mirror of
https://github.com/hashcat/hashcat.git
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545 lines
13 KiB
C++
545 lines
13 KiB
C++
#include "rar.hpp"
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MKDIR_CODE MakeDir(const wchar *Name,bool SetAttr,uint Attr)
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{
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#ifdef _WIN_ALL
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// Windows automatically removes dots and spaces in the end of directory
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// name. So we detect such names and process them with \\?\ prefix.
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wchar *LastChar=PointToLastChar(Name);
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bool Special=*LastChar=='.' || *LastChar==' ';
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BOOL RetCode=Special ? FALSE : CreateDirectory(Name,NULL);
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if (RetCode==0 && !FileExist(Name))
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{
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wchar LongName[NM];
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if (GetWinLongPath(Name,LongName,ASIZE(LongName)))
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RetCode=CreateDirectory(LongName,NULL);
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}
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if (RetCode!=0) // Non-zero return code means success for CreateDirectory.
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{
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if (SetAttr)
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SetFileAttr(Name,Attr);
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return MKDIR_SUCCESS;
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}
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int ErrCode=GetLastError();
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if (ErrCode==ERROR_FILE_NOT_FOUND || ErrCode==ERROR_PATH_NOT_FOUND)
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return MKDIR_BADPATH;
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return MKDIR_ERROR;
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#elif defined(_UNIX)
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char NameA[NM];
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WideToChar(Name,NameA,ASIZE(NameA));
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mode_t uattr=SetAttr ? (mode_t)Attr:0777;
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int ErrCode=mkdir(NameA,uattr);
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if (ErrCode==-1)
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return errno==ENOENT ? MKDIR_BADPATH:MKDIR_ERROR;
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return MKDIR_SUCCESS;
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#else
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return MKDIR_ERROR;
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#endif
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}
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bool CreatePath(const wchar *Path,bool SkipLastName,bool Silent)
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{
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if (Path==NULL || *Path==0)
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return false;
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#if defined(_WIN_ALL) || defined(_EMX)
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uint DirAttr=0;
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#else
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uint DirAttr=0777;
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#endif
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bool Success=true;
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for (const wchar *s=Path;*s!=0;s++)
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{
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wchar DirName[NM];
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if (s-Path>=ASIZE(DirName))
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break;
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// Process all kinds of path separators, so user can enter Unix style
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// path in Windows or Windows in Unix. s>Path check avoids attempting
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// creating an empty directory for paths starting from path separator.
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if (IsPathDiv(*s) && s>Path)
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{
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#ifdef _WIN_ALL
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// We must not attempt to create "D:" directory, because first
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// CreateDirectory will fail, so we'll use \\?\D:, which forces Wine
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// to create "D:" directory.
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if (s==Path+2 && Path[1]==':')
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continue;
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#endif
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wcsncpy(DirName,Path,s-Path);
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DirName[s-Path]=0;
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Success=MakeDir(DirName,true,DirAttr)==MKDIR_SUCCESS;
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if (Success && !Silent)
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{
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mprintf(St(MCreatDir),DirName);
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mprintf(L" %s",St(MOk));
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}
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}
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}
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if (!SkipLastName && !IsPathDiv(*PointToLastChar(Path)))
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Success=MakeDir(Path,true,DirAttr)==MKDIR_SUCCESS;
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return Success;
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}
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void SetDirTime(const wchar *Name,RarTime *ftm,RarTime *ftc,RarTime *fta)
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{
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#if defined(_WIN_ALL)
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bool sm=ftm!=NULL && ftm->IsSet();
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bool sc=ftc!=NULL && ftc->IsSet();
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bool sa=fta!=NULL && fta->IsSet();
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uint DirAttr=GetFileAttr(Name);
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bool ResetAttr=(DirAttr!=0xffffffff && (DirAttr & FILE_ATTRIBUTE_READONLY)!=0);
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if (ResetAttr)
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SetFileAttr(Name,0);
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HANDLE hFile=CreateFile(Name,GENERIC_WRITE,FILE_SHARE_READ|FILE_SHARE_WRITE,
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NULL,OPEN_EXISTING,FILE_FLAG_BACKUP_SEMANTICS,NULL);
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if (hFile==INVALID_HANDLE_VALUE)
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{
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wchar LongName[NM];
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if (GetWinLongPath(Name,LongName,ASIZE(LongName)))
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hFile=CreateFile(LongName,GENERIC_WRITE,FILE_SHARE_READ|FILE_SHARE_WRITE,
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NULL,OPEN_EXISTING,FILE_FLAG_BACKUP_SEMANTICS,NULL);
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}
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if (hFile==INVALID_HANDLE_VALUE)
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return;
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FILETIME fm,fc,fa;
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if (sm)
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ftm->GetWinFT(&fm);
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if (sc)
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ftc->GetWinFT(&fc);
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if (sa)
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fta->GetWinFT(&fa);
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SetFileTime(hFile,sc ? &fc:NULL,sa ? &fa:NULL,sm ? &fm:NULL);
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CloseHandle(hFile);
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if (ResetAttr)
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SetFileAttr(Name,DirAttr);
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#endif
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#if defined(_UNIX) || defined(_EMX)
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File::SetCloseFileTimeByName(Name,ftm,fta);
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#endif
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}
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bool IsRemovable(const wchar *Name)
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{
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#if defined(_WIN_ALL)
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wchar Root[NM];
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GetPathRoot(Name,Root,ASIZE(Root));
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int Type=GetDriveType(*Root!=0 ? Root:NULL);
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return Type==DRIVE_REMOVABLE || Type==DRIVE_CDROM;
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#else
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return false;
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#endif
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}
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#ifndef SFX_MODULE
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int64 GetFreeDisk(const wchar *Name)
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{
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#ifdef _WIN_ALL
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wchar Root[NM];
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GetFilePath(Name,Root,ASIZE(Root));
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ULARGE_INTEGER uiTotalSize,uiTotalFree,uiUserFree;
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uiUserFree.u.LowPart=uiUserFree.u.HighPart=0;
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if (GetDiskFreeSpaceEx(*Root!=0 ? Root:NULL,&uiUserFree,&uiTotalSize,&uiTotalFree) &&
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uiUserFree.u.HighPart<=uiTotalFree.u.HighPart)
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return INT32TO64(uiUserFree.u.HighPart,uiUserFree.u.LowPart);
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return 0;
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#elif defined(_UNIX)
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wchar Root[NM];
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GetFilePath(Name,Root,ASIZE(Root));
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char RootA[NM];
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WideToChar(Root,RootA,ASIZE(RootA));
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struct statvfs sfs;
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if (statvfs(*RootA!=0 ? RootA:".",&sfs)!=0)
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return 0;
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int64 FreeSize=sfs.f_bsize;
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FreeSize=FreeSize*sfs.f_bavail;
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return FreeSize;
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#else
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return 0;
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#endif
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}
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#endif
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#if defined(_WIN_ALL) && !defined(SFX_MODULE) && !defined(SILENT)
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// Return 'true' for FAT and FAT32, so we can adjust the maximum supported
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// file size to 4 GB for these file systems.
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bool IsFAT(const wchar *Name)
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{
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wchar Root[NM];
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GetPathRoot(Name,Root,ASIZE(Root));
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wchar FileSystem[MAX_PATH+1];
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if (GetVolumeInformation(Root,NULL,0,NULL,NULL,NULL,FileSystem,ASIZE(FileSystem)))
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return wcscmp(FileSystem,L"FAT")==0 || wcscmp(FileSystem,L"FAT32")==0;
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return false;
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}
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#endif
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bool FileExist(const wchar *Name)
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{
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#ifdef _WIN_ALL
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return GetFileAttr(Name)!=0xffffffff;
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#elif defined(ENABLE_ACCESS)
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char NameA[NM];
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WideToChar(Name,NameA,ASIZE(NameA));
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return access(NameA,0)==0;
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#else
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FindData FD;
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return FindFile::FastFind(Name,&FD);
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#endif
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}
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bool WildFileExist(const wchar *Name)
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{
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if (IsWildcard(Name))
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{
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FindFile Find;
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Find.SetMask(Name);
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FindData fd;
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return Find.Next(&fd);
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}
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return FileExist(Name);
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}
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bool IsDir(uint Attr)
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{
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#ifdef _WIN_ALL
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return Attr!=0xffffffff && (Attr & FILE_ATTRIBUTE_DIRECTORY)!=0;
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#endif
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#if defined(_UNIX)
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return (Attr & 0xF000)==0x4000;
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#endif
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}
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bool IsUnreadable(uint Attr)
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{
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#if defined(_UNIX) && defined(S_ISFIFO) && defined(S_ISSOCK) && defined(S_ISCHR)
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return S_ISFIFO(Attr) || S_ISSOCK(Attr) || S_ISCHR(Attr);
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#endif
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return false;
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}
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bool IsLink(uint Attr)
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{
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#ifdef _UNIX
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return (Attr & 0xF000)==0xA000;
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#elif defined(_WIN_ALL)
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return (Attr & FILE_ATTRIBUTE_REPARSE_POINT)!=0;
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#else
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return false;
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#endif
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}
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bool IsDeleteAllowed(uint FileAttr)
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{
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#ifdef _WIN_ALL
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return (FileAttr & (FILE_ATTRIBUTE_READONLY|FILE_ATTRIBUTE_SYSTEM|FILE_ATTRIBUTE_HIDDEN))==0;
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#else
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return (FileAttr & (S_IRUSR|S_IWUSR))==(S_IRUSR|S_IWUSR);
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#endif
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}
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void PrepareToDelete(const wchar *Name)
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{
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#if defined(_WIN_ALL) || defined(_EMX)
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SetFileAttr(Name,0);
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#endif
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#ifdef _UNIX
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if (Name!=NULL)
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{
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char NameA[NM];
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WideToChar(Name,NameA,ASIZE(NameA));
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chmod(NameA,S_IRUSR|S_IWUSR|S_IXUSR);
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}
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#endif
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}
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uint GetFileAttr(const wchar *Name)
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{
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#ifdef _WIN_ALL
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DWORD Attr=GetFileAttributes(Name);
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if (Attr==0xffffffff)
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{
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wchar LongName[NM];
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if (GetWinLongPath(Name,LongName,ASIZE(LongName)))
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Attr=GetFileAttributes(LongName);
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}
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return Attr;
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#else
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char NameA[NM];
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WideToChar(Name,NameA,ASIZE(NameA));
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struct stat st;
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if (stat(NameA,&st)!=0)
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return 0;
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return st.st_mode;
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#endif
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}
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bool SetFileAttr(const wchar *Name,uint Attr)
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{
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#ifdef _WIN_ALL
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bool Success=SetFileAttributes(Name,Attr)!=0;
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if (!Success)
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{
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wchar LongName[NM];
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if (GetWinLongPath(Name,LongName,ASIZE(LongName)))
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Success=SetFileAttributes(LongName,Attr)!=0;
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}
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return Success;
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#elif defined(_UNIX)
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char NameA[NM];
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WideToChar(Name,NameA,ASIZE(NameA));
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return chmod(NameA,(mode_t)Attr)==0;
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#else
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return false;
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#endif
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}
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wchar *MkTemp(wchar *Name,size_t MaxSize)
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{
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size_t Length=wcslen(Name);
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RarTime CurTime;
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CurTime.SetCurrentTime();
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// We cannot use CurTime.GetWin() as is, because its lowest bits can
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// have low informational value, like being a zero or few fixed numbers.
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uint Random=(uint)(CurTime.GetWin()/100000);
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// Using PID we guarantee that different RAR copies use different temp names
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// even if started in exactly the same time.
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uint PID=0;
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#ifdef _WIN_ALL
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PID=(uint)GetCurrentProcessId();
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#elif defined(_UNIX)
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PID=(uint)getpid();
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#endif
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for (uint Attempt=0;;Attempt++)
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{
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uint Ext=Random%50000+Attempt;
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wchar RndText[50];
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swprintf(RndText,ASIZE(RndText),L"%u.%03u",PID,Ext);
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if (Length+wcslen(RndText)>=MaxSize || Attempt==1000)
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return NULL;
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wcsncpyz(Name+Length,RndText,MaxSize-Length);
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if (!FileExist(Name))
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break;
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}
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return Name;
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}
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#if !defined(SFX_MODULE)
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void CalcFileSum(File *SrcFile,uint *CRC32,byte *Blake2,uint Threads,int64 Size,uint Flags)
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{
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int64 SavePos=SrcFile->Tell();
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#ifndef SILENT
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int64 FileLength=Size==INT64NDF ? SrcFile->FileLength() : Size;
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#endif
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if ((Flags & (CALCFSUM_SHOWTEXT|CALCFSUM_SHOWPERCENT))!=0)
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uiMsg(UIEVENT_FILESUMSTART);
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if ((Flags & CALCFSUM_CURPOS)==0)
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SrcFile->Seek(0,SEEK_SET);
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const size_t BufSize=0x100000;
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Array<byte> Data(BufSize);
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DataHash HashCRC,HashBlake2;
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HashCRC.Init(HASH_CRC32,Threads);
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HashBlake2.Init(HASH_BLAKE2,Threads);
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int64 BlockCount=0;
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int64 TotalRead=0;
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while (true)
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{
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size_t SizeToRead;
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if (Size==INT64NDF) // If we process the entire file.
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SizeToRead=BufSize; // Then always attempt to read the entire buffer.
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else
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SizeToRead=(size_t)Min((int64)BufSize,Size);
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int ReadSize=SrcFile->Read(&Data[0],SizeToRead);
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if (ReadSize==0)
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break;
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TotalRead+=ReadSize;
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if ((++BlockCount & 0xf)==0)
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{
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#ifndef SILENT
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if ((Flags & CALCFSUM_SHOWPROGRESS)!=0)
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{
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// Update only the current file progress in WinRAR, set the total to 0
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// to keep it as is. It looks better for WinRAR.
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uiExtractProgress(TotalRead,FileLength,0,0);
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}
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else
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{
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if ((Flags & CALCFSUM_SHOWPERCENT)!=0)
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uiMsg(UIEVENT_FILESUMPROGRESS,ToPercent(TotalRead,FileLength));
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}
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#endif
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Wait();
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}
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if (CRC32!=NULL)
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HashCRC.Update(&Data[0],ReadSize);
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if (Blake2!=NULL)
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HashBlake2.Update(&Data[0],ReadSize);
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if (Size!=INT64NDF)
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Size-=ReadSize;
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}
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SrcFile->Seek(SavePos,SEEK_SET);
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if ((Flags & CALCFSUM_SHOWPERCENT)!=0)
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uiMsg(UIEVENT_FILESUMEND);
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if (CRC32!=NULL)
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*CRC32=HashCRC.GetCRC32();
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if (Blake2!=NULL)
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{
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HashValue Result;
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HashBlake2.Result(&Result);
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memcpy(Blake2,Result.Digest,sizeof(Result.Digest));
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}
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}
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#endif
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bool RenameFile(const wchar *SrcName,const wchar *DestName)
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{
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#ifdef _WIN_ALL
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bool Success=MoveFile(SrcName,DestName)!=0;
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if (!Success)
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{
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wchar LongName1[NM],LongName2[NM];
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if (GetWinLongPath(SrcName,LongName1,ASIZE(LongName1)) &&
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GetWinLongPath(DestName,LongName2,ASIZE(LongName2)))
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Success=MoveFile(LongName1,LongName2)!=0;
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}
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return Success;
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#else
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char SrcNameA[NM],DestNameA[NM];
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WideToChar(SrcName,SrcNameA,ASIZE(SrcNameA));
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WideToChar(DestName,DestNameA,ASIZE(DestNameA));
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bool Success=rename(SrcNameA,DestNameA)==0;
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return Success;
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#endif
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}
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bool DelFile(const wchar *Name)
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{
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#ifdef _WIN_ALL
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bool Success=DeleteFile(Name)!=0;
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if (!Success)
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{
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wchar LongName[NM];
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if (GetWinLongPath(Name,LongName,ASIZE(LongName)))
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Success=DeleteFile(LongName)!=0;
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}
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return Success;
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#else
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char NameA[NM];
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WideToChar(Name,NameA,ASIZE(NameA));
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bool Success=remove(NameA)==0;
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return Success;
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#endif
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}
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bool DelDir(const wchar *Name)
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{
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#ifdef _WIN_ALL
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bool Success=RemoveDirectory(Name)!=0;
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if (!Success)
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{
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wchar LongName[NM];
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if (GetWinLongPath(Name,LongName,ASIZE(LongName)))
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Success=RemoveDirectory(LongName)!=0;
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}
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return Success;
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#else
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char NameA[NM];
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WideToChar(Name,NameA,ASIZE(NameA));
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bool Success=rmdir(NameA)==0;
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return Success;
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#endif
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}
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#if defined(_WIN_ALL) && !defined(SFX_MODULE)
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bool SetFileCompression(const wchar *Name,bool State)
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{
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HANDLE hFile=CreateFile(Name,FILE_READ_DATA|FILE_WRITE_DATA,
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FILE_SHARE_READ|FILE_SHARE_WRITE,NULL,OPEN_EXISTING,
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FILE_FLAG_BACKUP_SEMANTICS|FILE_FLAG_SEQUENTIAL_SCAN,NULL);
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if (hFile==INVALID_HANDLE_VALUE)
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{
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wchar LongName[NM];
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if (GetWinLongPath(Name,LongName,ASIZE(LongName)))
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hFile=CreateFile(LongName,FILE_READ_DATA|FILE_WRITE_DATA,
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FILE_SHARE_READ|FILE_SHARE_WRITE,NULL,OPEN_EXISTING,
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FILE_FLAG_BACKUP_SEMANTICS|FILE_FLAG_SEQUENTIAL_SCAN,NULL);
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}
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if (hFile==INVALID_HANDLE_VALUE)
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return false;
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SHORT NewState=State ? COMPRESSION_FORMAT_DEFAULT:COMPRESSION_FORMAT_NONE;
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DWORD Result;
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int RetCode=DeviceIoControl(hFile,FSCTL_SET_COMPRESSION,&NewState,
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sizeof(NewState),NULL,0,&Result,NULL);
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CloseHandle(hFile);
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return RetCode!=0;
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}
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void ResetFileCache(const wchar *Name)
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{
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// To reset file cache in Windows it is enough to open it with
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// FILE_FLAG_NO_BUFFERING and then close it.
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HANDLE hSrc=CreateFile(Name,GENERIC_READ,
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FILE_SHARE_READ|FILE_SHARE_WRITE,
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NULL,OPEN_EXISTING,FILE_FLAG_NO_BUFFERING,NULL);
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if (hSrc!=INVALID_HANDLE_VALUE)
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CloseHandle(hSrc);
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}
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#endif
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