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hashcat/OpenCL/check_multi_comp4_bs.c
jsteube 0bf4e3c34a - Dropped all vector code since new GPU's are all scalar, makes the code much easier
- Some performance on low-end GPU may drop because of that, but only for a few hash-modes
- Dropped scalar code (aka warp) since we do not have any vector datatypes anymore
- Renamed C++ overloading functions memcat32_9 -> memcat_c32_w4x4_a3x4
- Still need to fix kernels to new function names, needs to be done manually
- Temperature Management needs to be rewritten partially because of conflicting datatypes names
- Added code to create different codepaths for NV on AMD in runtime in host (see data.vendor_id)
- Added code to create different codepaths for NV on AMD in runtime in kernels (see IS_NV and IS_AMD)
- First tests working for -m 0, for example
- Great performance increases in general for NV so far
- Tested amp_* and markov_* kernel
- Migrated special NV optimizations for rule processor
2015-12-15 12:04:22 +01:00

35 lines
809 B
C

u32 digest_tp[4];
digest_tp[0] = r0;
digest_tp[1] = r1;
digest_tp[2] = r2;
digest_tp[3] = r3;
if (check (digest_tp,
bitmaps_buf_s1_a,
bitmaps_buf_s1_b,
bitmaps_buf_s1_c,
bitmaps_buf_s1_d,
bitmaps_buf_s2_a,
bitmaps_buf_s2_b,
bitmaps_buf_s2_c,
bitmaps_buf_s2_d,
bitmap_mask,
bitmap_shift1,
bitmap_shift2))
{
int hash_pos = find_hash (digest_tp, digests_cnt, &digests_buf[digests_offset]);
if (hash_pos != -1)
{
const u32 final_hash_pos = digests_offset + hash_pos;
if (atomic_add (&hashes_shown[final_hash_pos], 1) == 0)
{
mark_hash (plains_buf, hashes_shown, final_hash_pos, gid, il_pos + slice);
d_return_buf[lid] = 1;
}
}
}