitmaps_buf_s2_c, const u32 *bitmaps_buf_s2_d, plain_t *plains_buf, const digest_t *digests_buf, u32 *hashes_shown, const salt_t *salt_bufs, const void *esalt_bufs, u32 *d_return_buf, u32 *d_scryptV_buf, const u32 bitmap_mask, const u32 bitmap_shift1, const u32 bitmap_shift2, const u32 salt_pos, const u32 loop_pos, const u32 loop_cnt, const u32 bfs_cnt, const u32 digests_cnt, const u32 digests_offset)
{
/**
* modifier
*/
const u32 gid = (blockIdx.x * blockDim.x) + threadIdx.x;
const u32 lid = threadIdx.x;
/**
* base
*/
u64 v0p = SIPHASHM_0;
u64 v1p = SIPHASHM_1;
u64 v2p = SIPHASHM_2;
u64 v3p = SIPHASHM_3;
v0p ^= hl32_to_64 (salt_bufs[salt_pos].salt_buf[1], salt_bufs[salt_pos].salt_buf[0]);
v1p ^= hl32_to_64 (salt_bufs[salt_pos].salt_buf[3], salt_bufs[salt_pos].salt_buf[2]);
v2p ^= hl32_to_64 (salt_bufs[salt_pos].salt_buf[1], salt_bufs[salt_pos].salt_buf[0]);
v3p ^= hl32_to_64 (salt_bufs[salt_pos].salt_buf[3], salt_bufs[salt_pos].salt_buf[2]);
u64 *w_ptr = (u64 *) w;
w_ptr[pw_len / 8] |= (u64) pw_len << 56;
/**
* loop
*/
const u32 bf_loops = ceil ((float) bfs_cnt / VECT_DIV);
u32x w0l = w[0];
for (u32 il_pos = 0; il_pos < bf_loops; il_pos++)
{
const u32x w0r = c_bfs[il_pos];
const u32x w0 = w0l | w0r;
u64x v0 = v0p;
u64x v1 = v1p;
u64x v2 = v2p;
u64x v3 = v3p;
u64x m = hl32_to_64 (w[1], w0);
v3 ^= m;
SIPROUND (v0, v1, v2, v3);
SIPROUND (v0, v1, v2, v3);
v0 ^= m;
int i;
int j;
for (i = 8, j = 2; i <= pw_len; i += 8, j += 2)
{
m = hl32_to_64 (w[j + 1], w[j + 0]);
v3 ^= m;
SIPROUND (v0, v1, v2, v3);
SIPROUND (v0, v1, v2, v3);
v0 ^= m;
}
v2 ^= 0xff;
SIPROUND (v0, v1, v2, v3);
SIPROUND (v0, v1, v2, v3);
SIPROUND (v0, v1, v2, v3);
SIPROUND (v0, v1, v2, v3);
const u64x v = v0 ^ v1 ^ v2 ^ v3;
const u32x a = l32_from_64 (v);
const u32x b = h32_from_64 (v);
const u32x r0 = a;
const u32x r1 = b;
const u32x r2 = 0;
const u32x r3 = 0;
#include VECT_COMPARE_M
}
}
__device__ static void m10100s (u32 w[16], const u32 pw_len, const pw_t *pws, const gpu_rule_t *rules_buf, const comb_t *combs_buf, const u32x * words_buf_r, void *tmps, void *hooks, const u32 *bitmaps_buf_s1_a, const u32 *bitmaps_buf_s1_b, const u32 *bitmaps_buf_s1_c, const u32 *bitmaps_buf_s1_d, const u32 *bitmaps_buf_s2_a, const u32 *bitmaps_buf_s2_b, const u32 *bitmaps_buf_s2_c, const u32 *bitmaps_buf_s2_d, plain_t *plains_buf, const digest_t *digests_buf, u32 *hashes_shown, const salt_t *salt_bufs, const void *esalt_bufs, u32 *d_return_buf, u32 *d_scryptV_buf, const u32 bitmap_mask, const u32 bitmap_shift1, const u32 bitmap_shift2, const u32 salt_pos, const u32 loop_pos, const u32 loop_cnt, const u32 bfs_cnt, const u32 digests_cnt, const u32 digests_offset)
{
/**
* modifier
*/
const u32 gid = (blockIdx.x * blockDim.x) + threadIdx.x;
const u32 lid = threadIdx.x;
/**
* base
*/
u64 v0p = SIPHASHM_0;
u64 v1p = SIPHASHM_1;
u64 v2p = SIPHASHM_2;
u64 v3p = SIPHASHM_3;
v0p ^= hl32_to_64 (salt_bufs[salt_pos].salt_buf[1], salt_bufs[salt_pos].salt_buf[0]);
v1p ^= hl32_to_64 (salt_bufs[salt_pos].salt_buf[3], salt_bufs[salt_pos].salt_buf[2]);
v2p ^= hl32_to_64 (salt_bufs[salt_pos].salt_buf[1], salt_bufs[salt_pos].salt_buf[0]);
v3p ^= hl32_to_64 (salt_bufs[salt_pos].salt_buf[3], salt_bufs[salt_pos].salt_buf[2]);
u64 *w_ptr = (u64 *) w;
w_ptr[pw_len / 8] |= (u64) pw_len << 56;
/**
* digest
*/
const u32 search[4] =
{
digests_buf[digests_offset].digest_buf[DGST_R0],
digests_buf[digests_offset].digest_buf[DGST_R1],
digests_buf[digests_offset].digest_buf[DGST_R2],
digests_buf[digests_offset].digest_buf[DGST_R3]
};
/**
* loop
*/
const u32 bf_loops = ceil ((float) bfs_cnt / VECT_DIV);
u32x w0l = w[0];
for (u32 il_pos = 0; il_pos < bf_loops; il_pos++)
{
const u32x w0r = c_bfs[il_pos];
const u32x w0 = w0l | w0r;
u64x v0 = v0p;
u64x v1 = v1p;
u64x v2 = v2p;
u64x v3 = v3p;
u64x m = hl32_to_64 (w[1], w0);
v3 ^= m;
SIPROUND (v0, v1, v2, v3);
SIPROUND (v0, v1, v2, v3);
v0 ^= m;
int i;
int j;
for (i = 8, j = 2; i <= pw_len; i += 8, j += 2)
{
m = hl32_to_64 (w[j + 1], w[j + 0]);
v3 ^= m;
SIPROUND (v0, v1, v2, v3);
SIPROUND (v0, v1, v2, v3);
v0 ^= m;
}
v2 ^= 0xff;
SIPROUND (v0, v1, v2, v3);
SIPROUND (v0, v1, v2, v3);
SIPROUND (v0, v1, v2, v3);
SIPROUND (v0, v1, v2, v3);
const u64x v = v0 ^ v1 ^ v2 ^ v3;
const u32x a = l32_from_64 (v);
const u32x b = h32_from_64 (v);
const u32x r0 = a;
const u32x r1 = b;
const u32x r2 = 0;
const u32x r3 = 0;
#include VECT_COMPARE_S
}
}
extern "C" __global__ void __launch_bounds__ (256, 1) m10100_m04 (const pw_t *pws, const gpu_rule_t *rules_buf, const comb_t *combs_buf, const u32x *words_buf_r,void *tmps, void *hooks, const u32 *bitmaps_buf_s1_a, const u32 *bitmaps_buf_s1_b, const u32 *bitmaps_buf_s1_c, const u32 *bitmaps_buf_s1_d, const u32 *bitmaps_buf_s2_a, const u32 *bitmaps_buf_s2_b, const u32 *bitmaps_buf_s2_c, const u32 *bitmaps_buf_s2_d, plain_t *plains_buf, const digest_t *digests_buf, u32 *hashes_shown, const salt_t *salt_bufs, const void *esalt_bufs, u32 *d_return_buf, u32 *d_scryptV_buf, const u32 bitmap_mask, const u32 bitmap_shift1, const u32 bitmap_shift2, const u32 salt_pos, const u32 loop_pos, const u32 loop_cnt, const u32 bfs_cnt, const u32 digests_cnt, const u32 digests_offset, const u32 combs_mode, const u32 gid_max)
{
/**
* base
*/
const u32 gid = (blockIdx.x * blockDim.x) + threadIdx.x;
if (gid >= gid_max) return;
u32 w[16];
w[ 0] = pws[gid].i[ 0];
w[ 1] = pws[gid].i[ 1];
w[ 2] = pws[gid].i[ 2];
w[ 3] = pws[gid].i[ 3];
w[ 4] = 0;
w[ 5] = 0;
w[ 6] = 0;
w[ 7] = 0;
w[ 8] = 0;
w[ 9] = 0;
w[10] = 0;
w[11] = 0;
w[12] = 0;
w[13] = 0;
w[14] = pws[gid].i[14];
w[15] = 0;
const u32 pw_len = pws[gid].pw_len;
/**
* main
*/
m10100m (w, pw_len, pws, rules_buf, combs_buf, words_buf_r, tmps, hooks, bitmaps_buf_s1_a, bitmaps_buf_s1_b, bitmaps_buf_s1_c, bitmaps_buf_s1_d, bitmaps_buf_s2_a, bitmaps_buf_s2_b, bitmaps_buf_s2_c, bitmaps_buf_s2_d, plains_buf, digests_buf, hashes_shown, salt_bufs, esalt_bufs, d_return_buf, d_scryptV_buf, bitmap_mask, bitmap_shift1, bitmap_shift2, salt_pos, loop_pos, loop_cnt, bfs_cnt, digests_cnt, digests_offset);
}
extern "C" __global__ void __launch_bounds__ (256, 1) m10100_m08 (const pw_t *pws, const gpu_rule_t *rules_buf, const comb_t *combs_buf, const u32x *words_buf_r,void *tmps, void *hooks, const u32 *bitmaps_buf_s1_a, const u32 *bitmaps_buf_s1_b, const u32 *bitmaps_buf_s1_c, const u32 *bitmaps_buf_s1_d, const u32 *bitmaps_buf_s2_a, const u32 *bitmaps_buf_s2_b, const u32 *bitmaps_buf_s2_c, const u32 *bitmaps_buf_s2_d, plain_t *plains_buf, const digest_t *digests_buf, u32 *hashes_shown, const salt_t *salt_bufs, const void *esalt_bufs, u32 *d_return_buf, u32 *d_scryptV_buf, const u32 bitmap_mask, const u32 bitmap_shift1, const u32 bitmap_shift2, const u32 salt_pos, const u32 loop_pos, const u32 loop_cnt, const u32 bfs_cnt, const u32 digests_cnt, const u32 digests_offset, const u32 combs_mode, const u32 gid_max)
{
/**
* base
*/
const u32 gid = (blockIdx.x * blockDim.x) + threadIdx.x;
if (gid >= gid_max) return;
u32 w[16];
w[ 0] = pws[gid].i[ 0];
w[ 1] = pws[gid].i[ 1];
w[ 2] = pws[gid].i[ 2];
w[ 3] = pws[gid].i[ 3];
w[ 4] = pws[gid].i[ 4];
w[ 5] = pws[gid].i[ 5];
w[ 6] = pws[gid].i[ 6];
w[ 7] = pws[gid].i[ 7];
w[ 8] = 0;
w[ 9] = 0;
w[10] = 0;
w[11] = 0;
w[12] = 0;
w[13] = 0;
w[14] = pws[gid].i[14];
w[15] = 0;
const u32 pw_len = pws[gid].pw_len;
/**
* main
*/
m10100m (w, pw_len, pws, rules_buf, combs_buf, words_buf_r, tmps, hooks, bitmaps_buf_s1_a, bitmaps_buf_s1_b, bitmaps_buf_s1_c, bitmaps_buf_s1_d, bitmaps_buf_s2_a, bitmaps_buf_s2_b, bitmaps_buf_s2_c, bitmaps_buf_s2_d, plains_buf, digests_buf, hashes_shown, salt_bufs, esalt_bufs, d_return_buf, d_scryptV_buf, bitmap_mask, bitmap_shift1, bitmap_shift2, salt_pos, loop_pos, loop_cnt, bfs_cnt, digests_cnt, digests_offset);
}
extern "C" __global__ void __launch_bounds__ (256, 1) m10100_m16 (const pw_t *pws, const gpu_rule_t *rules_buf, const comb_t *combs_buf, const u32x *words_buf_r,void *tmps, void *hooks, const u32 *bitmaps_buf_s1_a, const u32 *bitmaps_buf_s1_b, const u32 *bitmaps_buf_s1_c, const u32 *bitmaps_buf_s1_d, const u32 *bitmaps_buf_s2_a, const u32 *bitmaps_buf_s2_b, const u32 *bitmaps_buf_s2_c, const u32 *bitmaps_buf_s2_d, plain_t *plains_buf, const digest_t *digests_buf, u32 *hashes_shown, const salt_t *salt_bufs, const void *esalt_bufs, u32 *d_return_buf, u32 *d_scryptV_buf, const u32 bitmap_mask, const u32 bitmap_shift1, const u32 bitmap_shift2, const u32 salt_pos, const u32 loop_pos, const u32 loop_cnt, const u32 bfs_cnt, const u32 digests_cnt, const u32 digests_offset, const u32 combs_mode, const u32 gid_max)
{
/**
* base
*/
const u32 gid = (blockIdx.x * blockDim.x) + threadIdx.x;
if (gid >= gid_max) return;
u32 w[16];
w[ 0] = pws[gid].i[ 0];
w[ 1] = pws[gid].i[ 1];
w[ 2] = pws[gid].i[ 2];
w[ 3] = pws[gid].i[ 3];
w[ 4] = pws[gid].i[ 4];
w[ 5] = pws[gid].i[ 5];
w[ 6] = pws[gid].i[ 6];
w[ 7] = pws[gid].i[ 7];
w[ 8] = pws[gid].i[ 8];
w[ 9] = pws[gid].i[ 9];
w[10] = pws[gid].i[10];
w[11] = pws[gid].i[11];
w[12] = pws[gid].i[12];
w[13] = pws[gid].i[13];
w[14] = pws[gid].i[14];
w[15] = pws[gid].i[15];
const u32 pw_len = pws[gid].pw_len;
/**
* main
*/
m10100m (w, pw_len, pws, rules_buf, combs_buf, words_buf_r, tmps, hooks, bitmaps_buf_s1_a, bitmaps_buf_s1_b, bitmaps_buf_s1_c, bitmaps_buf_s1_d, bitmaps_buf_s2_a, bitmaps_buf_s2_b, bitmaps_buf_s2_c, bitmaps_buf_s2_d, plains_buf, digests_buf, hashes_shown, salt_bufs, esalt_bufs, d_return_buf, d_scryptV_buf, bitmap_mask, bitmap_shift1, bitmap_shift2, salt_pos, loop_pos, loop_cnt, bfs_cnt, digests_cnt, digests_offset);
}
extern "C" __global__ void __launch_bounds__ (256, 1) m10100_s04 (const pw_t *pws, const gpu_rule_t *rules_buf, const comb_t *combs_buf, const u32x *words_buf_r,void *tmps, void *hooks, const u32 *bitmaps_buf_s1_a, const u32 *bitmaps_buf_s1_b, const u32 *bitmaps_buf_s1_c, const u32 *bitmaps_buf_s1_d, const u32 *bitmaps_buf_s2_a, const u32 *bitmaps_buf_s2_b, const u32 *bitmaps_buf_s2_c, const u32 *bitmaps_buf_s2_d, plain_t *plains_buf, const digest_t *digests_buf, u32 *hashes_shown, const salt_t *salt_bufs, const void *esalt_bufs, u32 *d_return_buf, u32 *d_scryptV_buf, const u32 bitmap_mask, const u32 bitmap_shift1, const u32 bitmap_shift2, const u32 salt_pos, const u32 loop_pos, const u32 loop_cnt, const u32 bfs_cnt, const u32 digests_cnt, const u32 digests_offset, const u32 combs_mode, const u32 gid_max)
{
/**
* base
*/
const u32 gid = (blockIdx.x * blockDim.x) + threadIdx.x;
if (gid >= gid_max) return;
u32 w[16];
w[ 0] = pws[gid].i[ 0];
w[ 1] = pws[gid].i[ 1];
w[ 2] = pws[gid].i[ 2];
w[ 3] = pws[gid].i[ 3];
w[ 4] = 0;
w[ 5] = 0;
w[ 6] = 0;
w[ 7] = 0;
w[ 8] = 0;
w[ 9] = 0;
w[10] = 0;
w[11] = 0;
w[12] = 0;
w[13] = 0;
w[14] = pws[gid].i[14];
w[15] = 0;
const u32 pw_len = pws[gid].pw_len;
/**
* main
*/
m10100s (w, pw_len, pws, rules_buf, combs_buf, words_buf_r, tmps, hooks, bitmaps_buf_s1_a, bitmaps_buf_s1_b, bitmaps_buf_s1_c, bitmaps_buf_s1_d, bitmaps_buf_s2_a, bitmaps_buf_s2_b, bitmaps_buf_s2_c, bitmaps_buf_s2_d, plains_buf, digests_buf, hashes_shown, salt_bufs, esalt_bufs, d_return_buf, d_scryptV_buf, bitmap_mask, bitmap_shift1, bitmap_shift2, salt_pos, loop_pos, loop_cnt, bfs_cnt, digests_cnt, digests_offset);
}
extern "C" __global__ void __launch_bounds__ (256, 1) m10100_s08 (const pw_t *pws, const gpu_rule_t *rules_buf, const comb_t *combs_buf, const u32x *words_buf_r,void *tmps, void *hooks, const u32 *bitmaps_buf_s1_a, const u32 *bitmaps_buf_s1_b, const u32 *bitmaps_buf_s1_c, const u32 *bitmaps_buf_s1_d, const u32 *bitmaps_buf_s2_a, const u32 *bitmaps_buf_s2_b, const u32 *bitmaps_buf_s2_c, const u32 *bitmaps_buf_s2_d, plain_t *plains_buf, const digest_t *digests_buf, u32 *hashes_shown, const salt_t *salt_bufs, const void *esalt_bufs, u32 *d_return_buf, u32 *d_scryptV_buf, const u32 bitmap_mask, const u32 bitmap_shift1, const u32 bitmap_shift2, const u32 salt_pos, const u32 loop_pos, const u32 loop_cnt, const u32 bfs_cnt, const u32 digests_cnt, const u32 digests_offset, const u32 combs_mode, const u32 gid_max)
{
/**
* base
*/
const u32 gid = (blockIdx.x * blockDim.x) + threadIdx.x;
if (gid >= gid_max) return;
u32 w[16];
w[ 0] = pws[gid].i[ 0];
w[ 1] = pws[gid].i[ 1];
w[ 2] = pws[gid].i[ 2];
w[ 3] = pws[gid].i[ 3];
w[ 4] = pws[gid].i[ 4];
w[ 5] = pws[gid].i[ 5];
w[ 6] = pws[gid].i[ 6];
w[ 7] = pws[gid].i[ 7];
w[ 8] = 0;
w[ 9] = 0;
w[10] = 0;
w[11] = 0;
w[12] = 0;
w[13] = 0;
w[14] = pws[gid].i[14];
w[15] = 0;
const u32 pw_len = pws[gid].pw_len;
/**
* main
*/
m10100s (w, pw_len, pws, rules_buf, combs_buf, words_buf_r, tmps, hooks, bitmaps_buf_s1_a, bitmaps_buf_s1_b, bitmaps_buf_s1_c, bitmaps_buf_s1_d, bitmaps_buf_s2_a, bitmaps_buf_s2_b, bitmaps_buf_s2_c, bitmaps_buf_s2_d, plains_buf, digests_buf, hashes_shown, salt_bufs, esalt_bufs, d_return_buf, d_scryptV_buf, bitmap_mask, bitmap_shift1, bitmap_shift2, salt_pos, loop_pos, loop_cnt, bfs_cnt, digests_cnt, digests_offset);
}
extern "C" __global__ void __launch_bounds__ (256, 1) m10100_s16 (const pw_t *pws, const gpu_rule_t *rules_buf, const comb_t *combs_buf, const u32x *words_buf_r,void *tmps, void *hooks, const u32 *bitmaps_buf_s1_a, const u32 *bitmaps_buf_s1_b, const u32 *bitmaps_buf_s1_c, const u32 *bitmaps_buf_s1_d, const u32 *bitmaps_buf_s2_a, const u32 *bitmaps_buf_s2_b, const u32 *bitmaps_buf_s2_c, const u32 *bitmaps_buf_s2_d, plain_t *plains_buf, const digest_t *digests_buf, u32 *hashes_shown, const salt_t *salt_bufs, const void *esalt_bufs, u32 *d_return_buf, u32 *d_scryptV_buf, const u32 bitmap_mask, const u32 bitmap_shift1, const u32 bitmap_shift2, const u32 salt_pos, const u32 loop_pos, const u32 loop_cnt, const u32 bfs_cnt, const u32 digests_cnt, const u32 digests_offset, const u32 combs_mode, const u32 gid_max)
{
/**
* base
*/
const u32 gid = (blockIdx.x * blockDim.x) + threadIdx.x;
if (gid >= gid_max) return;
u32 w[16];
w[ 0] = pws[gid].i[ 0];
w[ 1] = pws[gid].i[ 1];
w[ 2] = pws[gid].i[ 2];
w[ 3] = pws[gid].i[ 3];
w[ 4] = pws[gid].i[ 4];
w[ 5] = pws[gid].i[ 5];
w[ 6] = pws[gid].i[ 6];
w[ 7] = pws[gid].i[ 7];
w[ 8] = pws[gid].i[ 8];
w[ 9] = pws[gid].i[ 9];
w[10] = pws[gid].i[10];
w[11] = pws[gid].i[11];
w[12] = pws[gid].i[12];
w[13] = pws[gid].i[13];
w[14] = pws[gid].i[14];
w[15] = pws[gid].i[15];
const u32 pw_len = pws[gid].pw_len;
/**
* main
*/
m10100s (w, pw_len, pws, rules_buf, combs_buf, words_buf_r, tmps, hooks, bitmaps_buf_s1_a, bitmaps_buf_s1_b, bitmaps_buf_s1_c, bitmaps_buf_s1_d, bitmaps_buf_s2_a, bitmaps_buf_s2_b, bitmaps_buf_s2_c, bitmaps_buf_s2_d, plains_buf, digests_buf, hashes_shown, salt_bufs, esalt_bufs, d_return_buf, d_scryptV_buf, bitmap_mask, bitmap_shift1, bitmap_shift2, salt_pos, loop_pos, loop_cnt, bfs_cnt, digests_cnt, digests_offset);
}